Player Matchup

Ra
Ra
EF Skaiz
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
OkamiWolf24
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,169 Elo+
Solo
Nemesis
Nemesis
Shadows_yy87
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
duboisdelphine
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
prokogmaw
Amaterasu
Level 12
God Stats
1W - 3L
1,662 SR
Queue Stats
11W - 21L
1,250 Elo+
Solo
Team Averages
Level 5
1,532 SR
1,384 Elo+

VS

Team Averages
Level 21
1,445 SR
1,354 Elo+
Tiamat
Tiamat
BigzBanner
Tiamat
Level 28
God Stats
5W - 3L
1,086 SR
Queue Stats
119W - 174L
1,208 Elo+
Solo
Achilles
Achilles
ICHO_Chmielu
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,231 Elo+
Party 1
Ymir
Ymir
TP_Czespinek
Ymir
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
17W - 13L
1,330 Elo+
Party 1
Thor
Thor
The War Aura
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
iTz_DangersuM
Nemesis
Level 24
God Stats
4W - 9L
1,639 SR
Queue Stats
389W - 404L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 1
3,382
376
642
1,561
204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
OkamiWolf24
Cerberus
6
1 / 6 / 0
4,219
469
2,784
8,508
2,805
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Shadows_yy87
Nemesis
2
0 / 1 / 0
3,369
374
0
1,202
182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
4
0 / 3 / 1
3,622
402
93
2,594
462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
prokogmaw
Amaterasu
9
6 / 0 / 1
5,612
624
1,677
4,446
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigzBanner
Tiamat
9
3 / 3 / 1
5,214
579
2,120
5,409
2,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ICHO_Chmielu
Achilles
7
2 / 0 / 2
4,690
521
2,644
3,579
1,964
Mace

Mace

+10
Physical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 0 / 1
5,154
573
1,755
2,554
1,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 6 / 0
4,044
449
1,249
5,149
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
10
2 / 0 / 2
5,654
628
1,009
3,863
1,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
9
13
Deaths
9
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BigzBanner
Tiamat
3
3
1
1.17
L
0
3
1
0.17
W
Achilles
ICHO_Chmielu
Achilles
2
0
2
3
L
Cerberus
OkamiWolf24
Cerberus
1
6
0
0.17
L
Nemesis
Shadows_yy87
Nemesis
0
1
0
0
W
2
0
1
2.5
W
0
6
0
0
L
Hun Batz
0
3
1
0.17
W
Nemesis
2
0
2
3
L
Amaterasu
prokogmaw
Amaterasu
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,196
Damage
8,777
18,311
Taken
20,554
5,805
Mitigated
8,224
3,284
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BigzBanner
Tiamat
2,120
602
0
1,915
5,409
2,225
872
981
4,428
21,294
0
L
642
203
0
0
1,561
204
0
39
1,522
2,625
0
W
Achilles
ICHO_Chmielu
Achilles
2,644
1,161
0
491
3,579
1,964
975
1,242
2,297
0
14,279
L
Cerberus
OkamiWolf24
Cerberus
2,784
862
0
1,198
8,508
2,805
0
2,606
5,902
13,154
0
L
Nemesis
Shadows_yy87
Nemesis
0
0
0
210
1,202
182
0
0
1,202
0
3,445
W
1,755
535
0
404
2,554
1,355
681
740
1,774
14,356
0
W
1,249
262
0
130
5,149
1,261
11
182
4,927
0
7,677
L
Hun Batz
93
34
0
148
2,594
462
0
183
2,411
0
2,386
W
Nemesis
1,009
361
0
1,650
3,863
1,419
375
161
3,702
0
31,937
L
Amaterasu
prokogmaw
Amaterasu
1,677
912
0
1,728
4,446
2,152
250
1,047
3,399
0
11,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,204
Gold Earned
24,756
87
Minions Killed
184
0
Camps Cleared
0
526,941
Distance Traveled
770,545
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,214
579
45
5
0
126,215
0
L
Ra
3,382
376
3
0
0
81,059
2
W
Achilles
4,690
521
29
3
0
143,441
2
L
Cerberus
4,219
469
35
4
0
155,715
0
L
Nemesis
3,369
374
7
1
0
61,120
0
W
Ymir
5,154
573
30
3
0
174,928
0
W
Thor
4,044
449
10
1
0
158,489
0
L
Hun Batz
3,622
402
10
1
0
87,749
1
W
Nemesis
5,654
628
70
8
0
167,472
0
L
Amaterasu
5,612
624
32
4
0
141,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role