Player Matchup

Zeus
Zeus
DyslexiaFitr
Zeus
Level 27
God Stats
3W - 3L
1,193 SR
Queue Stats
79W - 56L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Grapes v8
Cu Chulainn
Level 26
God Stats
61W - 60L
1,562 SR
Queue Stats
343W - 331L
1,512 Elo+
Party 2
Ymir
Ymir
KHR_Monz
Ymir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 19L
1,160 Elo+
Solo
Thanatos
Thanatos
Mac-Daddy-Diddle
Thanatos
Level 24
God Stats
7W - 8L
1,402 SR
Queue Stats
26W - 34L
1,377 Elo+
Solo
Chronos
Chronos
nSIow
Chronos
Level 28
God Stats
16W - 5L
1,504 SR
Queue Stats
462W - 433L
1,491 Elo+
Party 2
Team Averages
Level 23
1,432 SR
1,409 Elo+

VS

Team Averages
Level 21
1,461 SR
1,470 Elo+
Discordia
Discordia
BackPakNinja
Discordia
Level 28
God Stats
53W - 45L
1,531 SR
Queue Stats
106W - 107L
1,446 Elo+
Solo
Xbalanque
Xbalanque
BahChecko
Xbalanque
Level 18
God Stats
2W - 4L
1,320 SR
Queue Stats
8W - 12L
1,408 Elo+
Party 1
Da Ji
Da Ji
GaawdzNephew
Da Ji
Level 27
God Stats
0W - 1L
1,290 SR
Queue Stats
83W - 109L
1,371 Elo+
Party 1
Sobek
Sobek
RobotUnicorn256
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Zeus
Zeus
SaucyLady617
Zeus
Level 28
God Stats
5W - 9L
1,666 SR
Queue Stats
109W - 124L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 7
11,786
589
13,684
13,401
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Grapes v8
Cu Chulainn
18
13 / 0 / 8
11,934
597
12,607
13,643
15,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
13
3 / 5 / 12
10,955
548
5,046
15,789
16,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
11 / 2 / 7
11,349
567
15,106
17,769
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
nSIow
Chronos
18
11 / 2 / 4
11,635
582
11,556
13,321
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BackPakNinja
Discordia
15
0 / 7 / 4
9,138
457
11,756
13,487
5,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
BahChecko
Xbalanque
9
1 / 10 / 1
6,849
342
5,002
13,798
4,107
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 11 / 2
9,387
469
7,206
15,266
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 17 / 0
6,022
301
706
17,009
6,471
14
2 / 9 / 2
8,811
441
12,241
11,460
5,349
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
17
53
Kills
8
10
Deaths
54
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
BackPakNinja
Discordia
0
7
4
0.29
L
Xbalanque
BahChecko
Xbalanque
1
10
1
0.15
W
15
1
7
18.5
L
5
11
2
0.55
W
Cu Chulainn
Grapes v8
Cu Chulainn
13
0
8
17
W
Ymir
3
5
12
1.8
W
11
2
7
7.25
L
0
17
0
0
L
2
9
2
0.33
W
Chronos
nSIow
Chronos
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,999
Damage
36,911
73,923
Taken
71,020
48,349
Mitigated
25,430
36,324
Healing
5,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BackPakNinja
Discordia
11,756
1,496
0
2,314
13,487
5,014
0
5,962
7,070
63,194
0
L
Xbalanque
BahChecko
Xbalanque
5,002
2,557
0
525
13,798
4,107
0
8,747
4,603
0
22,350
W
13,684
3,740
182
7,510
13,401
4,582
3,344
6,071
7,330
64,799
0
L
7,206
1,368
0
1,516
15,266
4,489
0
4,287
10,742
0
24,984
W
Cu Chulainn
Grapes v8
Cu Chulainn
12,607
1,547
0
4,138
13,643
15,707
1,063
5,168
8,475
15,362
48,478
W
Ymir
5,046
1,432
0
870
15,789
16,200
659
3,892
11,897
22,806
0
W
15,106
3,160
0
18,374
17,769
6,922
992
3,964
13,805
0
77,256
L
706
145
0
319
17,009
6,471
134
9,263
7,512
7,200
0
L
12,241
1,074
0
493
11,460
5,349
0
3,579
7,356
41,235
0
W
Chronos
nSIow
Chronos
11,556
3,858
0
5,250
13,321
4,938
5,890
5,608
7,713
70,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,659
Gold Earned
40,207
514
Minions Killed
268
0
Camps Cleared
0
1,884,186
Distance Traveled
1,526,155
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,138
457
113
6
0
332,800
7
L
Xbalanque
6,849
342
37
2
0
328,708
5
W
Zeus
11,786
589
109
5
0
344,231
0
L
Da Ji
9,387
469
47
2
0
286,853
1
W
Cu Chulainn
11,934
597
128
6
0
429,289
2
W
Ymir
10,955
548
42
2
0
325,738
3
W
Thanatos
11,349
567
114
6
0
418,492
5
L
Sobek
6,022
301
6
0
0
266,322
0
L
Zeus
8,811
441
65
3
0
311,472
1
W
Chronos
11,635
582
121
6
0
366,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role