Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Nejslu7a
Discordia
Level 29
God Stats
1W - 2L
1,558 SR
Queue Stats
54W - 66L
1,390 Elo+
Party 1
Tiamat
Tiamat
ReBellyUD
Tiamat
Level 127
God Stats
5W - 9L
1,388 SR
Queue Stats
351W - 324L
1,433 Elo+
Party 1
Set
Set
crazysnopy
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 21L
1,595 Elo+
Party 1
Xing Tian
Xing Tian
xDR4GOx
Xing Tian
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
218W - 145L
1,576 Elo+
Party 2
Team Averages
Level 67
1,489 SR
1,499 Elo+

VS

Team Averages
Level 104
1,438 SR
1,468 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Haplo666
Medusa
Level 146
God Stats
1W - 1L
1,289 SR
Queue Stats
90W - 113L
1,400 Elo+
Solo
Ares
Ares
SmokWawelski
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,403 Elo+
Solo
Xbalanque
Xbalanque
WPanzerknackerW
Xbalanque
Level 103
God Stats
25W - 12L
1,662 SR
Queue Stats
1,034W - 1,054L
1,486 Elo+
Solo
Horus
Horus
pacifist1987
Horus
Level 126
God Stats
1W - 2L
1,240 SR
Queue Stats
234W - 231L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
3 / 2 / 11
9,309
716
9,245
18,335
24,617
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Nejslu7a
Discordia
16
4 / 6 / 10
9,515
732
12,374
13,226
5,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
ReBellyUD
Tiamat
17
3 / 3 / 8
9,134
703
16,201
15,759
9,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 8 / 10
8,747
673
9,552
11,865
5,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
xDR4GOx
Xing Tian
15
4 / 3 / 10
8,429
648
8,880
14,897
22,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
7 / 1 / 13
11,309
870
19,029
10,903
5,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
Haplo666
Medusa
16
2 / 4 / 13
9,681
745
12,205
13,068
6,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 12
9,752
750
12,269
18,106
25,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
WPanzerknackerW
Xbalanque
18
6 / 3 / 12
11,072
852
16,897
12,671
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 4 / 11
10,404
800
6,050
16,397
14,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
83
17
Kills
22
22
Deaths
17
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
2
11
4.25
W
Heimdallr
 
Heimdallr
7
1
13
13.5
W
Medusa
Haplo666
Medusa
2
4
13
2.13
L
Discordia
Nejslu7a
Discordia
4
6
10
1.5
L
Tiamat
ReBellyUD
Tiamat
3
3
8
2.33
W
1
5
12
1.4
W
Xbalanque
WPanzerknackerW
Xbalanque
6
3
12
4
L
3
8
10
1
W
6
4
11
2.88
L
Xing Tian
xDR4GOx
Xing Tian
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,252
Damage
66,450
74,082
Taken
71,145
67,805
Mitigated
58,217
23,312
Healing
24,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,245
1,138
5,070
4,695
18,335
24,617
0
2,970
15,365
14,483
0
W
Heimdallr
 
Heimdallr
19,029
3,576
444
1,652
10,903
5,757
1,169
8,978
1,925
0
34,873
W
Medusa
Haplo666
Medusa
12,205
4,276
1,234
2,186
13,068
6,995
2,258
8,156
4,912
0
36,018
L
Discordia
Nejslu7a
Discordia
12,374
1,803
2,491
1,064
13,226
5,595
0
2,455
10,771
28,940
0
L
Tiamat
ReBellyUD
Tiamat
16,201
483
1,196
3,992
15,759
9,804
0
2,948
12,811
37,956
0
W
12,269
313
342
1,695
18,106
25,167
19
10,889
6,457
16,387
0
W
Xbalanque
WPanzerknackerW
Xbalanque
16,897
8,810
1,901
3,866
12,671
5,685
2,348
8,332
4,339
0
36,980
L
9,552
2,483
1,414
605
11,865
5,541
0
1,592
10,273
0
17,855
W
6,050
2,630
5,693
5,256
16,397
14,613
0
10,345
6,052
223
11,703
L
Xing Tian
xDR4GOx
Xing Tian
8,880
917
1,346
1,439
14,897
22,248
0
2,524
12,373
12,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,134
Gold Earned
52,218
108
Minions Killed
131
0
Camps Cleared
0
1,231,576
Distance Traveled
1,242,262
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,309
716
10
1
0
258,255
3
W
Heimdallr
11,309
870
37
3
0
252,514
0
W
Medusa
9,681
745
34
3
0
245,039
1
L
Discordia
9,515
732
29
2
0
230,755
0
L
Tiamat
9,134
703
50
4
0
292,979
1
W
Ares
9,752
750
7
1
0
228,273
0
W
Xbalanque
11,072
852
49
4
0
252,322
3
L
Set
8,747
673
13
1
0
207,594
2
W
Horus
10,404
800
4
0
0
264,114
3
L
Xing Tian
8,429
648
6
0
0
241,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role