Player Matchup

Amaterasu
Amaterasu
AKAZA6666
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
Dr0gon
Cthulhu
Level 26
God Stats
4W - 3L
1,463 SR
Queue Stats
81W - 78L
1,439 Elo+
Party 2
Izanami
Izanami
PGWYT
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Puknuljidenko
Morgan Le Fay
Level 7
God Stats
9W - 6L
1,520 SR
Queue Stats
9W - 11L
1,401 Elo+
Party 2
Fenrir
Fenrir
golextbb
Fenrir
Level 25
God Stats
7W - 4L
1,391 SR
Queue Stats
158W - 151L
1,394 Elo+
Solo
Team Averages
Level 19
1,475 SR
1,447 Elo+

VS

Team Averages
Level 19
1,507 SR
1,293 Elo+
Sol
Sol
HiemisDO
Sol
Level 29
God Stats
23W - 22L
1,581 SR
Queue Stats
95W - 85L
1,490 Elo+
Party 3
Chiron
Chiron
ThunderFenian
Chiron
Level 20
God Stats
6W - 10L
1,459 SR
Queue Stats
25W - 21L
1,493 Elo+
Party 3
Khepri
Khepri
dakhali
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,130 Elo+
Party 1
Thor
Thor
gwynster
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,130 Elo+
Party 1
Nemesis
Nemesis
爱的结石
Nemesis
Level 8
God Stats
3W - 6L
1,494 SR
Queue Stats
5W - 11L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AKAZA6666
Amaterasu
6
0 / 4 / 3
4,650
465
2,602
4,896
1,165
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Dr0gon
Cthulhu
9
4 / 1 / 8
6,328
633
4,098
6,636
2,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
PGWYT
Izanami
11
6 / 0 / 2
6,849
685
6,243
4,218
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Puknuljidenko
Morgan Le Fay
11
7 / 1 / 4
7,010
701
8,911
5,369
2,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
golextbb
Fenrir
10
7 / 3 / 1
6,598
660
4,703
5,080
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 1
5,733
573
4,525
9,611
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 0
4,507
451
3,570
7,281
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
dakhali
Khepri
6
0 / 5 / 2
4,616
462
1,520
7,926
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
9
2 / 4 / 1
6,010
601
2,445
7,539
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
爱的结石
Nemesis
9
4 / 3 / 0
5,586
559
3,306
5,256
1,632
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
9
9
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AKAZA6666
Amaterasu
0
4
3
0.38
W
Cthulhu
Dr0gon
Cthulhu
4
1
8
8
L
3
7
1
0.5
W
Izanami
PGWYT
Izanami
6
0
2
7
W
Morgan Le Fay
Puknuljidenko
Morgan Le Fay
7
1
4
9
L
0
5
0
0
L
Khepri
dakhali
Khepri
0
5
2
0.2
W
Fenrir
golextbb
Fenrir
7
3
1
2.5
L
Thor
2
4
1
0.63
L
Nemesis
爱的结石
Nemesis
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,557
Damage
15,366
26,199
Taken
37,613
9,032
Mitigated
13,349
7,364
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AKAZA6666
Amaterasu
2,602
1,329
0
488
4,896
1,165
221
129
4,767
0
11,185
W
Cthulhu
Dr0gon
Cthulhu
4,098
448
385
1,709
6,636
2,367
110
629
6,007
15,500
0
L
4,525
2,572
0
1,987
9,611
2,277
0
5,355
4,256
25,101
0
W
Izanami
PGWYT
Izanami
6,243
4,721
0
1,474
4,218
1,117
1,408
745
3,473
0
38,488
W
Morgan Le Fay
Puknuljidenko
Morgan Le Fay
8,911
560
0
2,232
5,369
2,221
1,231
3,296
2,073
31,662
0
L
3,570
1,408
206
2,043
7,281
1,947
0
2,796
4,482
0
19,293
L
Khepri
dakhali
Khepri
1,520
390
0
1,192
7,926
4,492
0
2,442
5,484
5,472
0
W
Fenrir
golextbb
Fenrir
4,703
906
0
1,076
5,080
2,162
0
1,246
3,834
0
26,960
L
Thor
2,445
523
0
90
7,539
3,001
0
2,416
5,123
0
24,036
L
Nemesis
爱的结石
Nemesis
3,306
2,370
0
181
5,256
1,632
0
0
5,256
0
20,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
26,452
237
Minions Killed
161
0
Camps Cleared
0
918,860
Distance Traveled
931,033
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,650
465
12
1
0
135,033
0
W
Cthulhu
6,328
633
23
2
0
211,351
0
L
Sol
5,733
573
45
5
0
181,561
0
W
Izanami
6,849
685
84
8
0
176,573
2
W
Morgan Le Fay
7,010
701
58
6
0
185,967
3
L
Chiron
4,507
451
26
3
0
171,284
1
L
Khepri
4,616
462
11
1
0
172,588
0
W
Fenrir
6,598
660
60
6
0
209,936
0
L
Thor
6,010
601
49
5
0
188,967
1
L
Nemesis
5,586
559
30
3
0
216,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role