Player Matchup

Agni
Agni
AssembledLemur6
Agni
Level 137
God Stats
19W - 22L
1,438 SR
Queue Stats
687W - 745L
1,559 Elo+
Solo
Hercules
Hercules
BFWorlds
Hercules
Level 124
God Stats
12W - 7L
1,684 SR
Queue Stats
550W - 573L
1,582 Elo+
Solo
Chronos
Chronos
Slushysaurus
Chronos
Level 141
God Stats
2W - 3L
1,581 SR
Queue Stats
164W - 183L
1,552 Elo+
Solo
Team Averages
Level 134
1,568 SR
1,564 Elo+

VS

Team Averages
Level 91
1,657 SR
1,579 Elo+
Izanami
Izanami
JayOrc2
Izanami
Level 55
God Stats
1W - 1L
1,698 SR
Queue Stats
66W - 86L
1,469 Elo+
Party 1
Chaac
Chaac
LuskDusk-
Chaac
Level 59
God Stats
21W - 13L
1,608 SR
Queue Stats
94W - 105L
1,487 Elo+
Party 1
Ra
Ra
SlizzWizard
Ra
Level 159
God Stats
20W - 15L
1,665 SR
Queue Stats
491W - 371L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
12,523
596
13,487
17,376
8,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BFWorlds
Hercules
18
4 / 1 / 8
13,143
626
16,833
31,649
43,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Slushysaurus
Chronos
19
6 / 2 / 6
13,984
666
17,561
19,215
7,899
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JayOrc2
Izanami
16
3 / 6 / 3
12,716
606
12,253
17,269
6,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
LuskDusk-
Chaac
16
2 / 5 / 3
12,928
616
18,836
27,410
32,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 1 / 5
13,125
625
17,450
12,551
4,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
12
Kills
8
8
Deaths
12
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
W
Hercules
BFWorlds
Hercules
4
1
8
8
L
Izanami
JayOrc2
Izanami
3
6
3
0.75
L
Chaac
LuskDusk-
Chaac
2
5
3
0.7
L
3
1
5
5.5
W
Chronos
Slushysaurus
Chronos
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,881
Damage
48,539
68,240
Taken
57,230
59,942
Mitigated
43,639
25,042
Healing
14,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,487
352
0
5,254
17,376
8,356
512
5,160
12,216
59,910
0
W
Hercules
BFWorlds
Hercules
16,833
5,540
0
14,783
31,649
43,687
273
7,648
24,001
458
49,157
L
Izanami
JayOrc2
Izanami
12,253
5,962
66
2,064
17,269
6,096
687
10,306
6,963
0
59,886
L
Chaac
LuskDusk-
Chaac
18,836
4,060
0
5,123
27,410
32,644
27
14,642
12,768
0
42,341
L
17,450
1,054
3,608
3,786
12,551
4,899
1
6,534
6,017
72,766
0
W
Chronos
Slushysaurus
Chronos
17,561
5,665
0
5,005
19,215
7,899
2,646
4,642
14,573
79,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
38,769
233
Minions Killed
253
0
Camps Cleared
0
1,152,562
Distance Traveled
1,137,608
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,523
596
64
3
0
389,462
4
W
Hercules
13,143
626
51
2
0
391,338
1
L
Izanami
12,716
606
91
4
0
355,010
3
L
Chaac
12,928
616
39
2
0
375,359
0
L
Ra
13,125
625
123
6
0
407,239
2
W
Chronos
13,984
666
118
6
0
371,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role