Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Biggerboom9
Danzaburou
Level 88
God Stats
21W - 32L
1,456 SR
Queue Stats
1,919W - 2,238L
1,381 Elo+
Solo
Osiris
Osiris
Cryotechnic
Osiris
Level 81
God Stats
7W - 7L
1,826 SR
Queue Stats
559W - 503L
1,445 Elo+
Party 1
Team Averages
Level 79
1,594 SR
1,442 Elo+

VS

Team Averages
Level 82
1,575 SR
1,476 Elo+
Danzaburou
Danzaburou
Heavendayo
Danzaburou
Level 154
God Stats
45W - 24L
1,648 SR
Queue Stats
283W - 314L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
SevenxDeadlysinz
Baron Samedi
Level 37
God Stats
43W - 34L
1,593 SR
Queue Stats
262W - 362L
1,383 Elo+
Solo
Yemoja
Yemoja
StopSuffering
Yemoja
Level 55
God Stats
2W - 1L
1,484 SR
Queue Stats
13W - 10L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 4 / 5
9,705
747
10,338
11,451
5,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Biggerboom9
Danzaburou
12
2 / 4 / 4
8,327
641
6,000
10,157
3,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
12
3 / 6 / 6
9,127
702
8,238
12,973
10,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heavendayo
Danzaburou
14
6 / 3 / 5
9,576
737
11,822
10,160
3,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
SevenxDeadlysinz
Baron Samedi
13
6 / 4 / 6
9,494
730
9,340
10,998
4,728
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 10
9,343
719
4,171
9,848
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
14
14
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
4
5
1.63
L
Danzaburou
Biggerboom9
Danzaburou
2
4
4
1
L
Osiris
3
6
6
1
W
Danzaburou
Heavendayo
Danzaburou
6
3
5
2.83
W
Baron Samedi
SevenxDeadlysinz
Baron Samedi
6
4
6
2.25
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
25,333
34,581
Taken
31,006
19,237
Mitigated
18,369
6,553
Healing
12,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,338
1,315
238
2,734
11,451
5,727
0
3,736
7,715
30,213
0
L
Danzaburou
Biggerboom9
Danzaburou
6,000
116
0
2,099
10,157
3,417
1,311
3,390
6,767
0
20,416
L
Osiris
8,238
3,749
0
1,482
12,973
10,093
35
6,385
6,588
0
24,267
W
Danzaburou
Heavendayo
Danzaburou
11,822
4,335
0
3,220
10,160
3,465
477
3,039
6,947
0
39,666
W
Baron Samedi
SevenxDeadlysinz
Baron Samedi
9,340
420
1,985
2,735
10,998
4,728
464
2,888
7,819
30,322
0
W
4,171
1,166
1,590
2,740
9,848
10,176
375
3,520
5,902
14,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
28,413
103
Minions Killed
137
0
Camps Cleared
0
713,331
Distance Traveled
653,129
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,705
747
43
3
0
231,238
1
L
Danzaburou
8,327
641
36
3
0
239,433
1
L
Osiris
9,127
702
24
2
0
242,660
4
W
Danzaburou
9,576
737
59
5
0
218,483
3
W
Baron Samedi
9,494
730
49
4
0
224,993
2
W
Yemoja
9,343
719
29
2
0
209,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role