Player Matchup

Geb
Geb
DLF Brachi
Geb
Level 17
God Stats
3W - 2L
1,499 SR
Queue Stats
16W - 28L
1,244 Elo+
Solo
Jormungandr
Jormungandr
M65_ICKIFIRT
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,670 Elo+
Party 1
Artemis
Artemis
Stephmo
Artemis
Level 23
God Stats
5W - 7L
1,448 SR
Queue Stats
5W - 13L
1,090 Elo+
Solo
Arachne
Arachne
keelmote
Arachne
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 79L
1,224 Elo+
Solo
Kukulkan
Kukulkan
snake_SeisPunto5
Kukulkan
Level 7
God Stats
1W - 3L
1,392 SR
Queue Stats
2W - 8L
1,041 Elo+
Party 1
Team Averages
Level 11
1,468 SR
1,254 Elo+

VS

Team Averages
Level 5
1,452 SR
1,330 Elo+
Ganesha
Ganesha
AiR420
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Iskiatniseko
Guan Yu
Level 8
God Stats
39W - 31L
1,392 SR
Queue Stats
136W - 164L
1,386 Elo+
Solo
Bellona
Bellona
SithLordKuro
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,081 Elo+
Solo
Anubis
Anubis
apm_96
Anubis
Level 7
God Stats
5W - 7L
1,453 SR
Queue Stats
14W - 15L
1,366 Elo+
Solo
Skadi
Skadi
draak_l2_r2
Skadi
Level 5
God Stats
3W - 5L
1,417 SR
Queue Stats
3W - 5L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
12,024
429
8,350
22,431
11,010
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
M65_ICKIFIRT
Jormungandr
17
1 / 7 / 3
11,736
419
6,084
21,503
19,762
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Artemis
Stephmo
Artemis
16
3 / 7 / 1
11,691
418
11,318
13,334
4,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
keelmote
Arachne
20
13 / 2 / 3
17,598
629
25,608
29,781
15,725
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 6 / 4
13,229
472
17,953
13,582
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AiR420
Ganesha
19
4 / 5 / 10
14,246
509
19,626
27,313
45,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Iskiatniseko
Guan Yu
20
5 / 5 / 2
12,583
449
14,392
22,808
30,122
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
SithLordKuro
Bellona
19
8 / 5 / 2
12,184
435
19,405
24,224
20,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
apm_96
Anubis
20
7 / 8 / 1
13,223
472
13,443
21,364
11,913
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

2
0 / 0 / 0
5,322
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
39
23
Kills
24
24
Deaths
23
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AiR420
Ganesha
4
5
10
1.8
W
2
2
6
2.5
L
Guan Yu
Iskiatniseko
Guan Yu
5
5
2
1.2
W
Jormungandr
M65_ICKIFIRT
Jormungandr
1
7
3
0.36
L
Bellona
SithLordKuro
Bellona
8
5
2
1.8
W
Artemis
Stephmo
Artemis
3
7
1
0.5
L
Anubis
apm_96
Anubis
7
8
1
0.94
L
0
0
0
0
W
Arachne
keelmote
Arachne
13
2
3
7.25
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,313
Damage
66,866
100,631
Taken
95,709
55,196
Mitigated
108,355
18,634
Healing
17,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AiR420
Ganesha
19,626
2,580
0
1,770
27,313
45,884
611
9,186
18,127
65,798
0
W
8,350
1,994
0
0
22,431
11,010
2,869
11,421
10,357
51,764
0
L
Guan Yu
Iskiatniseko
Guan Yu
14,392
2,307
936
5,576
22,808
30,122
242
4,642
18,166
0
77,810
W
Jormungandr
M65_ICKIFIRT
Jormungandr
6,084
3,280
0
0
21,503
19,762
1,169
4,952
16,337
43,615
0
L
Bellona
SithLordKuro
Bellona
19,405
9,446
73
4,672
24,224
20,436
2,806
7,249
16,975
0
68,870
W
Artemis
Stephmo
Artemis
11,318
6,670
0
0
13,334
4,234
2,747
5,428
7,906
0
42,592
L
Anubis
apm_96
Anubis
13,443
906
0
4,751
21,364
11,913
1,006
11,310
10,054
70,101
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
keelmote
Arachne
25,608
18,345
0
17,845
29,781
15,725
5,660
3,708
25,948
0
158,605
W
17,953
1,716
0
789
13,582
4,465
1,170
6,568
7,014
76,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,278
Gold Earned
57,558
596
Minions Killed
427
0
Camps Cleared
0
2,276,003
Distance Traveled
1,670,335
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
14,246
509
22
1
0
421,920
5
W
Geb
12,024
429
59
2
0
459,930
0
L
Guan Yu
12,583
449
154
6
0
521,966
0
W
Jormungandr
11,736
419
67
2
0
414,144
2
L
Bellona
12,184
435
118
4
0
391,782
0
W
Artemis
11,691
418
98
4
0
446,935
2
L
Anubis
13,223
472
130
5
0
334,667
0
L
Skadi
5,322
190
3
0
0
0
0
W
Arachne
17,598
629
233
8
0
506,025
0
W
Kukulkan
13,229
472
139
5
0
448,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role