Player Matchup

Mercury
Mercury
Lord Lexiose59
Mercury
Level 17
God Stats
23W - 20L
1,498 SR
Queue Stats
188W - 226L
1,346 Elo+
Party 1
Skadi
Skadi
LoveurCanard
Skadi
Level 27
God Stats
28W - 12L
1,677 SR
Queue Stats
82W - 77L
1,480 Elo+
Party 3
Sol
Sol
MassiveClingOn
Sol
Level 29
God Stats
5W - 8L
1,402 SR
Queue Stats
136W - 128L
1,456 Elo+
Solo
King Arthur
King Arthur
titissdu44
King Arthur
Level 29
God Stats
3W - 6L
1,349 SR
Queue Stats
107W - 127L
1,372 Elo+
Party 3
Bacchus
Bacchus
witchhunter59
Bacchus
Level 14
God Stats
8W - 7L
1,794 SR
Queue Stats
125W - 150L
1,409 Elo+
Party 1
Team Averages
Level 23
1,544 SR
1,413 Elo+

VS

Team Averages
Level 10
1,475 SR
1,496 Elo+
Set
Set
FIRE APPO
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,366 Elo+
Solo
Medusa
Medusa
Gerard_anthony
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 2
Poseidon
Poseidon
Jsadhuz
Poseidon
Level 8
God Stats
0W - 1L
1,515 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 2
Loki
Loki
K3ithb0ard
Loki
Level 20
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 2
Bacchus
Bacchus
Ryuugamie
Bacchus
Level 8
God Stats
1W - 1L
1,604 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 6
9,852
657
11,713
9,536
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 0 / 2
8,197
546
6,279
4,632
1,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 0 / 3
9,713
648
11,336
8,244
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
titissdu44
King Arthur
12
6 / 3 / 4
8,174
545
4,332
11,383
4,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
11
2 / 1 / 9
7,761
517
4,888
9,138
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,490
433
2,463
14,081
7,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 12 / 1
5,723
382
4,504
10,632
3,221
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Poseidon
Jsadhuz
Poseidon
10
2 / 5 / 1
6,489
433
7,794
9,928
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
5,682
379
2,219
10,620
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
Ryuugamie
Bacchus
9
2 / 7 / 1
6,567
438
7,722
16,072
16,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
36
Kills
5
5
Deaths
37
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
0
12
1
0.04
L
Poseidon
Jsadhuz
Poseidon
2
5
1
0.5
L
0
5
1
0.1
W
11
1
6
14
W
6
0
2
7
W
11
0
3
12.5
L
Bacchus
Ryuugamie
Bacchus
2
7
1
0.36
W
King Arthur
titissdu44
King Arthur
6
3
4
2.67
W
Bacchus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
24,702
42,933
Taken
61,333
20,723
Mitigated
34,159
14,042
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,463
1,035
0
2,168
14,081
7,525
0
2,228
11,853
0
39,099
L
4,504
2,749
0
0
10,632
3,221
238
5,781
4,851
0
20,028
L
Poseidon
Jsadhuz
Poseidon
7,794
1,684
0
2,340
9,928
2,922
210
2,787
7,141
26,023
0
L
2,219
568
0
2,662
10,620
3,566
33
1,536
9,084
0
20,458
W
11,713
7,066
0
0
9,536
4,133
0
1,923
7,613
0
74,943
W
6,279
2,890
0
1,824
4,632
1,592
2,663
2,026
2,606
0
35,557
W
11,336
4,158
0
5,351
8,244
3,262
2,311
1,978
6,266
60,099
6,220
L
Bacchus
Ryuugamie
Bacchus
7,722
968
0
2,508
16,072
16,925
230
3,166
12,906
24,721
0
W
King Arthur
titissdu44
King Arthur
4,332
996
232
4,733
11,383
4,277
1,100
6,880
4,503
0
22,105
W
Bacchus
4,888
790
0
1,902
9,138
7,459
253
2,709
6,429
13,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
30,951
336
Minions Killed
218
0
Camps Cleared
0
1,407,933
Distance Traveled
1,277,930
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,490
433
60
4
0
256,936
0
L
Medusa
5,723
382
32
2
0
222,163
0
L
Poseidon
6,489
433
42
3
0
253,208
0
L
Loki
5,682
379
41
3
0
283,088
1
W
Mercury
9,852
657
109
7
0
340,406
0
W
Skadi
8,197
546
58
4
0
202,221
0
W
Sol
9,713
648
129
9
0
264,964
2
L
Bacchus
6,567
438
43
3
0
262,535
1
W
King Arthur
8,174
545
28
2
0
285,406
2
W
Bacchus
7,761
517
12
1
0
314,936
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role