Player Matchup

Nemesis
Nemesis
Adonakos
Nemesis
Level 18
God Stats
3W - 9L
1,314 SR
Queue Stats
42W - 54L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cuaquitoxd
Cu Chulainn
Level 29
God Stats
9W - 10L
1,357 SR
Queue Stats
86W - 73L
1,475 Elo+
Solo
Athena
Athena
ProjectAV
Athena
Level 10
God Stats
4W - 4L
1,558 SR
Queue Stats
21W - 18L
1,352 Elo+
Solo
Ymir
Ymir
Yitidsa
Ymir
Level 12
God Stats
0W - 2L
1,215 SR
Queue Stats
5W - 12L
1,196 Elo+
Solo
Artemis
Artemis
lordwoldemord05
Artemis
Level 18
God Stats
3W - 5L
1,409 SR
Queue Stats
26W - 23L
1,373 Elo+
Solo
Team Averages
Level 17
1,371 SR
1,354 Elo+

VS

Team Averages
Level 23
1,528 SR
1,412 Elo+
Merlin
Merlin
KotGame32
Merlin
Level 29
God Stats
28W - 27L
1,298 SR
Queue Stats
221W - 256L
1,399 Elo+
Party 1
Anubis
Anubis
Kotgame43
Anubis
Level 28
God Stats
23W - 19L
1,607 SR
Queue Stats
144W - 148L
1,445 Elo+
Party 1
Cerberus
Cerberus
RyuBreath
Cerberus
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
64W - 40L
1,572 Elo+
Solo
Neith
Neith
SickoEye
Neith
Level 7
God Stats
2W - 0L
1,734 SR
Queue Stats
3W - 4L
1,330 Elo+
Solo
Awilix
Awilix
lwindswaai
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 138L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adonakos
Nemesis
12
6 / 2 / 1
7,699
550
4,929
9,974
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Cuaquitoxd
Cu Chulainn
12
2 / 4 / 2
7,314
522
5,990
9,143
4,787
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
ProjectAV
Athena
11
1 / 0 / 1
6,284
449
4,215
9,343
6,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
Yitidsa
Ymir
4
0 / 4 / 0
4,563
326
948
4,966
1,249
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 2
6,877
491
5,192
10,351
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KotGame32
Merlin
10
1 / 2 / 0
6,345
453
5,177
5,414
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Kotgame43
Anubis
14
7 / 2 / 1
8,427
602
6,895
7,478
3,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RyuBreath
Cerberus
11
3 / 2 / 4
7,584
542
6,505
9,005
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SickoEye
Neith
10
4 / 2 / 3
6,895
493
7,285
7,193
2,159
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
lwindswaai
Awilix
12
1 / 2 / 2
7,358
526
1,228
6,756
2,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
16
16
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Adonakos
Nemesis
6
2
1
3.25
L
Cu Chulainn
Cuaquitoxd
Cu Chulainn
2
4
2
0.75
W
Merlin
KotGame32
Merlin
1
2
0
0.5
W
Anubis
Kotgame43
Anubis
7
2
1
3.75
L
Athena
ProjectAV
Athena
1
0
1
1.5
W
Cerberus
RyuBreath
Cerberus
3
2
4
2.5
W
Neith
SickoEye
Neith
4
2
3
2.75
L
Ymir
Yitidsa
Ymir
0
4
0
0
L
1
6
2
0.33
W
Awilix
lwindswaai
Awilix
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
27,090
43,777
Taken
35,846
17,871
Mitigated
18,807
10,499
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Adonakos
Nemesis
4,929
2,237
0
3,936
9,974
2,543
0
3,086
6,888
0
41,136
L
Cu Chulainn
Cuaquitoxd
Cu Chulainn
5,990
1,812
0
1,811
9,143
4,787
486
5,345
3,798
0
34,348
W
Merlin
KotGame32
Merlin
5,177
538
0
1,132
5,414
1,539
330
1,592
3,326
23,184
0
W
Anubis
Kotgame43
Anubis
6,895
439
0
3,636
7,478
3,779
1,073
280
6,736
45,949
0
L
Athena
ProjectAV
Athena
4,215
1,423
0
2,716
9,343
6,675
0
5,164
4,179
20,578
0
W
Cerberus
RyuBreath
Cerberus
6,505
1,198
0
2,178
9,005
8,479
536
1,526
7,342
29,203
0
W
Neith
SickoEye
Neith
7,285
2,485
0
923
7,193
2,159
602
898
6,206
0
29,206
L
Ymir
Yitidsa
Ymir
948
470
0
0
4,966
1,249
0
1,840
3,126
6,838
0
L
5,192
2,396
0
2,036
10,351
2,617
900
3,142
7,209
0
37,492
W
Awilix
lwindswaai
Awilix
1,228
342
0
2,431
6,756
2,851
0
328
6,308
0
47,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
36,609
259
Minions Killed
352
0
Camps Cleared
0
1,030,649
Distance Traveled
1,161,994
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,699
550
73
5
0
276,284
3
L
Cu Chulainn
7,314
522
65
5
0
218,323
1
W
Merlin
6,345
453
42
3
0
195,158
0
W
Anubis
8,427
602
86
6
0
217,043
1
L
Athena
6,284
449
44
3
0
219,235
4
W
Cerberus
7,584
542
65
5
0
227,735
2
W
Neith
6,895
493
59
4
0
232,891
1
L
Ymir
4,563
326
10
1
0
117,260
1
L
Artemis
6,877
491
67
5
0
199,547
0
W
Awilix
7,358
526
100
7
0
289,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role