Player Matchup

Agni
Agni
BRO_Darknight
Agni
Level 54
God Stats
0W - 2L
1,263 SR
Queue Stats
28W - 57L
1,315 Elo+
Solo
Zhong Kui
Zhong Kui
DREFIS319
Zhong Kui
Level 26
God Stats
10W - 18L
1,325 SR
Queue Stats
173W - 235L
1,360 Elo+
Solo
Kukulkan
Kukulkan
El_Chapo_2310
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,084 Elo+
Solo
Team Averages
Level 29
1,363 SR
1,253 Elo+

VS

Team Averages
Level 56
1,523 SR
1,376 Elo+
Persephone
Persephone
Aahva
Persephone
Level 28
God Stats
5W - 2L
1,616 SR
Queue Stats
7W - 5L
1,521 Elo+
Solo
Cerberus
Cerberus
ChecoGallardo81
Cerberus
Level 124
God Stats
12W - 16L
1,453 SR
Queue Stats
160W - 267L
1,404 Elo+
Solo
Ne Zha
Ne Zha
mirakle93
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
8,433
602
5,620
11,596
3,400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
DREFIS319
Zhong Kui
14
5 / 4 / 1
9,872
705
9,970
19,536
12,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
El_Chapo_2310
Kukulkan
12
0 / 7 / 5
8,218
587
1,812
10,814
3,512
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aahva
Persephone
16
5 / 2 / 12
11,228
802
17,207
10,771
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
14
5 / 4 / 9
10,592
757
6,920
16,626
7,256
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
mirakle93
Ne Zha
14
10 / 1 / 8
10,721
766
12,532
9,189
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
20
20
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Persephone
Aahva
Persephone
5
2
12
5.5
L
2
9
1
0.28
W
Cerberus
5
4
9
2.38
L
Zhong Kui
DREFIS319
Zhong Kui
5
4
1
1.38
L
Kukulkan
El_Chapo_2310
Kukulkan
0
7
5
0.36
W
Ne Zha
mirakle93
Ne Zha
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,402
Damage
36,659
41,946
Taken
36,586
19,742
Mitigated
19,547
6,132
Healing
15,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Aahva
Persephone
17,207
798
0
4,735
10,771
3,945
357
7,049
3,720
53,081
0
L
5,620
556
0
76
11,596
3,400
0
5,479
5,276
17,348
0
W
Cerberus
6,920
394
159
8,267
16,626
7,256
72
6,978
9,648
49,184
0
L
Zhong Kui
DREFIS319
Zhong Kui
9,970
497
156
5,900
19,536
12,830
204
11,423
7,231
41,965
0
L
Kukulkan
El_Chapo_2310
Kukulkan
1,812
706
0
0
10,814
3,512
59
6,363
4,007
12,465
0
W
Ne Zha
mirakle93
Ne Zha
12,532
2,285
0
2,297
9,189
8,346
575
3,373
5,816
0
24,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
32,541
101
Minions Killed
230
0
Camps Cleared
0
639,558
Distance Traveled
778,001
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,228
802
96
7
0
252,305
4
L
Agni
8,433
602
33
2
0
197,204
0
W
Cerberus
10,592
757
110
8
0
248,476
3
L
Zhong Kui
9,872
705
53
4
0
245,012
0
L
Kukulkan
8,218
587
15
1
0
197,342
0
W
Ne Zha
10,721
766
24
2
0
277,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role