Player Matchup

Sol
Sol
CredibleGoose67
Sol
Level 117
God Stats
12W - 15L
1,421 SR
Queue Stats
261W - 233L
1,455 Elo+
Party 3
Fenrir
Fenrir
M4nce95
Fenrir
Level 148
God Stats
10W - 5L
1,615 SR
Queue Stats
230W - 229L
1,398 Elo+
Party 3
Ao Kuang
Ao Kuang
Mikezer21
Ao Kuang
Level 58
God Stats
3W - 1L
1,310 SR
Queue Stats
147W - 187L
1,393 Elo+
Solo
Anubis
Anubis
Savitar96
Anubis
Level 89
God Stats
8W - 4L
1,423 SR
Queue Stats
13W - 13L
1,398 Elo+
Party 3
Guan Yu
Guan Yu
dusan3450
Guan Yu
Level 49
God Stats
7W - 6L
1,416 SR
Queue Stats
123W - 104L
1,447 Elo+
Party 3
Team Averages
Level 92
1,437 SR
1,418 Elo+

VS

Team Averages
Level 69
1,361 SR
1,370 Elo+
Cupid
Cupid
CupcakeAri
Cupid
Level 67
God Stats
12W - 15L
1,508 SR
Queue Stats
229W - 304L
1,332 Elo+
Party 1
Ra
Ra
FadingTeqrs
Ra
Level 16
God Stats
4W - 20L
1,079 SR
Queue Stats
11W - 31L
1,183 Elo+
Party 1
Cerberus
Cerberus
jakers1107
Cerberus
Level 86
God Stats
6W - 8L
1,174 SR
Queue Stats
414W - 490L
1,471 Elo+
Party 1
Hera
Hera
lounya
Hera
Level 89
God Stats
22W - 30L
1,521 SR
Queue Stats
183W - 232L
1,431 Elo+
Party 2
Arachne
Arachne
shinjilina2
Arachne
Level 88
God Stats
44W - 43L
1,526 SR
Queue Stats
183W - 232L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 11
6,521
593
9,541
7,320
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
M4nce95
Fenrir
11
11 / 1 / 4
6,813
619
7,646
5,838
5,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
Mikezer21
Ao Kuang
10
3 / 2 / 2
6,130
557
2,575
9,090
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Savitar96
Anubis
12
11 / 0 / 1
7,825
711
7,873
6,100
3,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
dusan3450
Guan Yu
12
3 / 1 / 0
6,557
596
4,124
7,355
4,875
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
3 / 5 / 0
5,064
460
1,934
6,014
1,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 10 / 0
4,567
415
1,325
7,788
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
jakers1107
Cerberus
9
1 / 5 / 2
5,424
493
4,550
11,344
6,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
lounya
Hera
11
1 / 3 / 0
6,284
571
4,975
6,520
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
shinjilina2
Arachne
7
1 / 8 / 0
4,496
409
6,019
8,101
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
31
Kills
6
6
Deaths
31
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Cupid
3
5
0
0.6
L
0
10
0
0
W
Fenrir
M4nce95
Fenrir
11
1
4
13
W
Ao Kuang
Mikezer21
Ao Kuang
3
2
2
2
W
Anubis
Savitar96
Anubis
11
0
1
11.5
W
Guan Yu
dusan3450
Guan Yu
3
1
0
3
L
Cerberus
jakers1107
Cerberus
1
5
2
0.4
L
Hera
lounya
Hera
1
3
0
0.33
L
Arachne
shinjilina2
Arachne
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,759
Damage
18,803
35,703
Taken
39,767
18,049
Mitigated
14,019
18,776
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,541
4,136
0
4,041
7,320
1,929
1,721
3,193
4,127
42,634
0
L
Cupid
1,934
786
451
1,567
6,014
1,260
0
2,499
3,515
0
9,535
L
1,325
0
0
256
7,788
1,688
174
6,118
1,670
16,386
0
W
Fenrir
M4nce95
Fenrir
7,646
1,749
185
1,817
5,838
5,218
0
1,357
4,481
0
16,882
W
Ao Kuang
Mikezer21
Ao Kuang
2,575
1,082
0
4,052
9,090
2,726
0
548
8,542
28,651
0
W
Anubis
Savitar96
Anubis
7,873
1,068
0
5,393
6,100
3,301
1,180
1,113
4,775
42,087
0
W
Guan Yu
dusan3450
Guan Yu
4,124
806
75
3,213
7,355
4,875
0
4,427
2,928
0
34,067
L
Cerberus
jakers1107
Cerberus
4,550
737
0
3,775
11,344
6,999
0
5,626
5,718
19,654
0
L
Hera
lounya
Hera
4,975
1,795
0
1,474
6,520
1,923
123
799
5,721
43,595
0
L
Arachne
shinjilina2
Arachne
6,019
3,997
0
973
8,101
2,149
0
5,250
2,851
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
25,835
333
Minions Killed
216
0
Camps Cleared
0
960,780
Distance Traveled
838,613
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,521
593
85
8
0
176,460
1
L
Cupid
5,064
460
20
2
0
133,172
0
L
Ra
4,567
415
28
3
0
172,218
0
W
Fenrir
6,813
619
16
1
0
191,914
0
W
Ao Kuang
6,130
557
65
6
0
198,948
3
W
Anubis
7,825
711
92
8
0
176,657
0
W
Guan Yu
6,557
596
75
7
0
216,801
2
L
Cerberus
5,424
493
47
4
0
183,225
0
L
Hera
6,284
571
94
9
0
163,018
2
L
Arachne
4,496
409
27
2
0
186,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role