Player Matchup

Tyr
Tyr
Chris-13-Dili
Tyr
Level 8
God Stats
8W - 2L
1,500 SR
Queue Stats
24W - 8L
1,615 Elo+
Party 1
Arachne
Arachne
Dodo_lf_Sta_line
Arachne
Level 8
God Stats
6W - 0L
1,500 SR
Queue Stats
38W - 17L
1,632 Elo+
Party 1
Artemis
Artemis
SKADI_ONLY
Artemis
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 28L
1,604 Elo+
Party 1
Janus
Janus
SandrithoO
Janus
Level 127
God Stats
1W - 0L
1,357 SR
Queue Stats
45W - 18L
1,620 Elo+
Party 1
Nemesis
Nemesis
nopoblemo
Nemesis
Level 26
God Stats
7W - 5L
1,531 SR
Queue Stats
223W - 201L
1,478 Elo+
Solo
Team Averages
Level 39
1,478 SR
1,590 Elo+

VS

Team Averages
Level 13
1,683 SR
1,590 Elo+
Sol
Sol
Brazier113053
Sol
Level 18
God Stats
3W - 4L
1,869 SR
Queue Stats
104W - 113L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
Nighthawk924471
Cernunnos
Level 16
God Stats
42W - 41L
1,646 SR
Queue Stats
241W - 256L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
V3N0X-_-33
Aphrodite
Level 4
God Stats
3W - 3L
1,832 SR
Queue Stats
8W - 10L
1,576 Elo+
Solo
Agni
Agni
claudia_davo
Agni
Level 27
God Stats
16W - 10L
1,570 SR
Queue Stats
61W - 39L
1,602 Elo+
Solo
Hun Batz
Hun Batz
marin2005_
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,942
594
4,052
4,948
2,156
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
4 / 0 / 2
6,298
630
2,392
5,777
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SKADI_ONLY
Artemis
10
7 / 0 / 4
6,140
614
5,425
5,757
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
10
2 / 0 / 3
5,976
598
2,919
3,621
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
nopoblemo
Nemesis
9
5 / 1 / 5
5,829
583
4,370
4,719
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,357
436
2,108
6,006
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Nighthawk924471
Cernunnos
8
0 / 4 / 0
4,742
474
2,523
6,917
1,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
V3N0X-_-33
Aphrodite
9
0 / 3 / 0
5,133
513
1,492
5,871
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 2 / 0
5,396
540
4,100
4,956
2,079
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
marin2005_
Hun Batz
8
1 / 4 / 0
5,362
536
1,897
5,770
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
21
Kills
1
1
Deaths
21
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
3
0
0
3
W
4
0
2
5
L
Cernunnos
Nighthawk924471
Cernunnos
0
4
0
0
W
Artemis
SKADI_ONLY
Artemis
7
0
4
9
W
Janus
2
0
3
3.5
L
Aphrodite
V3N0X-_-33
Aphrodite
0
3
0
0
L
0
2
0
0
L
Hun Batz
marin2005_
Hun Batz
1
4
0
0.25
W
Nemesis
nopoblemo
Nemesis
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
12,120
24,822
Taken
29,520
8,132
Mitigated
11,093
10,086
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,108
410
0
395
6,006
945
0
456
5,550
18,115
0
W
4,052
450
0
1,814
4,948
2,156
0
1,578
3,370
0
25,780
W
2,392
1,433
0
2,890
5,777
2,200
0
1,372
4,397
0
34,074
L
Cernunnos
Nighthawk924471
Cernunnos
2,523
1,213
0
2,692
6,917
1,276
0
0
6,917
0
18,404
W
Artemis
SKADI_ONLY
Artemis
5,425
2,267
0
3,600
5,757
1,413
144
979
4,542
0
25,941
W
Janus
2,919
358
0
500
3,621
1,040
0
2,185
1,410
32,629
0
L
Aphrodite
V3N0X-_-33
Aphrodite
1,492
187
0
3,232
5,871
4,798
0
0
5,871
25,278
0
L
4,100
355
0
1,696
4,956
2,079
0
1,211
3,745
36,189
0
L
Hun Batz
marin2005_
Hun Batz
1,897
319
0
831
5,770
1,995
0
1,252
4,518
0
26,510
W
Nemesis
nopoblemo
Nemesis
4,370
2,101
0
1,282
4,719
1,323
0
1,296
3,355
0
25,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
24,990
259
Minions Killed
266
0
Camps Cleared
0
1,020,850
Distance Traveled
863,946
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,357
436
44
4
0
156,624
0
W
Tyr
5,942
594
46
5
0
201,983
1
W
Arachne
6,298
630
69
7
0
226,612
3
L
Cernunnos
4,742
474
38
4
0
159,535
2
W
Artemis
6,140
614
40
4
0
184,174
2
W
Janus
5,976
598
65
7
0
204,771
1
L
Aphrodite
5,133
513
56
6
0
152,689
0
L
Agni
5,396
540
71
7
0
192,010
4
L
Hun Batz
5,362
536
57
6
0
203,088
3
W
Nemesis
5,829
583
39
4
0
203,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role