Player Matchup

Xbalanque
Xbalanque
Silver V
IceIceBergy7
Xbalanque
Silver V
Level 68
God Stats
0W - 1L
1,710 SR
Queue Stats
239W - 255L
547 MMR
Solo
Nu Wa
Nu Wa
Silver V
Lorde Freeza
Nu Wa
Silver V
Level 146
God Stats
19W - 21L
1,439 SR
Queue Stats
386W - 399L
536 MMR
Solo
Cthulhu
Cthulhu
Bronze II
OldBenKenobi86
Cthulhu
Bronze II
Level 41
God Stats
1W - 2L
1,377 SR
Queue Stats
147W - 165L
441 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Pharaondu94
Ne Zha
Silver IV
Level 157
God Stats
47W - 53L
1,473 SR
Queue Stats
202W - 224L
659 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Phoenix Eeee
Kukulkan
Silver IV
Level 127
God Stats
11W - 19L
1,397 SR
Queue Stats
57W - 67L
686 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,479 SR
574 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,527 SR
575 MMR
Kali
Kali
Bronze II
DaRk HaLlOwS1
Kali
Bronze II
Level 127
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 34L
800 MMR
Party 1
Fafnir
Fafnir
Silver III
Eci3
Fafnir
Silver III
Level 83
God Stats
4W - 4L
1,829 SR
Queue Stats
75W - 92L
779 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
ElGalloN3gr0
Cu Chulainn
Silver V
Level 107
God Stats
4W - 5L
1,422 SR
Queue Stats
56W - 73L
577 MMR
Solo
Izanami
Izanami
Bronze I
GamerFreak4613
Izanami
Bronze I
Level 108
God Stats
9W - 11L
1,528 SR
Queue Stats
46W - 61L
785 MMR
Party 1
Sol
Sol
Bronze III
TG DuNo
Sol
Bronze III
Level 121
God Stats
4W - 5L
1,552 SR
Queue Stats
109W - 138L
-68 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IceIceBergy7
Xbalanque
14
1 / 7 / 5
9,438
410
10,400
19,801
6,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 7 / 2
11,012
479
22,252
15,493
5,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 3
9,799
426
13,160
26,126
10,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
17
5 / 10 / 1
11,152
485
12,388
23,836
9,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Phoenix Eeee
Kukulkan
15
3 / 12 / 2
10,448
454
11,140
16,532
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HeraArachneKing ArthurAthenaSet

VS

Bans
Morgan Le FayApolloMerlinDanzaburouAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 14
14,685
638
18,913
20,337
9,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
Eci3
Fafnir
17
7 / 4 / 14
13,421
584
12,185
22,790
31,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ElGalloN3gr0
Cu Chulainn
18
7 / 2 / 14
11,892
517
12,512
24,024
26,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 4 / 11
13,552
589
14,613
15,475
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
20
12 / 3 / 10
13,675
595
22,638
21,409
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
108
14
Kills
45
45
Deaths
14
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
11
1
14
18
W
Fafnir
Eci3
Fafnir
7
4
14
3.5
W
Cu Chulainn
ElGalloN3gr0
Cu Chulainn
7
2
14
7
W
8
4
11
3.38
L
Xbalanque
IceIceBergy7
Xbalanque
1
7
5
0.5
L
3
7
2
0.57
L
2
9
3
0.39
L
Ne Zha
5
10
1
0.55
L
Kukulkan
Phoenix Eeee
Kukulkan
3
12
2
0.33
W
Sol
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,340
Damage
80,861
101,788
Taken
104,035
39,039
Mitigated
80,903
18,667
Healing
43,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,913
9,996
0
11,058
20,337
9,553
5,060
6,346
13,754
0
93,333
W
Fafnir
Eci3
Fafnir
12,185
3,042
0
6,416
22,790
31,590
189
11,791
10,650
32,807
0
W
Cu Chulainn
ElGalloN3gr0
Cu Chulainn
12,512
1,158
1,303
8,130
24,024
26,344
373
11,530
11,824
0
64,134
W
14,613
9,872
395
5,088
15,475
5,471
7,060
5,926
9,335
0
110,859
L
Xbalanque
IceIceBergy7
Xbalanque
10,400
4,127
0
5,135
19,801
6,593
374
7,753
11,999
0
57,179
L
22,252
6,198
0
2,661
15,493
5,540
596
2,691
12,064
69,742
0
L
13,160
625
931
4,286
26,126
10,399
29
9,462
16,389
54,583
0
L
Ne Zha
12,388
5,068
0
4,952
23,836
9,815
0
6,623
17,026
0
69,773
L
Kukulkan
Phoenix Eeee
Kukulkan
11,140
1,041
0
702
16,532
6,692
410
8,477
7,950
48,509
0
W
Sol
22,638
8,818
0
11,269
21,409
7,945
5,251
9,229
11,920
98,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,849
Gold Earned
67,225
482
Minions Killed
608
0
Camps Cleared
0
1,788,944
Distance Traveled
2,197,801
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,685
638
149
6
0
512,513
1
W
Fafnir
13,421
584
26
1
0
411,537
3
W
Cu Chulainn
11,892
517
92
4
0
437,859
12
W
Izanami
13,552
589
192
8
0
430,169
3
L
Xbalanque
9,438
410
92
4
0
393,315
2
L
Nu Wa
11,012
479
106
5
0
317,026
3
L
Cthulhu
9,799
426
89
4
0
377,939
9
L
Ne Zha
11,152
485
96
4
0
368,557
3
L
Kukulkan
10,448
454
99
4
0
332,107
7
W
Sol
13,675
595
149
6
0
405,723
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role