Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Logitail
Ah Puch
Level 144
God Stats
1W - 2L
1,398 SR
Queue Stats
126W - 135L
1,406 Elo+
Solo
Ullr
Ullr
PickleeeRick
Ullr
Level 24
God Stats
10W - 5L
1,497 SR
Queue Stats
55W - 50L
1,376 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,456 Elo+

VS

Team Averages
Level 54
1,515 SR
1,411 Elo+
Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Bush Elf96
Ullr
Level 87
God Stats
3W - 3L
1,699 SR
Queue Stats
54W - 58L
1,503 Elo+
Solo
Bellona
Bellona
C11Y15NO2
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 70L
1,319 Elo+
Solo
Da Ji
Da Ji
Neptonix
Da Ji
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 104L
1,484 Elo+
Party 1
Anubis
Anubis
PePPe__9
Anubis
Level 24
God Stats
1W - 4L
1,375 SR
Queue Stats
18W - 39L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 2 / 5
8,899
890
9,271
4,317
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
13
2 / 1 / 6
7,518
752
5,154
4,487
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
 
Ganesha
14
0 / 0 / 13
7,452
745
4,357
6,812
6,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Logitail
Ah Puch
15
2 / 2 / 6
7,900
790
8,348
5,078
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 6
8,896
890
5,842
3,456
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 2 / 1
7,218
722
5,509
9,480
7,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 0 / 2
7,990
799
4,012
5,515
1,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
C11Y15NO2
Bellona
13
2 / 3 / 3
7,679
768
5,522
7,882
4,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Neptonix
Da Ji
11
0 / 6 / 1
5,996
600
1,235
8,571
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
PePPe__9
Anubis
12
1 / 5 / 3
6,880
688
2,429
9,250
3,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
16
Kills
6
6
Deaths
16
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
5
4.25
W
Hou Yi
 
Hou Yi
2
1
6
5
W
Ganesha
 
Ganesha
0
0
13
6.5
L
Ares
 
Ares
2
2
1
1.25
L
1
0
2
2
L
Bellona
C11Y15NO2
Bellona
2
3
3
1.17
W
Ah Puch
Logitail
Ah Puch
2
2
6
2.5
L
Da Ji
Neptonix
Da Ji
0
6
1
0.08
L
Anubis
PePPe__9
Anubis
1
5
3
0.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
18,707
24,150
Taken
40,698
12,880
Mitigated
21,092
4,884
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,271
213
219
1,145
4,317
1,499
0
1,634
2,683
23,923
0
W
Hou Yi
 
Hou Yi
5,154
1,589
0
702
4,487
1,471
134
1,761
2,726
0
19,181
W
Ganesha
 
Ganesha
4,357
86
0
0
6,812
6,570
0
3,072
3,740
17,507
0
L
Ares
 
Ares
5,509
0
127
1,087
9,480
7,785
0
4,699
4,648
13,596
0
L
4,012
855
0
755
5,515
1,903
0
2,885
2,522
0
37,420
L
Bellona
C11Y15NO2
Bellona
5,522
903
0
1,210
7,882
4,424
0
3,876
3,899
0
19,409
W
Ah Puch
Logitail
Ah Puch
8,348
119
0
2,046
5,078
2,000
0
637
4,441
31,137
0
L
Da Ji
Neptonix
Da Ji
1,235
59
0
269
8,571
3,074
0
3,967
4,461
0
11,580
L
Anubis
PePPe__9
Anubis
2,429
43
0
1,517
9,250
3,906
0
6,221
2,853
19,542
0
W
5,842
1,974
0
772
3,456
1,340
1,102
1,079
2,377
0
30,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,665
Gold Earned
35,763
258
Minions Killed
236
9
Camps Cleared
5
967,069
Distance Traveled
902,044
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,899
890
31
3
1
197,363
2
W
Hou Yi
7,518
752
49
5
2
186,754
4
W
Ganesha
7,452
745
13
1
0
210,496
1
L
Ares
7,218
722
22
2
1
205,441
3
L
Ullr
7,990
799
110
11
1
172,754
3
L
Bellona
7,679
768
34
3
1
183,326
3
W
Ah Puch
7,900
790
78
8
2
186,560
0
L
Da Ji
5,996
600
27
3
1
167,917
2
L
Anubis
6,880
688
43
4
1
172,606
0
W
Ullr
8,896
890
87
9
4
185,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role