Player Matchup

Danzaburou
Danzaburou
BENOITxBALLS
Danzaburou
Level 29
God Stats
8W - 10L
1,702 SR
Queue Stats
201W - 184L
1,579 Elo+
Solo
Nox
Nox
Box_By_Fr0z1n
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,156 Elo+
Solo
Kukulkan
Kukulkan
CallMe_A_God
Kukulkan
Level 28
God Stats
15W - 8L
1,653 SR
Queue Stats
149W - 114L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
Ghoste_Mane16
Kuzenbo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,343 Elo+
Solo
Fenrir
Fenrir
jamesBrasil
Fenrir
Level 13
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,470 Elo+

VS

Team Averages
Level 22
1,497 SR
1,409 Elo+
Hades
Hades
AbrasiveSnuggles
Hades
Level 22
God Stats
7W - 2L
1,500 SR
Queue Stats
37W - 32L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Avishai13120
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 169L
1,276 Elo+
Solo
Nu Wa
Nu Wa
Bartek_LTM1916
Nu Wa
Level 29
God Stats
74W - 62L
1,557 SR
Queue Stats
271W - 299L
1,464 Elo+
Solo
Persephone
Persephone
Vvenomm86
Persephone
Level 28
God Stats
55W - 42L
1,550 SR
Queue Stats
100W - 83L
1,500 Elo+
Solo
Danzaburou
Danzaburou
pc85
Danzaburou
Level 12
God Stats
15W - 22L
1,375 SR
Queue Stats
20W - 29L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BENOITxBALLS
Danzaburou
20
11 / 3 / 4
16,026
1,068
28,053
23,944
7,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 13 / 14
13,432
895
3,668
25,701
6,913
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
CallMe_A_God
Kukulkan
20
7 / 4 / 12
16,113
1,074
19,229
20,902
6,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
18
1 / 1 / 5
11,867
791
2,139
6,684
5,330
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
18
1 / 5 / 6
12,062
804
6,651
14,819
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 10
16,520
1,101
25,771
26,722
21,325
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Avishai13120
Hun Batz
17
0 / 1 / 1
10,785
719
147
843
246
20
9 / 2 / 13
15,574
1,038
32,787
12,634
5,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Vvenomm86
Persephone
20
5 / 1 / 12
15,732
1,049
20,547
10,392
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
pc85
Danzaburou
18
0 / 9 / 7
12,179
812
7,288
16,783
11,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
69
20
Kills
26
26
Deaths
20
41
Assists
43
Player
Kills
Deaths
Assists
KDA
W
12
7
10
2.43
W
Hun Batz
Avishai13120
Hun Batz
0
1
1
0.5
L
Danzaburou
BENOITxBALLS
Danzaburou
11
3
4
4.33
W
9
2
13
7.75
L
0
13
14
0.54
L
Kukulkan
CallMe_A_God
Kukulkan
7
4
12
3.25
L
Kuzenbo
1
1
5
3.5
W
Persephone
Vvenomm86
Persephone
5
1
12
11
L
Fenrir
1
5
6
0.8
W
Danzaburou
pc85
Danzaburou
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,740
Damage
86,540
92,050
Taken
67,374
32,130
Mitigated
43,127
6,026
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,771
941
147
4,697
26,722
21,325
0
7,820
15,322
50,575
0
W
Hun Batz
Avishai13120
Hun Batz
147
28
0
0
843
246
0
493
350
0
338
L
Danzaburou
BENOITxBALLS
Danzaburou
28,053
15,553
0
5,472
23,944
7,026
0
19,088
4,856
0
97,122
W
32,787
8,680
0
0
12,634
5,610
0
3,863
8,771
80,502
0
L
3,668
592
0
0
25,701
6,913
0
22,988
2,713
16,189
0
L
Kukulkan
CallMe_A_God
Kukulkan
19,229
2,457
0
0
20,902
6,020
0
19,207
1,695
82,514
0
L
Kuzenbo
2,139
750
0
0
6,684
5,330
0
5,625
1,059
6,393
0
W
Persephone
Vvenomm86
Persephone
20,547
1,129
278
2,216
10,392
3,971
0
5,434
4,957
64,670
0
L
Fenrir
6,651
2,289
0
554
14,819
6,841
0
12,197
2,622
0
11,599
W
Danzaburou
pc85
Danzaburou
7,288
5,409
0
78
16,783
11,975
0
7,425
9,358
0
25,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,500
Gold Earned
70,790
326
Minions Killed
325
8
Camps Cleared
6
1,016,098
Distance Traveled
1,023,215
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,520
1,101
66
4
3
238,177
0
W
Hun Batz
10,785
719
1
0
0
9,737
0
L
Danzaburou
16,026
1,068
139
9
4
258,608
0
W
Nu Wa
15,574
1,038
107
7
3
290,859
1
L
Nox
13,432
895
17
1
3
208,295
0
L
Kukulkan
16,113
1,074
156
10
1
283,491
0
L
Kuzenbo
11,867
791
7
0
0
119,314
0
W
Persephone
15,732
1,049
101
7
0
299,399
0
L
Fenrir
12,062
804
7
0
0
146,390
0
W
Danzaburou
12,179
812
50
3
0
185,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role