Player Matchup

Medusa
Medusa
SHORTY SPEREZ
Medusa
Level 13
God Stats
1W - 1L
1,757 SR
Queue Stats
11W - 17L
1,227 Elo+
Party 1
Ymir
Ymir
X DEEWEE X
Ymir
Level 7
God Stats
5W - 8L
1,533 SR
Queue Stats
18W - 35L
1,405 Elo+
Solo
Sol
Sol
Xx PEREZ123 xX
Sol
Level 25
God Stats
22W - 30L
1,545 SR
Queue Stats
83W - 102L
1,379 Elo+
Party 1
Team Averages
Level 15
1,612 SR
1,337 Elo+

VS

Team Averages
Level 47
1,435 SR
1,295 Elo+
Geb
Geb
Sebe0710
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,042 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sinseso
Morgan Le Fay
Level 120
God Stats
38W - 42L
1,539 SR
Queue Stats
701W - 844L
1,496 Elo+
Solo
Hou Yi
Hou Yi
fledermausmann18
Hou Yi
Level 14
God Stats
6W - 7L
1,267 SR
Queue Stats
56W - 64L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 8 / 5
10,277
605
10,864
15,211
3,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 8 / 9
9,711
571
3,913
20,047
17,340
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
10 / 2 / 9
12,269
722
10,423
13,021
3,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 17 / 8
9,331
549
938
18,159
6,888
Morgan Le Fay
Sinseso
Morgan Le Fay
18
10 / 1 / 6
12,574
740
21,223
7,817
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 10
13,021
766
19,847
12,026
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
18
Kills
18
18
Deaths
21
23
Assists
24
Player
Kills
Deaths
Assists
KDA
L
7
8
5
1.19
W
0
17
8
0.24
W
Morgan Le Fay
Sinseso
Morgan Le Fay
10
1
6
13
L
1
8
9
0.69
L
10
2
9
7.25
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
42,008
48,279
Taken
38,002
24,484
Mitigated
15,043
5,673
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,864
4,822
786
831
15,211
3,880
0
7,808
7,403
0
29,954
W
938
72
0
0
18,159
6,888
84
6,781
11,326
3,461
0
W
Morgan Le Fay
Sinseso
Morgan Le Fay
21,223
1,175
0
2,187
7,817
3,347
520
2,687
5,130
71,238
0
L
3,913
464
0
0
20,047
17,340
23
8,874
11,173
17,930
0
L
10,423
3,307
0
4,056
13,021
3,264
224
5,479
7,542
49,939
0
W
19,847
7,038
0
2,160
12,026
4,808
2,080
4,476
7,210
0
57,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
34,926
142
Minions Killed
179
0
Camps Cleared
0
847,045
Distance Traveled
860,373
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,277
605
39
2
0
291,382
2
W
Geb
9,331
549
3
0
0
242,115
0
W
Morgan Le Fay
12,574
740
102
6
0
327,595
3
L
Ymir
9,711
571
28
2
0
271,408
3
L
Sol
12,269
722
75
4
0
284,255
2
W
Hou Yi
13,021
766
74
4
0
290,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role