Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze III
IosifSc
Cerberus
Bronze III
Level 45
God Stats
1W - 1L
1,637 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1
Set
Set
Gold IV
Luyanvs
Set
Gold IV
Level 126
God Stats
2W - 1L
1,762 SR
Queue Stats
21W - 27L
1,572 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
TensileDrake6
Hou Yi
Bronze III
Level 128
God Stats
1W - 0L
1,335 SR
Queue Stats
10W - 10L
1,497 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,547 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,574 SR
1,482 MMR
Ymir
Ymir
Gold III
ColaKinG420
Ymir
Gold III
Level 143
God Stats
4W - 4L
1,658 SR
Queue Stats
334W - 353L
1,438 MMR
Solo
The Morrigan
The Morrigan
Gold II
GrayFох
The Morrigan
Gold II
Level 160
God Stats
18W - 16L
1,583 SR
Queue Stats
340W - 354L
1,495 MMR
Solo
King Arthur
King Arthur
Bronze III
Hbrown
King Arthur
Bronze III
Level 157
God Stats
2W - 4L
1,559 SR
Queue Stats
19W - 16L
1,500 MMR
Solo
Chiron
Chiron
Gold III
excaliburTotop
Chiron
Gold III
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 100L
1,478 MMR
Solo
Fenrir
Fenrir
Bronze III
redgamerproo
Fenrir
Bronze III
Level 62
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
3 / 1 / 1
4,618
660
3,970
6,572
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
 
Janus
8
1 / 1 / 0
4,258
608
1,782
2,137
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
IosifSc
Cerberus
6
0 / 3 / 2
4,011
573
813
3,894
1,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
7
3 / 1 / 1
4,463
638
2,396
5,004
1,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 0
3,851
550
1,573
2,818
580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Morgan Le FayGilgameshTiamatArtemisAthena

VS

Bans
MerlinBaba YagaScyllaDanzaburouApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 3
5,379
768
3,556
4,554
2,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
GrayFох
The Morrigan
7
0 / 2 / 2
4,169
596
2,194
2,914
910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Hbrown
King Arthur
7
0 / 2 / 1
4,291
613
2,996
4,724
2,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
3 / 2 / 1
4,749
678
2,642
3,351
958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
4
0 / 2 / 0
3,497
500
571
3,351
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
8
8
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
1
1
3.5
W
Janus
 
Janus
1
1
0
1
L
5
0
3
6.5
L
The Morrigan
GrayFох
The Morrigan
0
2
2
0.5
L
King Arthur
Hbrown
King Arthur
0
2
1
0.25
W
Cerberus
IosifSc
Cerberus
0
3
2
0.33
W
Set
3
1
1
3.5
W
1
2
0
0.5
L
3
2
1
1.75
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,534
Damage
11,959
20,425
Taken
18,894
6,357
Mitigated
7,005
6,514
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,970
1,431
0
4,031
6,572
2,719
0
1,333
5,239
0
21,088
W
Janus
 
Janus
1,782
254
0
906
2,137
478
186
974
1,163
30,182
0
L
3,556
1,053
0
742
4,554
2,320
0
1,025
3,465
16,181
0
L
The Morrigan
GrayFох
The Morrigan
2,194
884
0
872
2,914
910
0
849
1,957
18,099
2,422
L
King Arthur
Hbrown
King Arthur
2,996
334
0
1,000
4,724
2,064
0
0
4,724
588
20,003
W
Cerberus
IosifSc
Cerberus
813
228
0
652
3,894
1,225
0
527
3,367
5,841
0
W
Set
2,396
1,373
0
588
5,004
1,355
0
1,555
3,449
0
18,681
W
1,573
687
0
337
2,818
580
0
813
2,005
0
14,547
L
2,642
1,428
494
1,000
3,351
958
0
374
2,976
0
20,368
L
Fenrir
571
239
0
1,465
3,351
753
0
187
3,130
0
7,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,201
Gold Earned
22,085
176
Minions Killed
182
0
Camps Cleared
0
658,301
Distance Traveled
599,617
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,618
660
35
5
0
122,546
2
W
Janus
4,258
608
57
8
0
127,485
1
L
Ymir
5,379
768
18
3
0
127,512
1
L
The Morrigan
4,169
596
44
6
0
131,387
2
L
King Arthur
4,291
613
45
6
0
136,098
2
W
Cerberus
4,011
573
20
3
0
132,614
2
W
Set
4,463
638
42
6
0
153,443
2
W
Hou Yi
3,851
550
22
3
0
122,213
2
L
Chiron
4,749
678
49
7
0
121,299
1
L
Fenrir
3,497
500
26
4
0
83,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role