Player Matchup

Aphrodite
Aphrodite
Bronze III
Gilmarmec
Aphrodite
Bronze III
Level 44
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Neith
Neith
Gold IV
ITZNOTMARZ
Neith
Gold IV
Level 108
God Stats
30W - 34L
1,583 SR
Queue Stats
472W - 522L
1,487 MMR
Solo
Bellona
Bellona
Gold V
freddy200411
Bellona
Gold V
Level 138
God Stats
4W - 5L
1,506 SR
Queue Stats
118W - 115L
1,478 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,468 SR
1,488 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,555 SR
1,474 MMR
Guan Yu
Guan Yu
Gold IV
Boozalicious
Guan Yu
Gold IV
Level 120
God Stats
10W - 10L
1,511 SR
Queue Stats
17W - 24L
1,641 MMR
Party 1
Bacchus
Bacchus
Gold IV
Dadbooz
Bacchus
Gold IV
Level 62
God Stats
5W - 7L
1,424 SR
Queue Stats
93W - 114L
1,384 MMR
Party 1
Olorun
Olorun
Gold IV
TheSequel1013
Olorun
Gold IV
Level 108
God Stats
1W - 0L
1,729 SR
Queue Stats
160W - 187L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gilmarmec
Aphrodite
17
3 / 3 / 7
12,655
603
19,796
19,474
11,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
1 / 2 / 7
12,096
576
26,477
19,709
7,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
freddy200411
Bellona
16
6 / 5 / 2
13,047
621
20,438
29,271
26,722
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Ah Muzen CabGilgameshRamaMorgan Le FayTyr

VS

Bans
AthenaBakasuraScyllaSylvanusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Boozalicious
Guan Yu
18
3 / 2 / 6
14,098
671
15,893
35,724
36,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Dadbooz
Bacchus
17
3 / 4 / 6
13,922
663
19,438
29,211
40,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 4 / 3
13,291
633
20,595
23,347
10,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
10
Kills
10
10
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Boozalicious
Guan Yu
3
2
6
3
W
Bacchus
Dadbooz
Bacchus
3
4
6
1.5
L
Aphrodite
Gilmarmec
Aphrodite
3
3
7
2.17
L
Neith
1
2
7
2.25
W
4
4
3
1.38
L
Bellona
freddy200411
Bellona
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,711
Damage
55,926
68,454
Taken
88,282
45,733
Mitigated
88,091
29,898
Healing
44,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Boozalicious
Guan Yu
15,893
1,324
8,716
15,884
35,724
36,870
331
7,974
27,750
16,070
44,591
W
Bacchus
Dadbooz
Bacchus
19,438
1,229
1,228
3,645
29,211
40,971
200
7,347
21,864
50,921
0
L
Aphrodite
Gilmarmec
Aphrodite
19,796
2,494
11,738
10,665
19,474
11,402
584
14,812
4,662
57,867
0
L
Neith
26,477
11,302
533
5,448
19,709
7,609
1,889
12,826
6,883
0
72,501
W
20,595
10,152
3,452
11,212
23,347
10,250
3,125
4,475
18,872
69,819
0
L
Bellona
freddy200411
Bellona
20,438
4,563
150
1,364
29,271
26,722
1,022
16,890
12,381
0
59,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
41,311
214
Minions Killed
231
0
Camps Cleared
0
1,137,340
Distance Traveled
1,135,590
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,098
671
78
4
0
436,170
3
W
Bacchus
13,922
663
59
3
0
368,246
0
L
Aphrodite
12,655
603
83
4
0
387,637
2
L
Neith
12,096
576
87
4
0
352,613
2
W
Olorun
13,291
633
94
4
0
331,174
3
L
Bellona
13,047
621
44
2
0
397,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role