Player Matchup

Sobek
Sobek
Deck2431
Sobek
Level 17
God Stats
75W - 78L
1,460 SR
Queue Stats
209W - 226L
1,363 Elo+
Party 1
Set
Set
Gamerix7Pr
Set
Level 17
God Stats
32W - 30L
1,471 SR
Queue Stats
320W - 315L
1,353 Elo+
Party 1
Izanami
Izanami
Pray_Arisu
Izanami
Level 25
God Stats
15W - 9L
1,717 SR
Queue Stats
88W - 83L
1,419 Elo+
Solo
Guan Yu
Guan Yu
ademiyes1
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,390 Elo+
Solo
Hades
Hades
carolynharton027
Hades
Level 12
God Stats
2W - 5L
1,351 SR
Queue Stats
17W - 19L
1,378 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,381 Elo+

VS

Team Averages
Level 13
1,518 SR
1,397 Elo+
Sol
Sol
Frozen032514
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
IPK KillerI
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
Pustoy-vid_0-0
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,109 Elo+
Solo
Loki
Loki
Rat_Rat_2-0
Loki
Level 28
God Stats
59W - 48L
1,590 SR
Queue Stats
220W - 240L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Ruzzix1244
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deck2431
Sobek
16
3 / 2 / 10
11,786
491
12,287
17,724
22,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 6 / 6
12,205
509
16,641
21,176
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Pray_Arisu
Izanami
17
9 / 6 / 6
11,442
477
13,102
17,411
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ademiyes1
Guan Yu
4
0 / 7 / 2
6,797
283
795
4,970
1,533
14
3 / 3 / 5
9,759
407
4,716
14,369
7,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 4
8,669
361
6,590
12,275
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
12 / 4 / 3
11,555
481
22,904
13,452
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Pustoy-vid_0-0
Baron Samedi
15
1 / 7 / 3
9,620
401
10,376
15,545
6,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 5
9,882
412
15,023
16,007
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Ruzzix1244
Cthulhu
11
1 / 3 / 6
8,057
336
4,586
14,641
9,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
25
Kills
22
24
Deaths
27
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Deck2431
Sobek
3
2
10
4
L
4
7
4
0.86
W
10
6
6
2.17
L
12
4
3
3.38
W
Izanami
Pray_Arisu
Izanami
9
6
6
2
L
Baron Samedi
Pustoy-vid_0-0
Baron Samedi
1
7
3
0.36
L
4
6
5
1.08
L
Cthulhu
Ruzzix1244
Cthulhu
1
3
6
1.33
W
Guan Yu
ademiyes1
Guan Yu
0
7
2
0.14
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
59,479
75,650
Taken
71,920
45,541
Mitigated
29,883
15,608
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Deck2431
Sobek
12,287
834
0
3,934
17,724
22,040
312
8,663
8,499
40,366
0
L
6,590
2,613
0
473
12,275
4,088
320
1,691
10,584
25,479
4,042
W
16,641
7,496
0
5,840
21,176
8,544
0
12,531
8,458
0
78,279
L
22,904
510
0
1,895
13,452
4,043
0
3,060
10,392
76,785
0
W
Izanami
Pray_Arisu
Izanami
13,102
7,420
0
3,510
17,411
5,571
1,912
11,853
5,448
0
57,385
L
Baron Samedi
Pustoy-vid_0-0
Baron Samedi
10,376
1,370
1,391
3,011
15,545
6,887
1,734
3,569
11,976
53,392
0
L
15,023
3,641
0
3,856
16,007
5,314
0
5,096
10,911
0
61,661
L
Cthulhu
Ruzzix1244
Cthulhu
4,586
776
0
446
14,641
9,551
0
3,587
11,054
21,184
0
W
Guan Yu
ademiyes1
Guan Yu
795
358
0
100
4,970
1,533
147
2,577
2,365
0
1,648
W
4,716
422
63
2,161
14,369
7,853
1,217
7,012
7,193
22,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,989
Gold Earned
47,783
290
Minions Killed
363
0
Camps Cleared
0
1,955,055
Distance Traveled
2,038,642
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,786
491
44
2
0
491,530
0
L
Sol
8,669
361
49
2
0
424,965
0
W
Set
12,205
509
98
4
0
435,698
0
L
He Bo
11,555
481
106
4
0
444,688
1
W
Izanami
11,442
477
100
4
0
425,830
0
L
Baron Samedi
9,620
401
94
4
0
336,441
2
L
Loki
9,882
412
81
3
0
451,292
3
L
Cthulhu
8,057
336
33
1
0
381,256
0
W
Guan Yu
6,797
283
1
0
0
182,441
0
W
Hades
9,759
407
47
2
0
419,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role