Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Dwarfacus
Loki
Level 66
God Stats
33W - 33L
1,508 SR
Queue Stats
103W - 111L
1,508 Elo+
Party 1
Hel
Hel
Mandingo023
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,501 Elo+
Party 1
Cerberus
Cerberus
Minjolino
Cerberus
Level 18
God Stats
7W - 10L
1,506 SR
Queue Stats
15W - 14L
1,552 Elo+
Party 1
Chiron
Chiron
joca
Chiron
Level 129
God Stats
4W - 3L
1,513 SR
Queue Stats
126W - 146L
1,514 Elo+
Party 1
Team Averages
Level 61
1,505 SR
1,515 Elo+

VS

Team Averages
Level 38
1,579 SR
1,560 Elo+
Artemis
Artemis
Greed01
Artemis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,446 Elo+
Solo
Neith
Neith
HaramSMH
Neith
Level 45
God Stats
17W - 11L
1,723 SR
Queue Stats
186W - 188L
1,527 Elo+
Party 2
Fenrir
Fenrir
PogChampion777
Fenrir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 162L
1,719 Elo+
Party 2
Amaterasu
Amaterasu
SabriAyoub
Amaterasu
Level 18
God Stats
18W - 21L
1,576 SR
Queue Stats
216W - 232L
1,556 Elo+
Party 2
Xing Tian
Xing Tian
cruyer
Xing Tian
Level 33
God Stats
20W - 13L
1,595 SR
Queue Stats
52W - 45L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 1 / 1
7,960
569
8,000
8,015
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
13
3 / 1 / 8
7,974
570
7,796
8,512
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 4 / 4
8,472
605
5,739
10,250
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Minjolino
Cerberus
10
0 / 2 / 8
6,623
473
4,917
9,198
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
joca
Chiron
13
7 / 3 / 2
7,775
555
11,561
10,385
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Greed01
Artemis
13
5 / 5 / 2
8,117
580
7,504
10,574
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
HaramSMH
Neith
11
1 / 5 / 5
6,409
458
7,360
7,468
1,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 4 / 3
7,021
502
6,375
10,564
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SabriAyoub
Amaterasu
12
0 / 3 / 1
6,935
495
1,900
9,468
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
cruyer
Xing Tian
10
2 / 4 / 2
7,151
511
5,469
13,762
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
21
Kills
11
11
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
1
5.5
W
Loki
3
1
8
7
L
Artemis
Greed01
Artemis
5
5
2
1.2
L
Neith
HaramSMH
Neith
1
5
5
0.7
W
6
4
4
2
W
Cerberus
Minjolino
Cerberus
0
2
8
2
L
3
4
3
1.13
L
Amaterasu
SabriAyoub
Amaterasu
0
3
1
0.17
L
Xing Tian
cruyer
Xing Tian
2
4
2
0.75
W
Chiron
joca
Chiron
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,013
Damage
28,608
46,360
Taken
51,836
25,982
Mitigated
21,730
11,854
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,000
1,881
0
1,751
8,015
7,755
495
143
7,872
3,164
41,047
W
Loki
7,796
2,133
0
391
8,512
2,674
1,376
788
7,724
0
51,903
L
Artemis
Greed01
Artemis
7,504
3,615
0
973
10,574
3,061
0
3,722
6,588
0
35,366
L
Neith
HaramSMH
Neith
7,360
4,495
0
1,809
7,468
1,941
760
1,842
5,616
0
37,156
W
5,739
1,109
1,476
4,186
10,250
2,913
1,542
72
10,178
37,261
0
W
Cerberus
Minjolino
Cerberus
4,917
324
0
1,520
9,198
8,935
0
2,549
6,471
13,456
0
L
6,375
1,250
0
1,625
10,564
3,201
0
1,574
8,958
0
35,859
L
Amaterasu
SabriAyoub
Amaterasu
1,900
482
0
3,239
9,468
6,380
0
472
8,996
0
33,264
L
Xing Tian
cruyer
Xing Tian
5,469
734
0
662
13,762
7,147
0
3,303
10,379
15,942
0
W
Chiron
joca
Chiron
11,561
6,278
652
1,878
10,385
3,705
830
1,529
8,646
0
55,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
35,633
370
Minions Killed
292
0
Camps Cleared
0
1,355,963
Distance Traveled
1,346,878
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,960
569
69
5
0
283,109
1
W
Loki
7,974
570
83
6
0
294,991
1
L
Artemis
8,117
580
71
5
0
251,988
4
L
Neith
6,409
458
63
5
0
237,571
2
W
Hel
8,472
605
86
6
0
252,858
3
W
Cerberus
6,623
473
28
2
0
270,097
2
L
Fenrir
7,021
502
64
5
0
276,592
0
L
Amaterasu
6,935
495
72
5
0
300,823
3
L
Xing Tian
7,151
511
22
2
0
279,904
1
W
Chiron
7,775
555
104
7
0
254,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role