Player Matchup

Loki
Loki
G4Gamerz
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,478 Elo+
Solo
Anubis
Anubis
Granio
Anubis
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
140W - 159L
1,452 Elo+
Solo
Fenrir
Fenrir
Jugraaj321
Fenrir
Level 6
God Stats
1W - 1L
1,803 SR
Queue Stats
15W - 25L
1,327 Elo+
Solo
Olorun
Olorun
Scalllion
Olorun
Level 4
God Stats
1W - 2L
1,498 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 2
Ra
Ra
Фиолетец
Ra
Level 6
God Stats
1W - 3L
1,251 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 2
Team Averages
Level 7
1,510 SR
1,353 Elo+

VS

Team Averages
Level 20
1,462 SR
1,372 Elo+
Odin
Odin
Idonotknow0909
Odin
Level 27
God Stats
17W - 11L
1,592 SR
Queue Stats
88W - 81L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
dimageNV
Danzaburou
Level 17
God Stats
33W - 19L
1,584 SR
Queue Stats
47W - 51L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
hokyaaa
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,346 Elo+
Solo
Ares
Ares
jone2406
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,167 Elo+
Solo
Erlang Shen
Erlang Shen
umpack
Erlang Shen
Level 40
God Stats
1W - 2L
1,134 SR
Queue Stats
31W - 35L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
1 / 8 / 2
5,658
514
2,941
7,876
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Granio
Anubis
8
1 / 8 / 0
5,382
489
3,602
7,478
2,848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Jugraaj321
Fenrir
7
2 / 5 / 0
5,149
468
1,555
6,922
1,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Scalllion
Olorun
8
3 / 6 / 2
5,593
508
7,728
8,412
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 8 / 3
4,706
428
4,998
7,711
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 0 / 9
8,129
739
11,969
7,583
5,302
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
dimageNV
Danzaburou
11
14 / 4 / 6
8,105
737
8,487
7,176
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
hokyaaa
Hun Batz
8
1 / 2 / 3
5,846
531
3,640
7,514
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
10
3 / 2 / 15
7,014
638
3,713
8,658
5,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
umpack
Erlang Shen
11
4 / 2 / 4
6,726
611
3,519
7,542
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
7
Kills
35
35
Deaths
10
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Loki
1
8
2
0.25
L
Anubis
Granio
Anubis
1
8
0
0.13
W
13
0
9
17.5
L
Fenrir
Jugraaj321
Fenrir
2
5
0
0.4
L
Olorun
Scalllion
Olorun
3
6
2
0.67
W
Danzaburou
dimageNV
Danzaburou
14
4
6
4.25
W
Hun Batz
hokyaaa
Hun Batz
1
2
3
1.25
W
Ares
3
2
15
5.25
W
Erlang Shen
umpack
Erlang Shen
4
2
4
3
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
31,328
38,399
Taken
38,473
11,951
Mitigated
17,809
3,902
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,941
603
0
0
7,876
2,008
114
452
7,398
0
12,139
L
Anubis
Granio
Anubis
3,602
784
0
631
7,478
2,848
0
746
6,646
12,834
0
W
11,969
4,021
691
1,083
7,583
5,302
565
3,548
3,955
0
32,464
L
Fenrir
Jugraaj321
Fenrir
1,555
246
51
590
6,922
1,967
0
291
6,631
0
12,675
L
Olorun
Scalllion
Olorun
7,728
4,148
299
1,624
8,412
3,231
722
691
7,644
23,879
3,481
W
Danzaburou
dimageNV
Danzaburou
8,487
3,867
0
1,182
7,176
2,531
2,772
2,811
4,205
0
34,113
W
Hun Batz
hokyaaa
Hun Batz
3,640
1,301
0
2,340
7,514
2,126
0
2,311
5,177
0
26,685
W
Ares
3,713
669
0
2,620
8,658
5,167
624
3,148
5,284
12,158
0
W
Erlang Shen
umpack
Erlang Shen
3,519
2,025
0
3,009
7,542
2,683
1,012
2,746
4,780
0
24,729
L
4,998
943
85
622
7,711
1,897
44
1,533
6,178
16,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
35,820
150
Minions Killed
236
0
Camps Cleared
0
992,870
Distance Traveled
1,121,732
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,658
514
28
3
0
205,435
2
L
Anubis
5,382
489
28
3
0
179,653
0
W
Odin
8,129
739
47
4
0
225,798
0
L
Fenrir
5,149
468
29
3
0
193,338
0
L
Olorun
5,593
508
34
3
0
192,703
2
W
Danzaburou
8,105
737
65
6
0
218,286
0
W
Hun Batz
5,846
531
55
5
0
208,680
0
W
Ares
7,014
638
14
1
0
224,030
1
W
Erlang Shen
6,726
611
55
5
0
244,938
2
L
Ra
4,706
428
31
3
0
221,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role