Player Matchup

Cthulhu
Cthulhu
JaquieMichel
Cthulhu
Level 27
God Stats
6W - 6L
1,525 SR
Queue Stats
72W - 58L
1,537 Elo+
Party 2
Izanami
Izanami
SylvainDuriff
Izanami
Level 22
God Stats
9W - 6L
1,563 SR
Queue Stats
46W - 40L
1,486 Elo+
Party 2
Vulcan
Vulcan
melagorn
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 49L
1,561 Elo+
Party 2
Team Averages
Level 26
1,529 SR
1,528 Elo+

VS

Team Averages
Level 26
1,573 SR
1,439 Elo+
Nu Wa
Nu Wa
Joraxis
Nu Wa
Level 28
God Stats
2W - 1L
1,683 SR
Queue Stats
7W - 12L
1,384 Elo+
Party 1
Vulcan
Vulcan
NoliPoli
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,498 Elo+
Party 1
Rama
Rama
karenjacker
Rama
Level 22
God Stats
1W - 4L
1,537 SR
Queue Stats
35W - 43L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JaquieMichel
Cthulhu
11
6 / 2 / 6
8,031
892
3,452
10,302
6,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
11
8 / 2 / 5
8,295
922
5,207
7,479
2,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
melagorn
Vulcan
11
2 / 1 / 11
7,432
826
6,790
2,115
607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Joraxis
Nu Wa
10
4 / 2 / 1
7,064
785
5,817
6,538
1,882
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
NoliPoli
Vulcan
10
1 / 8 / 2
6,124
680
7,674
7,330
2,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 1
5,669
630
0
7,663
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
5
5
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JaquieMichel
Cthulhu
6
2
6
4.5
L
Nu Wa
Joraxis
Nu Wa
4
2
1
2.25
L
Vulcan
NoliPoli
Vulcan
1
8
2
0.25
W
Izanami
8
2
5
5.25
L
0
6
1
0.08
W
Vulcan
melagorn
Vulcan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,449
Damage
13,491
19,896
Taken
21,531
9,806
Mitigated
6,083
1,595
Healing
1,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JaquieMichel
Cthulhu
3,452
106
330
615
10,302
6,960
0
5,503
4,799
13,001
0
L
Nu Wa
Joraxis
Nu Wa
5,817
904
0
497
6,538
1,882
0
4,428
1,926
22,180
0
L
Vulcan
NoliPoli
Vulcan
7,674
1,192
0
0
7,330
2,199
0
3,116
4,096
22,292
0
W
Izanami
5,207
3,829
0
490
7,479
2,239
1,422
6,218
1,261
0
30,559
L
0
0
0
1,078
7,663
2,002
0
2,182
5,267
0
9,606
W
Vulcan
melagorn
Vulcan
6,790
2,110
0
160
2,115
607
543
1,770
345
26,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,758
Gold Earned
18,857
128
Minions Killed
89
0
Camps Cleared
0
523,856
Distance Traveled
404,611
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,031
892
27
3
0
173,658
1
L
Nu Wa
7,064
785
38
4
0
147,128
1
L
Vulcan
6,124
680
38
4
0
147,448
0
W
Izanami
8,295
922
59
7
0
171,651
3
L
Rama
5,669
630
13
1
0
110,035
0
W
Vulcan
7,432
826
42
5
0
178,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role