Player Matchup

Bakasura
Bakasura
Kikikakakiki
Bakasura
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 152L
1,686 Elo+
Solo
Hades
Hades
REY431
Hades
Level 7
God Stats
8W - 7L
1,542 SR
Queue Stats
13W - 11L
1,403 Elo+
Solo
Raijin
Raijin
RainbowKR
Raijin
Level 29
God Stats
2W - 1L
1,471 SR
Queue Stats
144W - 172L
1,482 Elo+
Solo
Ymir
Ymir
VladOOC97
Ymir
Level 36
God Stats
39W - 36L
1,559 SR
Queue Stats
192W - 224L
1,474 Elo+
Party 1
Medusa
Medusa
WYKY96
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,362 Elo+
Party 1
Team Averages
Level 20
1,515 SR
1,482 Elo+

VS

Team Averages
Level 12
1,573 SR
1,538 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dollar007
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,504 Elo+
Party 2
Mercury
Mercury
TrippinHeavy
Mercury
Level 27
God Stats
4W - 8L
1,701 SR
Queue Stats
158W - 195L
1,505 Elo+
Solo
Zeus
Zeus
Twhiter
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Cerberus
Cerberus
ЛысаяПаприка
Cerberus
Level 6
God Stats
1W - 3L
1,663 SR
Queue Stats
3W - 5L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kikikakakiki
Bakasura
15
11 / 0 / 2
8,722
671
9,924
10,570
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
REY431
Hades
13
6 / 3 / 2
8,117
624
6,744
9,007
5,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
RainbowKR
Raijin
13
4 / 4 / 4
7,832
602
5,485
6,705
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
4 / 1 / 6
7,530
579
2,387
10,012
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
WYKY96
Medusa
11
2 / 0 / 7
6,930
533
5,466
3,727
1,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 3 / 0
6,682
514
4,453
7,027
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
10
0 / 6 / 2
5,966
459
2,288
7,105
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
TrippinHeavy
Mercury
12
6 / 4 / 1
7,534
580
7,152
9,856
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Twhiter
Zeus
9
1 / 9 / 0
5,878
452
4,695
8,429
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 2
5,878
452
3,903
10,734
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
27
Kills
8
8
Deaths
27
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
Rama
0
6
2
0.17
W
Bakasura
Kikikakakiki
Bakasura
11
0
2
12
W
Hades
REY431
Hades
6
3
2
2.33
W
Raijin
RainbowKR
Raijin
4
4
4
1.5
L
Mercury
TrippinHeavy
Mercury
6
4
1
1.63
L
Zeus
Twhiter
Zeus
1
9
0
0.11
W
Ymir
4
1
6
7
W
Medusa
WYKY96
Medusa
2
0
7
5.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
22,491
40,021
Taken
43,151
23,027
Mitigated
18,818
12,319
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,453
2,517
0
1,135
7,027
2,509
822
861
5,776
0
38,136
L
Rama
2,288
1,487
0
540
7,105
1,993
513
3,129
3,906
0
17,649
W
Bakasura
Kikikakakiki
Bakasura
9,924
7,122
0
4,323
10,570
4,127
0
3,903
6,457
0
48,381
W
Hades
REY431
Hades
6,744
1,095
49
3,687
9,007
5,356
654
1,997
6,970
39,556
0
W
Raijin
RainbowKR
Raijin
5,485
539
0
193
6,705
2,109
453
865
5,678
47,154
0
L
Mercury
TrippinHeavy
Mercury
7,152
4,336
0
1,274
9,856
3,532
0
3,959
5,897
0
28,014
L
Zeus
Twhiter
Zeus
4,695
784
0
250
8,429
2,137
641
2,115
5,542
21,679
0
W
Ymir
2,387
510
0
2,837
10,012
9,684
192
1,101
8,877
19,266
0
W
Medusa
WYKY96
Medusa
5,466
3,087
0
1,230
3,727
1,751
1,329
475
3,250
0
30,045
L
3,903
646
0
1,979
10,734
8,647
397
4,552
5,412
22,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
31,938
360
Minions Killed
245
0
Camps Cleared
0
1,216,791
Distance Traveled
1,184,058
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,682
514
81
6
0
216,023
2
L
Rama
5,966
459
35
3
0
237,904
1
W
Bakasura
8,722
671
94
7
0
293,671
3
W
Hades
8,117
624
85
7
0
217,847
4
W
Raijin
7,832
602
88
7
0
230,655
3
L
Mercury
7,534
580
50
4
0
267,202
1
L
Zeus
5,878
452
47
4
0
208,930
1
W
Ymir
7,530
579
27
2
0
243,892
3
W
Medusa
6,930
533
66
5
0
230,726
0
L
Cerberus
5,878
452
32
2
0
253,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role