Player Matchup

Cabrakan
Cabrakan
BlankBacon
Cabrakan
Level 23
God Stats
14W - 7L
1,620 SR
Queue Stats
85W - 86L
1,527 Elo+
Solo
Neith
Neith
CloudZ222TTV
Neith
Level 28
God Stats
0W - 1L
1,529 SR
Queue Stats
90W - 87L
1,598 Elo+
Solo
Hun Batz
Hun Batz
cago4545
Hun Batz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 124L
1,558 Elo+
Solo
Thoth
Thoth
facekeeper8236
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,764 Elo+
Solo
Erlang Shen
Erlang Shen
skinnynerd30kg
Erlang Shen
Level 17
God Stats
8W - 13L
1,675 SR
Queue Stats
96W - 95L
1,521 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,594 Elo+

VS

Team Averages
Level 31
1,576 SR
1,615 Elo+
Fenrir
Fenrir
LIamaBoi
Fenrir
Level 8
God Stats
1W - 1L
1,261 SR
Queue Stats
10W - 4L
1,613 Elo+
Solo
Ares
Ares
Mariosack
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,548 Elo+
Solo
Cernunnos
Cernunnos
PanPedo
Cernunnos
Level 108
God Stats
10W - 3L
1,615 SR
Queue Stats
79W - 62L
1,592 Elo+
Party 1
Janus
Janus
PickleeeRick
Janus
Level 24
God Stats
35W - 25L
1,567 SR
Queue Stats
96W - 78L
1,535 Elo+
Solo
Ne Zha
Ne Zha
Zukamedotu69
Ne Zha
Level 7
God Stats
2W - 2L
1,934 SR
Queue Stats
14W - 10L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BlankBacon
Cabrakan
14
2 / 5 / 4
9,274
580
9,440
15,082
8,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 1
7,789
487
5,746
7,822
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
cago4545
Hun Batz
14
5 / 3 / 1
8,800
550
6,316
11,419
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 3
6,898
431
3,921
12,418
4,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
skinnynerd30kg
Erlang Shen
13
2 / 3 / 3
7,828
489
5,593
13,294
12,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LIamaBoi
Fenrir
17
6 / 3 / 4
9,820
614
11,918
11,616
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
11
2 / 3 / 8
8,389
524
4,605
12,250
7,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
PanPedo
Cernunnos
16
6 / 1 / 5
10,119
632
11,730
10,892
3,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 2 / 5
10,093
631
9,475
7,952
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
13
2 / 4 / 5
7,866
492
6,757
11,155
5,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
23
23
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BlankBacon
Cabrakan
2
5
4
0.8
L
4
5
1
0.9
W
Fenrir
LIamaBoi
Fenrir
6
3
4
2.67
W
Ares
2
3
8
2
W
Cernunnos
PanPedo
Cernunnos
6
1
5
8.5
W
7
2
5
4.75
W
Ne Zha
2
4
5
1.13
L
Hun Batz
cago4545
Hun Batz
5
3
1
1.83
L
0
7
3
0.21
L
Erlang Shen
skinnynerd30kg
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,016
Damage
44,485
60,035
Taken
53,865
34,983
Mitigated
26,149
13,413
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BlankBacon
Cabrakan
9,440
1,093
0
2,914
15,082
8,032
0
3,083
11,906
47,915
0
L
5,746
2,232
0
1,026
7,822
2,391
0
1,851
5,967
0
26,362
W
Fenrir
LIamaBoi
Fenrir
11,918
6,690
0
6,692
11,616
7,132
610
961
10,655
0
54,522
W
Ares
4,605
732
0
1,700
12,250
7,338
299
3,063
9,187
17,912
0
W
Cernunnos
PanPedo
Cernunnos
11,730
6,056
0
3,788
10,892
3,545
1,537
4,378
6,514
0
71,915
W
9,475
1,430
126
2,810
7,952
2,836
1,269
2,226
5,726
68,629
0
W
Ne Zha
6,757
1,951
0
1,682
11,155
5,298
69
2,904
8,251
0
47,358
L
Hun Batz
cago4545
Hun Batz
6,316
1,798
0
2,586
11,419
7,198
0
1,966
9,369
0
52,851
L
3,921
406
0
3,229
12,418
4,735
828
5,796
6,302
33,215
0
L
Erlang Shen
skinnynerd30kg
Erlang Shen
5,593
3,145
0
3,658
13,294
12,627
0
875
12,411
0
32,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
46,287
372
Minions Killed
468
0
Camps Cleared
0
1,330,991
Distance Traveled
1,597,845
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,274
580
71
4
0
252,533
4
L
Neith
7,789
487
52
3
0
243,200
7
W
Fenrir
9,820
614
89
6
0
335,182
5
W
Ares
8,389
524
25
2
0
321,364
3
W
Cernunnos
10,119
632
134
8
0
286,937
8
W
Janus
10,093
631
140
9
0
330,537
5
W
Ne Zha
7,866
492
80
5
0
323,825
0
L
Hun Batz
8,800
550
98
6
0
335,475
3
L
Thoth
6,898
431
65
4
0
216,505
0
L
Erlang Shen
7,828
489
86
5
0
283,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role