Player Matchup

Artemis
Artemis
Goose124786
Artemis
Level 25
God Stats
11W - 5L
1,648 SR
Queue Stats
196W - 203L
1,468 Elo+
Solo
Ares
Ares
Intensity IKS
Ares
Level 27
God Stats
2W - 1L
1,523 SR
Queue Stats
70W - 45L
1,617 Elo+
Solo
Scylla
Scylla
LiftMyBanPlease
Scylla
Level 5
God Stats
2W - 0L
1,692 SR
Queue Stats
9W - 6L
1,498 Elo+
Party 1
Neith
Neith
SEGA Scorant
Neith
Level 27
God Stats
4W - 1L
1,586 SR
Queue Stats
5W - 1L
1,540 Elo+
Party 1
Fenrir
Fenrir
U30FPS
Fenrir
Level 16
God Stats
13W - 9L
1,926 SR
Queue Stats
94W - 81L
1,395 Elo+
Solo
Team Averages
Level 20
1,675 SR
1,503 Elo+

VS

Team Averages
Level 21
1,423 SR
1,408 Elo+
Artemis
Artemis
DaissAjax
Artemis
Level 17
God Stats
11W - 16L
1,449 SR
Queue Stats
25W - 37L
1,227 Elo+
Solo
Gilgamesh
Gilgamesh
PaNdAWaNdA7368
Gilgamesh
Level 27
God Stats
5W - 7L
1,569 SR
Queue Stats
321W - 309L
1,599 Elo+
Solo
Thanatos
Thanatos
StarRonin
Thanatos
Level 18
God Stats
4W - 8L
1,505 SR
Queue Stats
29W - 25L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
ToXiC_Pokemon
Zhong Kui
Level 18
God Stats
3W - 9L
1,511 SR
Queue Stats
20W - 17L
1,575 Elo+
Solo
Ne Zha
Ne Zha
wedheking
Ne Zha
Level 27
God Stats
1W - 6L
1,081 SR
Queue Stats
47W - 78L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Goose124786
Artemis
16
11 / 2 / 2
10,492
617
9,808
8,899
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 17
10,176
599
7,438
16,858
16,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
16 / 1 / 11
11,973
704
16,385
11,102
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 2
8,978
528
4,686
10,563
3,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
U30FPS
Fenrir
15
13 / 0 / 9
10,194
600
12,677
11,531
6,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaissAjax
Artemis
10
0 / 11 / 1
6,519
383
3,389
11,429
3,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
PaNdAWaNdA7368
Gilgamesh
17
7 / 6 / 0
10,670
628
12,470
15,783
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
StarRonin
Thanatos
10
2 / 9 / 1
7,295
429
2,713
13,363
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ToXiC_Pokemon
Zhong Kui
12
1 / 8 / 0
7,174
422
8,265
14,778
7,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
wedheking
Ne Zha
10
0 / 13 / 1
6,357
374
5,442
14,751
4,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
13
46
Kills
10
10
Deaths
47
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
DaissAjax
Artemis
0
11
1
0.05
W
Artemis
Goose124786
Artemis
11
2
2
6
W
3
3
17
3.83
W
16
1
11
21.5
L
Gilgamesh
PaNdAWaNdA7368
Gilgamesh
7
6
0
1.17
W
3
4
2
1
L
Thanatos
StarRonin
Thanatos
2
9
1
0.28
L
Zhong Kui
ToXiC_Pokemon
Zhong Kui
1
8
0
0.13
W
Fenrir
U30FPS
Fenrir
13
0
9
17.5
L
Ne Zha
wedheking
Ne Zha
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,994
Damage
32,279
58,953
Taken
70,104
34,555
Mitigated
26,671
11,743
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DaissAjax
Artemis
3,389
2,116
0
596
11,429
3,123
438
1,849
9,514
0
22,029
W
Artemis
Goose124786
Artemis
9,808
4,211
0
364
8,899
3,444
2,784
0
8,899
0
55,517
W
7,438
860
0
1,910
16,858
16,229
177
2,614
14,244
24,781
0
W
16,385
2,383
0
2,207
11,102
4,332
264
1,746
9,356
68,944
0
L
Gilgamesh
PaNdAWaNdA7368
Gilgamesh
12,470
4,716
144
2,554
15,783
7,312
0
6,267
9,394
0
76,680
W
4,686
3,525
0
3,250
10,563
3,630
3,883
1,434
9,129
0
52,454
L
Thanatos
StarRonin
Thanatos
2,713
1,150
0
4,610
13,363
4,106
19
4,065
9,166
0
20,165
L
Zhong Kui
ToXiC_Pokemon
Zhong Kui
8,265
754
0
2,368
14,778
7,904
2,235
4,783
9,819
41,589
0
W
Fenrir
U30FPS
Fenrir
12,677
5,001
0
4,012
11,531
6,920
270
2,471
9,060
0
47,138
L
Ne Zha
wedheking
Ne Zha
5,442
1,422
0
1,970
14,751
4,226
542
6,366
8,171
0
23,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,813
Gold Earned
38,015
420
Minions Killed
303
0
Camps Cleared
0
1,610,710
Distance Traveled
1,422,347
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,519
383
35
2
0
230,470
0
W
Artemis
10,492
617
93
5
0
287,282
5
W
Ares
10,176
599
33
2
0
330,687
1
W
Scylla
11,973
704
129
8
0
342,739
4
L
Gilgamesh
10,670
628
118
7
0
313,705
0
W
Neith
8,978
528
99
6
0
297,507
0
L
Thanatos
7,295
429
40
2
0
309,175
0
L
Zhong Kui
7,174
422
77
5
0
281,446
0
W
Fenrir
10,194
600
66
4
0
352,495
1
L
Ne Zha
6,357
374
33
2
0
287,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role