Player Matchup

Bellona
Bellona
Fran_Pabes_76
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,323 Elo+
Solo
Sylvanus
Sylvanus
Whiteknight7644
Sylvanus
Level 21
God Stats
1W - 6L
1,470 SR
Queue Stats
171W - 202L
1,354 Elo+
Solo
Zeus
Zeus
daTw1steDnUt
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,261 Elo+
Solo
Baron Samedi
Baron Samedi
iPassion FL
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,336 Elo+
Solo
Odin
Odin
xMCAx PRIME
Odin
Level 22
God Stats
0W - 7L
1,279 SR
Queue Stats
120W - 134L
1,367 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,328 Elo+

VS

Team Averages
Level 12
1,429 SR
1,373 Elo+
Erlang Shen
Erlang Shen
Cpt_BubbleTee
Erlang Shen
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,460 Elo+
Solo
Cthulhu
Cthulhu
H_P_CTHULHU
Cthulhu
Level 16
God Stats
33W - 43L
1,397 SR
Queue Stats
65W - 88L
1,297 Elo+
Solo
Neith
Neith
He11_Boi-Z
Neith
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 18L
1,509 Elo+
Solo
Cerberus
Cerberus
TheBeegyBoo
Cerberus
Level 7
God Stats
3W - 1L
1,251 SR
Queue Stats
12W - 14L
1,288 Elo+
Solo
Ra
Ra
mandalorian52
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
6 / 14 / 9
15,590
917
15,550
33,958
19,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
20
1 / 2 / 18
15,285
899
8,140
29,569
45,027
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 13 / 10
14,058
827
15,219
22,517
8,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
iPassion FL
Baron Samedi
20
13 / 12 / 10
17,693
1,041
42,879
38,036
22,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 0 / 14
16,756
986
21,604
25,559
31,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cpt_BubbleTee
Erlang Shen
20
12 / 7 / 15
17,483
1,028
34,858
28,562
22,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
H_P_CTHULHU
Cthulhu
20
2 / 2 / 14
15,520
913
15,366
11,456
11,284
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
20
15 / 2 / 13
17,733
1,043
45,230
17,874
7,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TheBeegyBoo
Cerberus
20
2 / 10 / 14
14,846
873
10,864
30,514
41,868
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 6 / 10
16,662
980
26,311
23,380
10,065
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
107
27
Kills
41
41
Deaths
27
61
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cpt_BubbleTee
Erlang Shen
12
7
15
2.79
L
Bellona
6
14
9
0.75
W
Cthulhu
H_P_CTHULHU
Cthulhu
2
2
14
4.5
W
Neith
15
2
13
10.75
W
Cerberus
TheBeegyBoo
Cerberus
2
10
14
0.9
L
Sylvanus
1
2
18
5
L
1
13
10
0.46
L
Baron Samedi
iPassion FL
Baron Samedi
13
12
10
1.5
W
10
6
10
2.5
L
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,392
Damage
132,629
149,639
Taken
111,786
125,889
Mitigated
93,345
17,790
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cpt_BubbleTee
Erlang Shen
34,858
24,839
0
4,855
28,562
22,490
0
16,803
11,315
0
52,960
L
Bellona
15,550
3,130
0
1,474
33,958
19,172
0
12,106
21,852
0
32,336
W
Cthulhu
H_P_CTHULHU
Cthulhu
15,366
543
0
540
11,456
11,284
0
6,236
5,220
56,447
0
W
Neith
45,230
25,380
0
3,398
17,874
7,638
0
10,912
6,829
0
66,134
W
Cerberus
TheBeegyBoo
Cerberus
10,864
1,792
0
3,499
30,514
41,868
0
19,433
10,761
22,648
0
L
Sylvanus
8,140
4,418
2,087
3,207
29,569
45,027
0
14,668
14,901
33,961
0
L
15,219
7,144
0
1,040
22,517
8,179
0
5,632
16,885
37,634
0
L
Baron Samedi
iPassion FL
Baron Samedi
42,879
8,381
4,373
5,609
38,036
22,026
0
10,567
27,469
63,766
0
W
26,311
8,707
2,432
6,021
23,380
10,065
0
12,854
10,410
42,394
0
L
21,604
9,043
0
0
25,559
31,485
0
9,568
15,991
0
45,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,382
Gold Earned
82,244
181
Minions Killed
267
1
Camps Cleared
9
1,421,583
Distance Traveled
1,579,466
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
17,483
1,028
41
2
6
310,638
0
L
Bellona
15,590
917
12
1
0
313,083
12
W
Cthulhu
15,520
913
89
5
1
342,142
0
W
Neith
17,733
1,043
47
3
2
302,910
0
W
Cerberus
14,846
873
42
2
0
319,419
1
L
Sylvanus
15,285
899
57
3
0
243,287
0
L
Zeus
14,058
827
38
2
0
222,168
1
L
Baron Samedi
17,693
1,041
27
2
0
276,549
0
W
Ra
16,662
980
48
3
0
304,357
0
L
Odin
16,756
986
47
3
1
366,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role