Player Matchup

Danzaburou
Danzaburou
Ar_Noz_
Danzaburou
Level 15
God Stats
3W - 4L
1,503 SR
Queue Stats
26W - 28L
1,379 Elo+
Solo
Mercury
Mercury
Lord Lexiose59
Mercury
Level 17
God Stats
23W - 20L
1,407 SR
Queue Stats
188W - 226L
1,311 Elo+
Party 2
Odin
Odin
SAS Vipereye
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
986 Elo+
Solo
Ymir
Ymir
beckred1
Ymir
Level 15
God Stats
22W - 12L
1,519 SR
Queue Stats
64W - 59L
1,252 Elo+
Solo
Baron Samedi
Baron Samedi
witchhunter59
Baron Samedi
Level 14
God Stats
6W - 5L
1,591 SR
Queue Stats
125W - 150L
1,365 Elo+
Party 2
Team Averages
Level 15
1,504 SR
1,259 Elo+

VS

Team Averages
Level 21
1,363 SR
1,350 Elo+
Skadi
Skadi
CoLa_2601
Skadi
Level 15
God Stats
3W - 1L
1,492 SR
Queue Stats
6W - 5L
1,447 Elo+
Party 1
Medusa
Medusa
Dialone16
Medusa
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
RSondors222
Ao Kuang
Level 29
God Stats
13W - 13L
1,488 SR
Queue Stats
132W - 172L
1,322 Elo+
Solo
Heimdallr
Heimdallr
darkillerSK8
Heimdallr
Level 24
God Stats
1W - 3L
1,411 SR
Queue Stats
4W - 12L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
mitchboicanon
Cu Chulainn
Level 27
God Stats
0W - 2L
1,137 SR
Queue Stats
8W - 28L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ar_Noz_
Danzaburou
14
4 / 0 / 8
8,705
484
9,499
5,976
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
15 / 0 / 4
11,301
628
13,744
10,935
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 1
9,123
507
7,847
11,736
11,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
14
4 / 3 / 9
8,030
446
6,721
14,117
11,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
witchhunter59
Baron Samedi
16
11 / 1 / 7
10,518
584
11,497
10,414
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CoLa_2601
Skadi
10
0 / 12 / 0
6,462
359
5,153
13,973
4,656
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Dialone16
Medusa
10
2 / 10 / 0
6,993
389
6,935
11,966
3,798
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
RSondors222
Ao Kuang
15
2 / 1 / 1
8,216
456
7,671
12,272
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
darkillerSK8
Heimdallr
13
2 / 8 / 0
8,131
452
9,186
12,685
6,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
mitchboicanon
Cu Chulainn
11
0 / 10 / 3
7,036
391
3,483
12,912
7,422
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
39
Kills
6
6
Deaths
41
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ar_Noz_
Danzaburou
4
0
8
8
L
Skadi
CoLa_2601
Skadi
0
12
0
0
L
Medusa
Dialone16
Medusa
2
10
0
0.2
W
15
0
4
17
L
Ao Kuang
RSondors222
Ao Kuang
2
1
1
2.5
W
5
2
1
2.75
W
Ymir
4
3
9
2.83
L
Heimdallr
darkillerSK8
Heimdallr
2
8
0
0.25
L
Cu Chulainn
mitchboicanon
Cu Chulainn
0
10
3
0.15
W
Baron Samedi
witchhunter59
Baron Samedi
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,308
Damage
32,428
53,178
Taken
63,808
35,993
Mitigated
27,252
8,486
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ar_Noz_
Danzaburou
9,499
3,644
0
1,945
5,976
2,103
634
1,812
4,062
0
49,591
L
Skadi
CoLa_2601
Skadi
5,153
3,042
0
1,053
13,973
4,656
346
8,041
5,932
0
26,908
L
Medusa
Dialone16
Medusa
6,935
3,122
0
571
11,966
3,798
490
2,934
9,032
0
27,197
W
13,744
8,973
0
0
10,935
5,101
53
757
10,178
0
102,217
L
Ao Kuang
RSondors222
Ao Kuang
7,671
2,864
0
6,138
12,272
4,701
515
3,256
9,016
55,727
0
W
7,847
4,173
0
250
11,736
11,872
528
76
11,660
344
40,817
W
Ymir
6,721
2,039
0
148
14,117
11,365
198
4,473
8,816
30,135
0
L
Heimdallr
darkillerSK8
Heimdallr
9,186
5,193
0
928
12,685
6,675
530
1,151
11,534
0
42,180
L
Cu Chulainn
mitchboicanon
Cu Chulainn
3,483
851
0
600
12,912
7,422
299
3,180
9,732
0
23,024
W
Baron Samedi
witchhunter59
Baron Samedi
11,497
1,730
492
5,651
10,414
5,552
635
776
9,638
54,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
36,838
443
Minions Killed
326
0
Camps Cleared
0
1,726,613
Distance Traveled
1,517,277
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,705
484
87
5
0
345,463
3
L
Skadi
6,462
359
45
3
0
252,487
2
L
Medusa
6,993
389
61
3
0
299,366
0
W
Mercury
11,301
628
150
8
0
425,437
0
L
Ao Kuang
8,216
456
98
5
0
348,964
6
W
Odin
9,123
507
74
4
0
299,189
3
W
Ymir
8,030
446
34
2
0
323,958
3
L
Heimdallr
8,131
452
76
4
0
321,686
0
L
Cu Chulainn
7,036
391
46
3
0
294,774
0
W
Baron Samedi
10,518
584
98
5
0
332,566
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role