Player Matchup

Fenrir
Fenrir
Abobon
Fenrir
Level 49
God Stats
0W - 1L
1,420 SR
Queue Stats
3W - 10L
1,161 Elo+
Party 2
Khepri
Khepri
Fenrez
Khepri
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 127L
1,452 Elo+
Party 1
Rama
Rama
Gu4rdi4nOfD34th
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
HedinTomat
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PotatoCutie
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,355 SR
Queue Stats
7W - 12L
1,431 Elo+
Solo
Team Averages
Level 40
1,455 SR
1,404 Elo+

VS

Team Averages
Level 51
1,557 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Crashyoyo
Heimdallr
Level 67
God Stats
23W - 24L
1,490 SR
Queue Stats
189W - 198L
1,476 Elo+
Solo
Geb
Geb
IamMangal
Geb
Level 46
God Stats
8W - 4L
1,456 SR
Queue Stats
108W - 103L
1,490 Elo+
Party 3
Mulan
Mulan
Ruiner1338
Mulan
Level 26
God Stats
11W - 6L
1,802 SR
Queue Stats
19W - 24L
1,410 Elo+
Party 3
Fenrir
Fenrir
YesMyNameIsGuy
Fenrir
Level 37
God Stats
2W - 1L
1,536 SR
Queue Stats
102W - 95L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abobon
Fenrir
7
0 / 5 / 1
4,230
385
2,150
10,155
4,747
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Fenrez
Khepri
7
0 / 5 / 2
5,076
461
2,744
8,222
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 5 / 0
5,318
483
2,310
6,076
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
HedinTomat
Hun Batz
5
0 / 5 / 0
4,284
389
1,691
8,179
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PotatoCutie
Morgan Le Fay
11
2 / 2 / 0
6,325
575
5,125
5,145
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 1 / 4
6,801
618
4,667
4,950
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Crashyoyo
Heimdallr
11
9 / 1 / 2
7,009
637
8,765
7,507
2,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 11
6,432
585
3,854
7,744
4,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
12
4 / 0 / 1
7,191
654
6,570
4,393
3,874
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 2 / 2
6,216
565
3,802
6,627
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
22
22
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
4
6
L
Fenrir
Abobon
Fenrir
0
5
1
0.1
W
Heimdallr
Crashyoyo
Heimdallr
9
1
2
10
L
Khepri
Fenrez
Khepri
0
5
2
0.2
L
1
5
0
0.2
L
Hun Batz
HedinTomat
Hun Batz
0
5
0
0
W
1
0
11
6.5
L
Morgan Le Fay
PotatoCutie
Morgan Le Fay
2
2
0
1
W
Mulan
4
0
1
4.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,020
Damage
27,658
37,777
Taken
31,221
15,235
Mitigated
15,121
6,558
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,667
1,223
0
1,010
4,950
1,384
800
3,842
1,108
37,920
0
L
Fenrir
Abobon
Fenrir
2,150
315
0
687
10,155
4,747
0
864
9,291
0
8,232
W
Heimdallr
Crashyoyo
Heimdallr
8,765
5,764
0
2,880
7,507
2,478
138
2,021
5,486
0
40,579
L
Khepri
Fenrez
Khepri
2,744
668
183
1,176
8,222
5,387
0
2,521
5,701
10,347
0
L
2,310
2,020
0
1,134
6,076
1,487
0
1,118
4,957
0
24,119
L
Hun Batz
HedinTomat
Hun Batz
1,691
710
0
2,048
8,179
2,122
0
1,303
6,876
0
11,177
W
3,854
1,323
466
2,421
7,744
4,983
150
1,570
6,174
13,117
0
L
Morgan Le Fay
PotatoCutie
Morgan Le Fay
5,125
158
0
1,330
5,145
1,492
0
2,715
2,430
32,766
0
W
Mulan
6,570
1,242
0
1,523
4,393
3,874
855
0
4,393
0
36,955
W
3,802
1,052
0
3,027
6,627
2,402
0
593
6,034
0
35,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,233
Gold Earned
33,649
171
Minions Killed
330
0
Camps Cleared
0
1,086,923
Distance Traveled
1,027,074
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,801
618
80
7
0
189,901
2
L
Fenrir
4,230
385
11
1
0
195,412
2
W
Heimdallr
7,009
637
68
6
0
205,309
1
L
Khepri
5,076
461
9
1
0
258,184
1
L
Rama
5,318
483
49
4
0
206,773
2
L
Hun Batz
4,284
389
36
3
0
222,551
0
W
Geb
6,432
585
22
2
0
212,925
1
L
Morgan Le Fay
6,325
575
66
6
0
204,003
2
W
Mulan
7,191
654
94
9
0
198,145
0
W
Fenrir
6,216
565
66
6
0
220,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role