Player Matchup

Kukulkan
Kukulkan
BULLET2TOOTH
Kukulkan
Level 68
God Stats
24W - 22L
1,482 SR
Queue Stats
80W - 122L
1,378 Elo+
Party 2
Nemesis
Nemesis
Nadjeal_
Nemesis
Level 37
God Stats
2W - 4L
1,471 SR
Queue Stats
7W - 9L
1,327 Elo+
Party 2
Thor
Thor
Odneya5
Thor
Level 9
God Stats
10W - 32L
1,528 SR
Queue Stats
12W - 33L
1,312 Elo+
Party 2
Team Averages
Level 38
1,494 SR
1,339 Elo+

VS

Team Averages
Level 32
1,437 SR
1,300 Elo+
Artio
Artio
 
Artio
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KlausProphet
Scylla
Level 27
God Stats
5W - 7L
1,469 SR
Queue Stats
13W - 20L
1,255 Elo+
Solo
Fenrir
Fenrir
MrSimi1081
Fenrir
Level 23
God Stats
0W - 6L
1,342 SR
Queue Stats
8W - 32L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BULLET2TOOTH
Kukulkan
15
3 / 3 / 13
10,999
733
11,320
8,356
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Nadjeal_
Nemesis
16
13 / 2 / 5
12,484
832
15,153
13,412
5,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Odneya5
Thor
13
3 / 2 / 8
10,010
667
8,109
7,934
2,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 6 / 3
10,573
705
7,748
17,893
20,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
0 / 5 / 3
8,849
590
5,277
11,156
2,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MrSimi1081
Fenrir
13
4 / 8 / 0
10,297
686
7,275
15,670
6,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
7
7
Deaths
19
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
6
3
0.75
W
Kukulkan
BULLET2TOOTH
Kukulkan
3
3
13
3.17
L
Scylla
0
5
3
0.3
L
Fenrir
MrSimi1081
Fenrir
4
8
0
0.5
W
Nemesis
Nadjeal_
Nemesis
13
2
5
7.75
W
Thor
Odneya5
Thor
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,582
Damage
20,300
29,702
Taken
44,719
12,199
Mitigated
29,101
8,692
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,748
526
180
3,332
17,893
20,212
0
4,839
12,702
33,356
0
W
Kukulkan
BULLET2TOOTH
Kukulkan
11,320
813
151
666
8,356
3,509
586
3,034
5,322
54,362
0
L
Scylla
5,277
913
0
0
11,156
2,562
0
2,976
7,875
29,995
0
L
Fenrir
MrSimi1081
Fenrir
7,275
1,556
184
2,120
15,670
6,327
0
2,649
12,822
0
22,102
W
Nemesis
Nadjeal_
Nemesis
15,153
8,699
372
7,503
13,412
5,713
1,312
6,197
7,215
0
40,260
W
Thor
Odneya5
Thor
8,109
1,413
0
0
7,934
2,977
0
3,794
4,140
0
20,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
29,719
153
Minions Killed
111
0
Camps Cleared
0
801,564
Distance Traveled
724,031
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,573
705
21
1
0
246,183
2
W
Kukulkan
10,999
733
100
7
0
250,483
2
L
Scylla
8,849
590
64
4
0
226,266
0
L
Fenrir
10,297
686
26
2
0
251,582
0
W
Nemesis
12,484
832
36
2
0
260,221
0
W
Thor
10,010
667
17
1
0
290,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role