Player Matchup

Guan Yu
Guan Yu
LNxiaozai
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Cthulhu
Cthulhu
Maliese
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SneakyOkam1
Tsukuyomi
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 6L
1,753 Elo+
Party 1
Merlin
Merlin
kowasaki02
Merlin
Level 5
God Stats
1W - 1L
1,743 SR
Queue Stats
13W - 16L
1,753 Elo+
Party 1
Rama
Rama
s3anyb0y
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,815 Elo+
Solo
Team Averages
Level 9
1,592 SR
1,741 Elo+

VS

Team Averages
Level 16
1,514 SR
1,630 Elo+
Awilix
Awilix
 
Awilix
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Jokumo
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,907 Elo+
Solo
Vulcan
Vulcan
Kikikakakiki
Vulcan
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 152L
1,694 Elo+
Solo
Ymir
Ymir
VladOOC97
Ymir
Level 36
God Stats
39W - 36L
1,570 SR
Queue Stats
192W - 224L
1,485 Elo+
Party 3
Bellona
Bellona
WYKY96
Bellona
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LNxiaozai
Guan Yu
10
2 / 6 / 1
6,441
403
4,674
12,648
9,209
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Maliese
Cthulhu
10
0 / 6 / 0
6,616
414
2,752
9,961
6,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
SneakyOkam1
Tsukuyomi
11
1 / 5 / 0
6,977
436
3,137
9,200
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
kowasaki02
Merlin
10
0 / 7 / 1
6,280
393
1,495
11,224
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
11
0 / 6 / 0
6,618
414
2,483
9,179
1,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
13 / 0 / 3
10,101
631
12,945
9,776
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
Jokumo
Rama
17
9 / 0 / 4
11,075
692
11,493
9,808
3,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
15
5 / 0 / 3
9,945
622
5,064
2,042
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
13
1 / 1 / 9
9,386
587
4,611
12,618
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WYKY96
Bellona
13
2 / 3 / 3
8,650
541
4,581
8,732
5,025
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
30
30
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
0
3
14.5
W
Rama
Jokumo
Rama
9
0
4
11
W
Vulcan
5
0
3
6.5
L
Guan Yu
LNxiaozai
Guan Yu
2
6
1
0.42
L
Cthulhu
Maliese
Cthulhu
0
6
0
0
L
Tsukuyomi
SneakyOkam1
Tsukuyomi
1
5
0
0.2
W
Ymir
1
1
9
5.5
W
Bellona
WYKY96
Bellona
2
3
3
1.17
L
Merlin
kowasaki02
Merlin
0
7
1
0.07
L
Rama
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,541
Damage
38,694
52,212
Taken
42,976
21,812
Mitigated
25,966
8,804
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,945
6,619
0
1,515
9,776
3,846
123
1,594
8,182
0
61,949
W
Rama
Jokumo
Rama
11,493
9,077
0
6,121
9,808
3,668
5,263
1,160
8,648
0
98,869
W
Vulcan
5,064
728
0
1,085
2,042
769
1,849
468
1,574
57,965
0
L
Guan Yu
LNxiaozai
Guan Yu
4,674
1,302
371
1,416
12,648
9,209
315
3,588
8,983
0
24,976
L
Cthulhu
Maliese
Cthulhu
2,752
287
0
950
9,961
6,178
224
1,595
8,297
13,080
0
L
Tsukuyomi
SneakyOkam1
Tsukuyomi
3,137
1,049
0
2,520
9,200
2,094
588
396
8,804
0
35,117
W
Ymir
4,611
987
0
3,617
12,618
12,658
675
1,672
10,946
25,856
0
W
Bellona
WYKY96
Bellona
4,581
1,023
0
964
8,732
5,025
812
1,653
7,079
0
38,711
L
Merlin
kowasaki02
Merlin
1,495
238
0
1,953
11,224
2,577
507
3,032
8,054
29,827
0
L
Rama
2,483
2,303
0
1,594
9,179
1,754
836
780
8,399
0
42,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
49,157
284
Minions Killed
474
0
Camps Cleared
0
1,351,069
Distance Traveled
1,522,888
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,101
631
86
5
0
344,901
0
W
Rama
11,075
692
146
9
0
283,695
1
W
Vulcan
9,945
622
115
7
0
317,040
5
L
Guan Yu
6,441
403
38
2
0
292,269
3
L
Cthulhu
6,616
414
24
2
0
283,569
2
L
Tsukuyomi
6,977
436
78
5
0
286,158
0
W
Ymir
9,386
587
43
3
0
280,569
1
W
Bellona
8,650
541
84
5
0
296,683
1
L
Merlin
6,280
393
58
4
0
236,913
3
L
Rama
6,618
414
86
5
0
252,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role