Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IOWNEDUBTW
Bacchus
Level 5
God Stats
0W - 1L
1,251 SR
Queue Stats
1W - 4L
1,747 Elo+
Party 1
Neith
Neith
llcifer
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,084 Elo+
Party 1
Team Averages
Level 43
1,417 SR
1,444 Elo+

VS

Team Averages
Level 75
1,394 SR
1,509 Elo+
Discordia
Discordia
SirPawner
Discordia
Level 46
God Stats
9W - 5L
1,552 SR
Queue Stats
26W - 25L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
SirSimpalot
Gilgamesh
Level 66
God Stats
2W - 0L
1,370 SR
Queue Stats
78W - 68L
1,554 Elo+
Solo
Cupid
Cupid
landa92
Cupid
Level 113
God Stats
1W - 0L
1,260 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 8 / 4
10,570
587
7,670
14,107
5,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
IOWNEDUBTW
Bacchus
13
1 / 5 / 5
10,071
560
4,954
21,353
30,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
llcifer
Neith
16
5 / 6 / 2
12,135
674
12,916
15,704
5,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SirPawner
Discordia
17
9 / 1 / 7
12,798
711
21,817
7,550
2,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SirSimpalot
Gilgamesh
14
2 / 3 / 12
11,384
632
13,428
15,452
13,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
landa92
Cupid
18
8 / 3 / 9
13,258
737
10,475
10,802
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
19
19
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
8
4
0.38
L
Bacchus
IOWNEDUBTW
Bacchus
1
5
5
0.7
W
Discordia
SirPawner
Discordia
9
1
7
12.5
W
Gilgamesh
SirSimpalot
Gilgamesh
2
3
12
2.67
W
Cupid
landa92
Cupid
8
3
9
4.17
L
Neith
llcifer
Neith
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
45,720
51,164
Taken
33,804
41,793
Mitigated
19,972
4,063
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,670
216
104
795
14,107
5,218
245
7,460
6,647
47,454
0
L
Bacchus
IOWNEDUBTW
Bacchus
4,954
794
0
580
21,353
30,755
62
4,826
16,527
16,299
0
W
Discordia
SirPawner
Discordia
21,817
359
0
233
7,550
2,357
248
2,653
4,713
59,215
0
W
Gilgamesh
SirSimpalot
Gilgamesh
13,428
3,168
218
1,149
15,452
13,381
168
4,563
10,611
0
34,889
W
Cupid
landa92
Cupid
10,475
7,527
417
2,015
10,802
4,234
2,677
4,758
5,856
0
66,962
L
Neith
llcifer
Neith
12,916
4,760
0
2,584
15,704
5,820
1,213
9,531
6,173
0
52,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
37,440
191
Minions Killed
220
0
Camps Cleared
0
899,361
Distance Traveled
998,319
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,570
587
97
5
0
287,430
5
L
Bacchus
10,071
560
13
1
0
332,749
4
W
Discordia
12,798
711
73
4
0
350,736
0
W
Gilgamesh
11,384
632
39
2
0
338,621
0
W
Cupid
13,258
737
108
6
0
308,962
0
L
Neith
12,135
674
81
5
0
279,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role