Player Matchup

Gilgamesh
Gilgamesh
Silver I
CallMeSLENDER
Gilgamesh
Silver I
Level 89
God Stats
6W - 5L
1,766 SR
Queue Stats
148W - 161L
1,113 MMR
Solo
Kukulkan
Kukulkan
Silver I
DustBurn90
Kukulkan
Silver I
Level 126
God Stats
12W - 4L
1,583 SR
Queue Stats
216W - 224L
1,093 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Glitchdemon_19
Erlang Shen
Silver II
Level 129
God Stats
15W - 15L
1,568 SR
Queue Stats
191W - 203L
1,002 MMR
Solo
Danzaburou
Danzaburou
Silver II
R1PTID3_Shadow
Danzaburou
Silver II
Level 98
God Stats
8W - 2L
1,523 SR
Queue Stats
36W - 47L
1,197 MMR
Solo
Ymir
Ymir
Bronze IV
superviking123
Ymir
Bronze IV
Level 66
God Stats
2W - 1L
1,358 SR
Queue Stats
3W - 8L
1,202 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,560 SR
1,121 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,504 SR
1,121 MMR
Cupid
Cupid
Silver II
R3mzZ89
Cupid
Silver II
Level 118
God Stats
12W - 10L
1,638 SR
Queue Stats
70W - 85L
996 MMR
Solo
Fenrir
Fenrir
Gold V
TheUltimateMomo
Fenrir
Gold V
Level 127
God Stats
2W - 2L
1,837 SR
Queue Stats
42W - 45L
1,275 MMR
Party 1
Scylla
Scylla
Silver II
VDP_Nure-Jin
Scylla
Silver II
Level 158
God Stats
7W - 12L
1,484 SR
Queue Stats
118W - 123L
938 MMR
Party 1
King Arthur
King Arthur
Silver III
VeNeRant-Weever
King Arthur
Silver III
Level 40
God Stats
10W - 7L
1,429 SR
Queue Stats
22W - 25L
1,211 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
osc108arrr
Kuzenbo
Bronze III
Level 66
God Stats
0W - 1L
1,135 SR
Queue Stats
6W - 17L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeSLENDER
Gilgamesh
20
3 / 4 / 16
17,633
534
23,072
30,197
36,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
DustBurn90
Kukulkan
20
3 / 8 / 8
18,853
571
16,392
20,448
10,215
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Glitchdemon_19
Erlang Shen
20
11 / 7 / 5
17,571
532
19,145
26,133
18,690
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
R1PTID3_Shadow
Danzaburou
20
13 / 7 / 4
21,865
663
23,598
26,704
13,680
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 2 / 21
17,663
535
13,591
26,184
36,193
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GaneshaAthenaLokiMorgan Le FayGuan Yu

VS

Bans
ChaacTiamatBakasuraNu WaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
R3mzZ89
Cupid
20
3 / 4 / 4
17,705
537
14,189
18,783
7,762
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 10 / 7
15,694
476
17,023
28,986
13,462
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
11 / 7 / 7
17,051
517
30,458
23,916
10,490
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
VeNeRant-Weever
King Arthur
20
3 / 10 / 6
15,276
463
18,520
41,749
47,059
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
osc108arrr
Kuzenbo
9
0 / 3 / 0
11,117
337
1,480
5,152
3,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
51
34
Kills
27
28
Deaths
34
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CallMeSLENDER
Gilgamesh
3
4
16
2.75
W
Kukulkan
DustBurn90
Kukulkan
3
8
8
0.88
W
Erlang Shen
Glitchdemon_19
Erlang Shen
11
7
5
1.93
W
Danzaburou
R1PTID3_Shadow
Danzaburou
13
7
4
2.14
L
Cupid
R3mzZ89
Cupid
3
4
4
1.25
L
10
10
7
1.35
L
Scylla
11
7
7
2.07
L
King Arthur
VeNeRant-Weever
King Arthur
3
10
6
0.6
L
Kuzenbo
osc108arrr
Kuzenbo
0
3
0
0
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,798
Damage
81,670
129,666
Taken
118,586
115,537
Mitigated
82,480
38,155
Healing
28,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CallMeSLENDER
Gilgamesh
23,072
3,781
0
9,218
30,197
36,759
932
7,013
22,956
18,382
93,364
W
Kukulkan
DustBurn90
Kukulkan
16,392
750
0
4,211
20,448
10,215
1,933
4,012
16,243
167,021
0
W
Erlang Shen
Glitchdemon_19
Erlang Shen
19,145
11,624
0
9,440
26,133
18,690
3,577
5,859
20,126
0
125,423
W
Danzaburou
R1PTID3_Shadow
Danzaburou
23,598
15,769
0
8,840
26,704
13,680
4,760
4,902
21,738
0
203,539
L
Cupid
R3mzZ89
Cupid
14,189
6,025
121
8,845
18,783
7,762
1,080
2,828
15,494
0
148,844
L
17,023
3,963
0
5,156
28,986
13,462
0
9,238
18,971
0
74,741
L
Scylla
30,458
2,400
172
3,643
23,916
10,490
246
6,344
17,143
128,665
0
L
King Arthur
VeNeRant-Weever
King Arthur
18,520
2,781
0
10,108
41,749
47,059
158
13,729
27,086
66
81,691
L
Kuzenbo
osc108arrr
Kuzenbo
1,480
769
0
0
5,152
3,707
0
1,320
3,832
5,872
0
W
13,591
2,177
0
6,446
26,184
36,193
541
11,115
14,792
64,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,585
Gold Earned
76,843
858
Minions Killed
659
0
Camps Cleared
0
2,862,142
Distance Traveled
2,395,354
30
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
17,633
534
161
5
0
609,354
7
W
Kukulkan
18,853
571
255
8
0
576,480
17
W
Erlang Shen
17,571
532
145
4
0
502,255
3
W
Danzaburou
21,865
663
228
7
0
534,024
1
L
Cupid
17,705
537
234
7
0
575,206
0
L
Fenrir
15,694
476
102
3
0
562,498
3
L
Scylla
17,051
517
186
6
0
540,844
0
L
King Arthur
15,276
463
128
4
0
575,497
4
L
Kuzenbo
11,117
337
9
0
0
141,309
0
W
Ymir
17,663
535
69
2
0
640,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role