Player Matchup

Janus
Janus
D4rkyg4m3sYT
Janus
Level 105
God Stats
7W - 6L
1,593 SR
Queue Stats
566W - 545L
1,470 Elo+
Solo
Hun Batz
Hun Batz
GlossCity
Hun Batz
Level 41
God Stats
2W - 9L
1,181 SR
Queue Stats
214W - 224L
1,389 Elo+
Solo
Neith
Neith
LIL BRO TTV5233
Neith
Level 34
God Stats
7W - 12L
1,285 SR
Queue Stats
111W - 147L
1,347 Elo+
Solo
Bellona
Bellona
Ohkhalil
Bellona
Level 35
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 4L
1,441 Elo+
Solo
Thanatos
Thanatos
ZxFaze_SaulxZ
Thanatos
Level 60
God Stats
0W - 1L
1,456 SR
Queue Stats
15W - 19L
1,378 Elo+
Solo
Team Averages
Level 55
1,369 SR
1,405 Elo+

VS

Team Averages
Level 84
1,363 SR
1,422 Elo+
Agni
Agni
Itz__Viiper__
Agni
Level 59
God Stats
8W - 3L
1,355 SR
Queue Stats
225W - 280L
1,366 Elo+
Solo
Arachne
Arachne
RNJRgreen
Arachne
Level 149
God Stats
8W - 9L
1,384 SR
Queue Stats
503W - 515L
1,469 Elo+
Solo
Nu Wa
Nu Wa
iGetRektSon
Nu Wa
Level 98
God Stats
9W - 16L
1,356 SR
Queue Stats
342W - 356L
1,397 Elo+
Solo
Ymir
Ymir
panchito_72
Ymir
Level 49
God Stats
3W - 3L
1,461 SR
Queue Stats
58W - 58L
1,466 Elo+
Solo
Jing Wei
Jing Wei
uasugi29
Jing Wei
Level 66
God Stats
1W - 3L
1,258 SR
Queue Stats
236W - 245L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,393
426
3,777
9,746
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
GlossCity
Hun Batz
13
1 / 3 / 3
7,044
470
4,604
12,969
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 3 / 2
6,093
406
3,284
7,022
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Ohkhalil
Bellona
11
1 / 3 / 0
6,268
418
3,901
7,515
2,883
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
ZxFaze_SaulxZ
Thanatos
13
6 / 8 / 1
8,337
556
7,316
12,796
3,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
8,922
595
9,150
10,748
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
RNJRgreen
Arachne
14
12 / 1 / 2
9,180
612
10,264
8,361
3,145
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 4
8,734
582
4,498
4,874
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 3
7,433
496
4,690
10,896
8,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
uasugi29
Jing Wei
14
4 / 0 / 0
8,638
576
5,820
7,414
2,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
25
25
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Hun Batz
GlossCity
Hun Batz
1
3
3
0.83
W
5
4
3
1.63
L
1
3
2
0.67
L
Bellona
Ohkhalil
Bellona
1
3
0
0.33
W
Arachne
RNJRgreen
Arachne
12
1
2
13
L
Thanatos
ZxFaze_SaulxZ
Thanatos
6
8
1
0.81
W
3
2
4
2.5
W
1
3
3
0.83
W
Jing Wei
uasugi29
Jing Wei
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
34,422
50,048
Taken
42,293
14,835
Mitigated
19,468
15,868
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,777
227
0
1,308
9,746
2,683
275
5,535
4,193
33,836
0
L
Hun Batz
GlossCity
Hun Batz
4,604
1,443
183
6,156
12,969
3,633
0
3,261
9,625
0
40,269
W
9,150
753
0
2,831
10,748
4,209
664
3,267
7,481
54,314
0
L
3,284
922
0
1,531
7,022
1,695
406
2,898
4,046
0
23,038
L
Bellona
Ohkhalil
Bellona
3,901
1,712
0
288
7,515
2,883
0
1,799
5,666
0
22,280
W
Arachne
RNJRgreen
Arachne
10,264
8,512
0
2,279
8,361
3,145
829
510
7,851
0
38,226
L
Thanatos
ZxFaze_SaulxZ
Thanatos
7,316
2,977
118
6,284
12,796
3,941
528
4,536
8,180
0
42,907
W
4,498
793
0
813
4,874
915
133
0
4,874
53,456
0
W
4,690
795
0
1,435
10,896
8,469
402
0
10,896
32,174
0
W
Jing Wei
uasugi29
Jing Wei
5,820
4,254
183
4,522
7,414
2,730
2,744
0
7,414
0
50,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
42,907
313
Minions Killed
430
0
Camps Cleared
0
1,264,414
Distance Traveled
1,412,707
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,393
426
65
4
0
212,266
1
L
Hun Batz
7,044
470
88
6
0
286,184
1
W
Agni
8,922
595
117
8
0
262,430
0
L
Neith
6,093
406
49
3
0
234,519
0
L
Bellona
6,268
418
36
2
0
282,457
3
W
Arachne
9,180
612
62
4
0
329,699
5
L
Thanatos
8,337
556
75
5
0
248,988
2
W
Nu Wa
8,734
582
107
7
0
267,889
2
W
Ymir
7,433
496
38
3
0
269,039
4
W
Jing Wei
8,638
576
106
7
0
283,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role