Player Matchup

Nemesis
Nemesis
R3CK3
Nemesis
Level 8
God Stats
3W - 4L
1,568 SR
Queue Stats
13W - 10L
1,286 Elo+
Solo
Hel
Hel
WwrlowW
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,097 Elo+
Solo
Bellona
Bellona
anormalperson21
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
justm4x
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
xKilgha
Medusa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,308 Elo+
Solo
Team Averages
Level 7
1,514 SR
1,338 Elo+

VS

Team Averages
Level 18
1,478 SR
1,379 Elo+
Arachne
Arachne
HoneyLynx
Arachne
Level 27
God Stats
19W - 15L
1,550 SR
Queue Stats
294W - 312L
1,393 Elo+
Solo
Ullr
Ullr
JkKrousaNe
Ullr
Level 17
God Stats
4W - 1L
1,450 SR
Queue Stats
7W - 8L
1,395 Elo+
Solo
Bacchus
Bacchus
Majid9090
Bacchus
Level 16
God Stats
13W - 11L
1,517 SR
Queue Stats
161W - 227L
1,289 Elo+
Solo
Chronos
Chronos
Phaidronus
Chronos
Level 29
God Stats
25W - 41L
1,373 SR
Queue Stats
144W - 195L
1,316 Elo+
Solo
Medusa
Medusa
Женечко
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
R3CK3
Nemesis
14
1 / 3 / 3
8,910
446
4,976
12,486
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
13
2 / 4 / 6
9,204
460
4,609
14,640
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 11 / 3
9,308
465
10,079
18,042
14,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
justm4x
Morgan Le Fay
11
0 / 9 / 3
7,187
359
3,807
10,179
3,588
Magic Focus

Magic Focus

+20
Magical Power

Medusa
xKilgha
Medusa
15
8 / 4 / 1
10,092
505
13,821
14,987
5,625
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HoneyLynx
Arachne
20
13 / 0 / 5
13,131
657
14,271
15,346
11,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 8 / 3
9,638
482
8,504
13,611
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Majid9090
Bacchus
14
5 / 2 / 5
9,806
490
5,404
9,172
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Phaidronus
Chronos
17
7 / 1 / 8
10,809
540
11,823
9,626
5,035
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 5 / 3
9,900
495
7,609
8,721
3,297
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
16
Kills
31
31
Deaths
16
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
HoneyLynx
Arachne
13
0
5
15.5
W
3
8
3
0.56
W
Bacchus
Majid9090
Bacchus
5
2
5
3.75
W
Chronos
Phaidronus
Chronos
7
1
8
11
L
Nemesis
R3CK3
Nemesis
1
3
3
0.83
L
Hel
2
4
6
1.25
L
5
11
3
0.59
L
Morgan Le Fay
justm4x
Morgan Le Fay
0
9
3
0.17
L
Medusa
xKilgha
Medusa
8
4
1
2.13
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
47,611
70,334
Taken
56,476
38,676
Mitigated
33,367
20,275
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
HoneyLynx
Arachne
14,271
9,429
0
9,191
15,346
11,835
0
240
15,106
0
135,550
W
8,504
3,672
0
825
13,611
4,861
1,942
906
12,705
0
46,748
W
Bacchus
Majid9090
Bacchus
5,404
494
0
2,105
9,172
8,339
0
2,172
7,000
15,091
0
W
Chronos
Phaidronus
Chronos
11,823
4,280
0
3,385
9,626
5,035
275
3,315
6,311
60,502
0
L
Nemesis
R3CK3
Nemesis
4,976
2,454
0
4,143
12,486
5,221
0
3,247
9,239
0
75,047
L
Hel
4,609
759
5,319
7,468
14,640
9,795
527
4,866
9,774
32,214
0
L
10,079
4,914
0
1,759
18,042
14,447
979
2,923
15,119
0
40,438
L
Morgan Le Fay
justm4x
Morgan Le Fay
3,807
417
0
183
10,179
3,588
0
3,588
6,591
22,051
0
L
Medusa
xKilgha
Medusa
13,821
6,841
0
1,403
14,987
5,625
242
2,603
12,384
0
47,418
W
7,609
3,318
0
1,045
8,721
3,297
1,462
1,783
6,938
0
37,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,701
Gold Earned
53,284
358
Minions Killed
456
0
Camps Cleared
0
1,704,208
Distance Traveled
1,792,194
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,131
657
175
9
0
405,541
1
W
Ullr
9,638
482
80
4
0
281,086
0
W
Bacchus
9,806
490
13
1
0
397,494
6
W
Chronos
10,809
540
107
5
0
360,838
6
L
Nemesis
8,910
446
120
6
0
401,047
0
L
Hel
9,204
460
63
3
0
329,301
2
L
Bellona
9,308
465
68
3
0
322,453
0
L
Morgan Le Fay
7,187
359
30
2
0
324,064
0
L
Medusa
10,092
505
77
4
0
327,343
4
W
Medusa
9,900
495
81
4
0
347,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role