Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Malloffle
Discordia
Level 8
God Stats
68W - 34L
1,643 SR
Queue Stats
75W - 46L
1,584 Elo+
Party 1
Chaac
Chaac
SirLautner
Chaac
Level 155
God Stats
3W - 4L
1,379 SR
Queue Stats
386W - 276L
1,692 Elo+
Party 1
Team Averages
Level 104
1,507 SR
1,592 Elo+

VS

Team Averages
Level 15
1,491 SR
1,392 Elo+
Chang'e
Chang'e
Hextire
Chang'e
Level 5
God Stats
1W - 1L
1,694 SR
Queue Stats
15W - 13L
1,174 Elo+
Solo
Artemis
Artemis
Pat775
Artemis
Level 17
God Stats
1W - 1L
1,248 SR
Queue Stats
37W - 37L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Ranghost
Cthulhu
Level 24
God Stats
2W - 0L
1,530 SR
Queue Stats
4W - 3L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
7 / 6 / 3
11,534
678
14,401
19,718
21,576
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Malloffle
Discordia
14
1 / 3 / 6
10,586
623
10,783
9,664
3,682
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
14
4 / 6 / 5
10,932
643
17,001
22,307
28,392
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hextire
Chang'e
16
3 / 3 / 11
11,573
681
12,806
12,971
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Pat775
Artemis
16
8 / 7 / 3
12,169
716
11,935
16,642
7,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Ranghost
Cthulhu
16
4 / 2 / 10
11,574
681
12,215
21,471
26,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
12
Kills
15
15
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
6
3
1.42
W
Chang'e
Hextire
Chang'e
3
3
11
2.83
L
Discordia
Malloffle
Discordia
1
3
6
1.33
W
Artemis
Pat775
Artemis
8
7
3
1.36
W
Cthulhu
Ranghost
Cthulhu
4
2
10
4.5
L
Chaac
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,185
Damage
36,956
51,689
Taken
51,084
53,650
Mitigated
38,685
9,393
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,401
4,119
0
3,040
19,718
21,576
280
8,091
11,627
0
43,960
W
Chang'e
Hextire
Chang'e
12,806
1,295
4,869
4,438
12,971
5,078
715
3,532
9,439
36,648
0
L
Discordia
Malloffle
Discordia
10,783
125
0
59
9,664
3,682
528
6,834
2,830
42,630
0
W
Artemis
Pat775
Artemis
11,935
6,077
0
3,163
16,642
7,216
2,202
3,005
13,637
0
46,012
W
Cthulhu
Ranghost
Cthulhu
12,215
2,105
0
2,519
21,471
26,391
366
4,246
17,225
41,402
0
L
Chaac
17,001
4,183
0
6,294
22,307
28,392
24
10,096
12,211
0
50,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
35,316
161
Minions Killed
166
0
Camps Cleared
0
909,690
Distance Traveled
906,367
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,534
678
40
2
0
300,229
2
W
Chang'e
11,573
681
70
4
0
333,495
1
L
Discordia
10,586
623
70
4
0
310,712
1
W
Artemis
12,169
716
64
4
0
269,952
3
W
Cthulhu
11,574
681
32
2
0
302,920
2
L
Chaac
10,932
643
51
3
0
298,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role