Player Matchup

Cupid
Cupid
Haz_the_enforcer
Cupid
Level 15
God Stats
3W - 2L
1,383 SR
Queue Stats
9W - 14L
1,255 Elo+
Solo
Anubis
Anubis
Izzy4486
Anubis
Level 26
God Stats
27W - 22L
1,507 SR
Queue Stats
80W - 80L
1,327 Elo+
Solo
Nemesis
Nemesis
Lanzodir
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
Pharrix
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,208 Elo+
Solo
Chernobog
Chernobog
PhoenixGodx9646
Chernobog
Level 29
God Stats
4W - 0L
1,838 SR
Queue Stats
38W - 36L
1,312 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,320 Elo+

VS

Team Averages
Level 13
1,470 SR
1,292 Elo+
Achilles
Achilles
Gerard_anthony
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,343 Elo+
Party 1
Bellona
Bellona
Jsadhuz
Bellona
Level 8
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 2L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
K3ithb0ard
Cthulhu
Level 20
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 2L
1,343 Elo+
Party 1
Hun Batz
Hun Batz
OG CreeperYT
Hun Batz
Level 26
God Stats
7W - 5L
1,482 SR
Queue Stats
68W - 98L
1,261 Elo+
Solo
Artemis
Artemis
Ryuugamie
Artemis
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
1W - 4L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 7
6,340
488
4,261
4,946
1,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Izzy4486
Anubis
13
9 / 0 / 6
8,136
626
12,210
9,267
4,887
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Lanzodir
Nemesis
14
7 / 0 / 4
8,502
654
6,240
8,914
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
Pharrix
Thor
10
0 / 3 / 2
6,512
501
2,111
5,254
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
PhoenixGodx9646
Chernobog
13
6 / 2 / 3
8,949
688
4,511
6,686
2,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
6
1 / 6 / 1
4,838
372
3,455
10,838
6,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Jsadhuz
Bellona
8
4 / 3 / 1
5,771
444
5,769
9,697
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
K3ithb0ard
Cthulhu
7
1 / 8 / 1
5,784
445
4,387
11,454
6,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
OG CreeperYT
Hun Batz
1
0 / 0 / 0
3,975
306
0
0
0
Artemis
Ryuugamie
Artemis
9
1 / 7 / 0
5,637
434
6,799
8,301
1,611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
24
Kills
7
7
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
6
1
0.25
W
2
2
7
2.75
W
Anubis
Izzy4486
Anubis
9
0
6
12
L
Bellona
Jsadhuz
Bellona
4
3
1
1.5
L
Cthulhu
K3ithb0ard
Cthulhu
1
8
1
0.19
W
Nemesis
Lanzodir
Nemesis
7
0
4
9
L
Hun Batz
OG CreeperYT
Hun Batz
0
0
0
0
W
Thor
Pharrix
Thor
0
3
2
0.33
W
Chernobog
PhoenixGodx9646
Chernobog
6
2
3
3.75
L
Artemis
Ryuugamie
Artemis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,333
Damage
20,410
35,067
Taken
40,290
13,419
Mitigated
18,547
7,524
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,455
1,196
0
74
10,838
6,348
252
2,972
7,866
0
11,158
W
4,261
1,610
78
552
4,946
1,397
1,052
1,026
3,920
0
14,808
W
Anubis
Izzy4486
Anubis
12,210
1,179
0
4,067
9,267
4,887
300
1,283
7,984
41,345
0
L
Bellona
Jsadhuz
Bellona
5,769
2,048
0
2,126
9,697
4,389
292
2,535
7,162
0
13,432
L
Cthulhu
K3ithb0ard
Cthulhu
4,387
555
0
1,420
11,454
6,199
0
2,728
8,726
12,178
0
W
Nemesis
Lanzodir
Nemesis
6,240
2,585
0
1,356
8,914
3,100
867
625
8,289
0
59,126
L
Hun Batz
OG CreeperYT
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Thor
Pharrix
Thor
2,111
1,128
0
0
5,254
1,559
510
444
4,810
0
22,439
W
Chernobog
PhoenixGodx9646
Chernobog
4,511
3,130
0
1,471
6,686
2,476
3,003
1,226
5,460
0
37,608
L
Artemis
Ryuugamie
Artemis
6,799
2,897
0
921
8,301
1,611
0
3,975
4,326
0
21,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
26,005
319
Minions Killed
80
0
Camps Cleared
0
1,094,550
Distance Traveled
887,312
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,838
372
10
1
0
226,270
0
W
Cupid
6,340
488
25
2
0
223,316
1
W
Anubis
8,136
626
66
5
0
221,857
1
L
Bellona
5,771
444
14
1
0
235,252
0
L
Cthulhu
5,784
445
16
1
0
217,679
1
W
Nemesis
8,502
654
106
8
0
246,201
1
L
Hun Batz
3,975
306
0
0
0
0
0
W
Thor
6,512
501
46
4
0
204,550
0
W
Chernobog
8,949
688
76
6
0
198,626
2
L
Artemis
5,637
434
40
3
0
208,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role