Player Matchup

Sol
Sol
Catmunaaut
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,652 Elo+
Solo
Cthulhu
Cthulhu
DadaponCryo
Cthulhu
Level 15
God Stats
81W - 86L
1,606 SR
Queue Stats
86W - 94L
1,493 Elo+
Solo
Kali
Kali
SovietKermit
Kali
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,593 Elo+
Solo
Osiris
Osiris
TrippinHeavy
Osiris
Level 27
God Stats
5W - 4L
1,657 SR
Queue Stats
158W - 195L
1,517 Elo+
Solo
Neith
Neith
tugiyss
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,145 Elo+
Solo
Team Averages
Level 17
1,553 SR
1,480 Elo+

VS

Team Averages
Level 20
1,537 SR
1,488 Elo+
Ymir
Ymir
SocMaDicPlis
Ymir
Level 25
God Stats
11W - 7L
1,592 SR
Queue Stats
148W - 133L
1,452 Elo+
Party 1
Cupid
Cupid
SyntaxErr0rz
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,290 Elo+
Solo
Thor
Thor
ThorElGod
Thor
Level 10
God Stats
9W - 7L
1,417 SR
Queue Stats
22W - 23L
1,379 Elo+
Party 1
Set
Set
onostepbro
Set
Level 29
God Stats
18W - 14L
1,602 SR
Queue Stats
107W - 109L
1,599 Elo+
Solo
Hel
Hel
puthyflapth
Hel
Level 28
God Stats
5W - 5L
1,576 SR
Queue Stats
96W - 62L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 2
4,423
553
1,150
4,874
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
DadaponCryo
Cthulhu
5
0 / 4 / 1
3,675
459
1,151
4,695
2,451
9
2 / 1 / 1
5,281
660
2,309
4,726
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
7
1 / 5 / 2
4,330
541
3,711
6,207
2,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Neith
tugiyss
Neith
5
0 / 3 / 0
3,723
465
2,299
3,387
908
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 2
4,219
527
2,726
5,259
2,568
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 1 / 6
4,657
582
1,948
3,919
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
8
3 / 0 / 2
5,010
626
1,125
4,270
1,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 0
6,510
814
3,891
4,359
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
5 / 2 / 2
5,598
700
4,862
3,990
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
18
18
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Cthulhu
DadaponCryo
Cthulhu
0
4
1
0.13
W
3
1
2
4
L
2
1
1
2.5
W
1
1
6
4
W
Thor
3
0
2
4
L
Osiris
1
5
2
0.4
W
6
0
0
6
W
5
2
2
3
L
Neith
tugiyss
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,620
Damage
14,552
23,889
Taken
21,797
9,334
Mitigated
8,661
4,472
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,150
220
0
454
4,874
1,104
0
3,580
1,294
8,730
0
L
Cthulhu
DadaponCryo
Cthulhu
1,151
321
133
759
4,695
2,451
81
2,227
2,468
10,637
0
W
2,726
1,397
0
530
5,259
2,568
0
1,031
4,221
9,327
0
L
2,309
1,181
0
1,691
4,726
2,405
0
897
3,829
0
30,024
W
1,948
1,004
51
1,112
3,919
916
204
94
3,825
0
15,460
W
Thor
1,125
546
0
0
4,270
1,139
0
169
4,091
0
22,462
L
Osiris
3,711
2,008
0
920
6,207
2,466
0
228
5,979
0
12,685
W
3,891
2,361
0
1,757
4,359
3,046
1,357
0
4,359
0
36,159
W
4,862
423
195
1,696
3,990
992
0
858
3,000
24,618
0
L
Neith
tugiyss
Neith
2,299
786
0
515
3,387
908
351
656
2,731
0
11,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,432
Gold Earned
25,994
143
Minions Killed
214
0
Camps Cleared
0
727,104
Distance Traveled
740,266
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,423
553
20
3
0
155,991
1
L
Cthulhu
3,675
459
10
1
0
139,523
0
W
Ymir
4,219
527
13
2
0
140,971
0
L
Kali
5,281
660
58
7
0
161,292
0
W
Cupid
4,657
582
27
3
0
139,794
0
W
Thor
5,010
626
50
6
0
135,394
0
L
Osiris
4,330
541
27
3
0
161,925
0
W
Set
6,510
814
75
9
0
165,234
4
W
Hel
5,598
700
49
6
0
158,873
2
L
Neith
3,723
465
28
4
0
108,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role