Player Matchup

King Arthur
King Arthur
Fenrez
King Arthur
Level 68
God Stats
0W - 1L
1,173 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
Gu4rdi4nOfD34th
Jing Wei
Level 27
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 5L
1,387 Elo+
Party 1
Fafnir
Fafnir
Jthornton15
Fafnir
Level 69
God Stats
9W - 9L
1,354 SR
Queue Stats
498W - 473L
1,560 Elo+
Solo
Sylvanus
Sylvanus
xxxmynamgay
Sylvanus
Level 123
God Stats
0W - 1L
1,549 SR
Queue Stats
17W - 23L
1,303 Elo+
Party 2
Izanami
Izanami
xxxmynamjeff
Izanami
Level 104
God Stats
2W - 1L
1,805 SR
Queue Stats
57W - 61L
1,460 Elo+
Party 2
Team Averages
Level 78
1,433 SR
1,431 Elo+

VS

Team Averages
Level 97
1,645 SR
1,523 Elo+
Baron Samedi
Baron Samedi
HappyTailman
Baron Samedi
Level 125
God Stats
3W - 0L
1,759 SR
Queue Stats
47W - 34L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
Jowler1996
Ratatoskr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Misushin
Kukulkan
Level 124
God Stats
4W - 2L
1,706 SR
Queue Stats
210W - 200L
1,537 Elo+
Solo
Ah Puch
Ah Puch
Tombqd
Ah Puch
Level 128
God Stats
11W - 1L
1,757 SR
Queue Stats
563W - 555L
1,580 Elo+
Solo
Bacchus
Bacchus
VebriK_cz
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fenrez
King Arthur
16
2 / 9 / 9
9,440
674
11,609
19,550
18,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
15
2 / 10 / 4
9,623
687
6,327
13,931
5,744
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
18
4 / 6 / 8
11,151
797
10,242
17,970
13,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
xxxmynamgay
Sylvanus
15
1 / 9 / 8
9,993
714
11,325
23,793
36,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
xxxmynamjeff
Izanami
18
4 / 7 / 6
9,857
704
11,651
14,159
6,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HappyTailman
Baron Samedi
20
8 / 2 / 22
12,033
860
14,418
11,748
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Jowler1996
Ratatoskr
18
8 / 3 / 21
11,194
800
11,705
18,280
7,339
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Misushin
Kukulkan
16
10 / 3 / 16
11,151
797
22,507
11,686
5,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Tombqd
Ah Puch
20
9 / 3 / 18
12,352
882
25,550
11,021
3,888
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
VebriK_cz
Bacchus
16
5 / 2 / 21
10,384
742
6,669
13,691
13,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
138
13
Kills
40
41
Deaths
13
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fenrez
King Arthur
2
9
9
0.72
L
Jing Wei
2
10
4
0.4
W
Baron Samedi
HappyTailman
Baron Samedi
8
2
22
9.5
W
Ratatoskr
Jowler1996
Ratatoskr
8
3
21
6.17
L
Fafnir
4
6
8
1.33
W
Kukulkan
Misushin
Kukulkan
10
3
16
6
W
Ah Puch
Tombqd
Ah Puch
9
3
18
6
W
Bacchus
VebriK_cz
Bacchus
5
2
21
7.75
L
Sylvanus
xxxmynamgay
Sylvanus
1
9
8
0.56
L
Izanami
xxxmynamjeff
Izanami
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,154
Damage
80,849
89,403
Taken
66,426
80,408
Mitigated
35,822
22,026
Healing
35,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fenrez
King Arthur
11,609
747
448
844
19,550
18,317
147
14,193
5,357
0
25,745
L
Jing Wei
6,327
4,920
296
468
13,931
5,744
0
11,457
2,474
0
20,337
W
Baron Samedi
HappyTailman
Baron Samedi
14,418
458
5,278
5,196
11,748
5,788
1,806
3,296
8,452
35,996
0
W
Ratatoskr
Jowler1996
Ratatoskr
11,705
2,623
3,046
7,770
18,280
7,339
425
6,127
12,017
0
19,558
L
Fafnir
10,242
2,239
2,062
6,265
17,970
13,472
240
15,785
2,185
16,187
0
W
Kukulkan
Misushin
Kukulkan
22,507
2,465
3,180
2,268
11,686
5,294
1,378
4,076
7,610
40,108
0
W
Ah Puch
Tombqd
Ah Puch
25,550
826
2,177
3,174
11,021
3,888
960
4,745
6,048
49,392
0
W
Bacchus
VebriK_cz
Bacchus
6,669
429
1,063
2,618
13,691
13,513
143
2,864
10,732
9,332
0
L
Sylvanus
xxxmynamgay
Sylvanus
11,325
1,695
4,771
4,866
23,793
36,274
28
16,228
7,565
15,022
0
L
Izanami
xxxmynamjeff
Izanami
11,651
5,599
273
1,733
14,159
6,601
554
11,481
2,678
0
27,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,064
Gold Earned
57,114
133
Minions Killed
161
0
Camps Cleared
0
1,126,765
Distance Traveled
1,400,174
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,440
674
20
1
0
239,422
1
L
Jing Wei
9,623
687
43
3
0
218,448
1
W
Baron Samedi
12,033
860
40
3
0
259,061
0
W
Ratatoskr
11,194
800
18
1
0
314,968
1
L
Fafnir
11,151
797
11
1
0
244,223
1
W
Kukulkan
11,151
797
34
2
0
267,535
1
W
Ah Puch
12,352
882
66
5
0
266,887
5
W
Bacchus
10,384
742
3
0
0
291,723
0
L
Sylvanus
9,993
714
10
1
0
196,475
2
L
Izanami
9,857
704
49
4
0
228,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role