Player Matchup

Cu Chulainn
Cu Chulainn
Dunthrynr
Cu Chulainn
Level 29
God Stats
51W - 50L
1,485 SR
Queue Stats
99W - 112L
1,394 Elo+
Solo
Sol
Sol
Jıkan
Sol
Level 28
God Stats
2W - 3L
1,718 SR
Queue Stats
572W - 650L
1,512 Elo+
Solo
Achilles
Achilles
NotFazelmertheG
Achilles
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
198W - 188L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
Puddingxxx
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,462 Elo+
Solo
Chang'e
Chang'e
Rokuczy
Chang'e
Level 28
God Stats
6W - 3L
1,780 SR
Queue Stats
216W - 269L
1,403 Elo+
Solo
Team Averages
Level 28
1,597 SR
1,444 Elo+

VS

Team Averages
Level 23
1,487 SR
1,566 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jaumva
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,742 Elo+
Party 1
Cernunnos
Cernunnos
ParacelseAlchi
Cernunnos
Level 12
God Stats
17W - 30L
1,434 SR
Queue Stats
18W - 35L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
frankworthy
Ao Kuang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dunthrynr
Cu Chulainn
20
6 / 10 / 10
14,138
1,010
24,504
30,939
30,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
Jıkan
Sol
20
5 / 5 / 11
14,155
1,011
19,385
19,382
6,541
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
19
5 / 9 / 9
13,974
998
24,684
22,180
7,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Puddingxxx
Kumbhakarna
20
2 / 7 / 15
13,609
972
10,603
24,972
30,655
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Rokuczy
Chang'e
20
2 / 10 / 9
12,970
926
16,752
25,451
8,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
7 / 5 / 18
14,259
1,019
18,000
23,991
10,986
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
 
Heimdallr
20
4 / 6 / 21
13,680
977
19,908
20,088
8,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Jaumva
Cthulhu
20
4 / 3 / 31
14,789
1,056
26,534
19,518
19,109
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ParacelseAlchi
Cernunnos
20
2 / 3 / 23
14,114
1,008
12,773
15,019
6,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
frankworthy
Ao Kuang
20
24 / 3 / 11
17,019
1,216
37,870
23,798
10,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
145
20
Kills
41
41
Deaths
20
54
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
5
18
3.2
W
Heimdallr
 
Heimdallr
4
6
21
2.42
L
Cu Chulainn
Dunthrynr
Cu Chulainn
6
10
10
1.1
W
Cthulhu
Jaumva
Cthulhu
4
3
31
6.5
L
Sol
Jıkan
Sol
5
5
11
2.1
L
Achilles
5
9
9
1.06
W
Cernunnos
ParacelseAlchi
Cernunnos
2
3
23
4.5
L
Kumbhakarna
Puddingxxx
Kumbhakarna
2
7
15
1.36
L
Chang'e
Rokuczy
Chang'e
2
10
9
0.65
W
Ao Kuang
frankworthy
Ao Kuang
24
3
11
9.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,928
Damage
115,085
122,924
Taken
102,414
83,358
Mitigated
55,624
14,673
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
18,000
11,638
0
2,160
23,991
10,986
0
10,696
13,295
620
37,564
W
Heimdallr
 
Heimdallr
19,908
11,301
0
1,674
20,088
8,466
0
11,826
8,262
0
42,774
L
Cu Chulainn
Dunthrynr
Cu Chulainn
24,504
3,671
0
0
30,939
30,502
0
17,079
13,860
12,497
43,614
W
Cthulhu
Jaumva
Cthulhu
26,534
764
1,626
0
19,518
19,109
0
12,358
7,160
52,801
0
L
Sol
Jıkan
Sol
19,385
8,431
0
5,843
19,382
6,541
0
11,834
7,548
47,612
0
L
Achilles
24,684
8,170
0
1,603
22,180
7,361
0
9,679
12,501
0
41,272
W
Cernunnos
ParacelseAlchi
Cernunnos
12,773
7,641
0
3,504
15,019
6,210
0
7,681
7,338
0
40,731
L
Kumbhakarna
Puddingxxx
Kumbhakarna
10,603
1,215
0
0
24,972
30,655
0
10,330
14,642
22,267
0
L
Chang'e
Rokuczy
Chang'e
16,752
1,879
2,969
4,258
25,451
8,299
0
16,033
9,418
42,878
0
W
Ao Kuang
frankworthy
Ao Kuang
37,870
12,546
0
8,234
23,798
10,853
0
10,064
13,734
50,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,846
Gold Earned
73,861
258
Minions Killed
249
5
Camps Cleared
13
1,240,745
Distance Traveled
1,155,085
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,259
1,019
52
4
2
273,413
0
W
Heimdallr
13,680
977
51
4
0
158,046
0
L
Cu Chulainn
14,138
1,010
64
5
1
225,644
0
W
Cthulhu
14,789
1,056
63
5
0
253,237
0
L
Sol
14,155
1,011
60
4
2
217,891
0
L
Achilles
13,974
998
45
3
2
286,538
0
W
Cernunnos
14,114
1,008
58
4
7
207,765
0
L
Kumbhakarna
13,609
972
36
3
0
269,456
0
L
Chang'e
12,970
926
53
4
0
241,216
1
W
Ao Kuang
17,019
1,216
25
2
4
262,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role