Player Matchup

Jormungandr
Jormungandr
Edgar43morales
Jormungandr
Level 18
God Stats
4W - 0L
1,750 SR
Queue Stats
79W - 83L
1,369 Elo+
Solo
Olorun
Olorun
OurBaker6629804
Olorun
Level 7
God Stats
2W - 1L
1,284 SR
Queue Stats
13W - 13L
1,211 Elo+
Solo
Hachiman
Hachiman
SGTtazBubbleGum
Hachiman
Level 18
God Stats
13W - 16L
1,520 SR
Queue Stats
37W - 51L
1,341 Elo+
Party 1
Anubis
Anubis
Spoken Rhetoric
Anubis
Level 17
God Stats
2W - 0L
1,690 SR
Queue Stats
41W - 54L
1,347 Elo+
Party 1
Loki
Loki
vaanik_43
Loki
Level 26
God Stats
5W - 3L
1,390 SR
Queue Stats
67W - 71L
1,406 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,335 Elo+

VS

Team Averages
Level 13
1,432 SR
1,369 Elo+
Thor
Thor
DATboiBOUTpooty
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DemonWitch13
Kukulkan
Level 15
God Stats
81W - 103L
1,287 SR
Queue Stats
139W - 170L
1,228 Elo+
Solo
Fenrir
Fenrir
MariosGuardian2
Fenrir
Level 17
God Stats
14W - 13L
1,373 SR
Queue Stats
14W - 13L
1,270 Elo+
Solo
Izanami
Izanami
Rift123458932
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,258 Elo+
Solo
Ymir
Ymir
intergalactic11
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Edgar43morales
Jormungandr
20
4 / 1 / 26
14,512
1,037
19,574
18,813
22,150
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
5 / 4 / 12
12,781
913
16,186
10,695
6,842
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
20
11 / 4 / 14
14,456
1,033
24,506
22,564
9,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 1 / 17
13,336
953
6,272
11,637
8,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
20
18 / 4 / 13
17,030
1,216
31,809
17,127
14,483
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 4
11,271
805
4,306
20,204
7,569
Kukulkan
DemonWitch13
Kukulkan
20
2 / 1 / 3
13,482
963
13,560
10,476
5,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 10 / 4
13,025
930
15,059
25,631
13,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
19
5 / 14 / 5
13,680
977
20,294
24,099
8,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 5 / 8
13,318
951
17,488
27,476
33,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
37
42
Kills
13
14
Deaths
42
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
12
4
0.17
L
Kukulkan
DemonWitch13
Kukulkan
2
1
3
3.5
W
Jormungandr
Edgar43morales
Jormungandr
4
1
26
17
L
4
10
4
0.6
W
5
4
12
2.75
L
Izanami
5
14
5
0.54
W
Hachiman
11
4
14
4.5
W
4
1
17
12.5
L
2
5
8
1.2
W
Loki
18
4
13
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,347
Damage
70,707
80,836
Taken
107,886
61,275
Mitigated
68,712
15,907
Healing
1,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,306
584
0
0
20,204
7,569
0
7,052
13,152
0
12,402
L
Kukulkan
DemonWitch13
Kukulkan
13,560
2,357
0
0
10,476
5,582
0
4,888
5,588
52,930
0
W
Jormungandr
Edgar43morales
Jormungandr
19,574
4,502
99
846
18,813
22,150
0
6,375
12,438
29,787
0
L
15,059
4,013
0
565
25,631
13,539
0
13,735
11,896
0
24,418
W
16,186
11,030
160
1,177
10,695
6,842
0
3,756
6,939
35,395
0
L
Izanami
20,294
12,441
0
1,136
24,099
8,719
0
9,414
14,685
0
31,436
W
Hachiman
24,506
17,263
0
8,540
22,564
9,130
0
11,631
10,933
0
36,927
W
6,272
549
0
861
11,637
8,670
0
4,701
6,936
12,369
0
L
17,488
1,433
0
0
27,476
33,303
0
6,943
20,533
38,169
0
W
Loki
31,809
14,903
336
3,888
17,127
14,483
0
4,585
12,542
0
69,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,115
Gold Earned
64,776
193
Minions Killed
191
8
Camps Cleared
1
1,188,845
Distance Traveled
1,173,583
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,271
805
12
1
0
215,230
0
L
Kukulkan
13,482
963
96
7
1
192,989
0
W
Jormungandr
14,512
1,037
19
1
0
280,796
2
L
Fenrir
13,025
930
18
1
0
267,088
1
W
Olorun
12,781
913
51
4
1
171,857
0
L
Izanami
13,680
977
23
2
0
218,084
1
W
Hachiman
14,456
1,033
19
1
2
230,469
0
W
Anubis
13,336
953
20
1
0
246,572
0
L
Ymir
13,318
951
42
3
0
280,192
0
W
Loki
17,030
1,216
84
6
5
259,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role