Player Matchup

Olorun
Olorun
KingJeIIy
Olorun
Level 118
God Stats
2W - 3L
1,596 SR
Queue Stats
111W - 119L
1,436 Elo+
Party 3
Skadi
Skadi
MilkieTea
Skadi
Level 59
God Stats
21W - 21L
1,487 SR
Queue Stats
63W - 71L
1,366 Elo+
Party 2
Neith
Neith
Ninja Pro 20885
Neith
Level 38
God Stats
1W - 2L
1,316 SR
Queue Stats
51W - 101L
1,243 Elo+
Solo
Ares
Ares
R0SE XIII
Ares
Level 26
God Stats
6W - 9L
1,521 SR
Queue Stats
38W - 44L
1,412 Elo+
Party 2
Camazotz
Camazotz
pvtcdragon
Camazotz
Level 154
God Stats
1W - 2L
1,508 SR
Queue Stats
46W - 58L
1,429 Elo+
Party 3
Team Averages
Level 79
1,486 SR
1,377 Elo+

VS

Team Averages
Level 76
1,678 SR
1,628 Elo+
Hachiman
Hachiman
Davisker
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
JacktusPatch
Nu Wa
Level 63
God Stats
18W - 9L
1,739 SR
Queue Stats
158W - 99L
1,663 Elo+
Party 1
Fenrir
Fenrir
Martwain
Fenrir
Level 127
God Stats
6W - 1L
1,687 SR
Queue Stats
211W - 141L
1,671 Elo+
Party 1
Pele
Pele
Rellik-Killer-74
Pele
Level 39
God Stats
7W - 6L
1,682 SR
Queue Stats
12W - 21L
1,652 Elo+
Solo
King Arthur
King Arthur
TheWalrusMan
King Arthur
Level 124
God Stats
2W - 1L
1,784 SR
Queue Stats
132W - 98L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
KingJeIIy
Olorun
13
2 / 9 / 2
8,330
438
8,084
16,377
6,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
MilkieTea
Skadi
15
5 / 5 / 5
9,096
479
8,829
12,454
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 0
7,988
420
2,828
9,361
2,895
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
12
3 / 3 / 5
8,357
440
2,633
16,833
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
pvtcdragon
Camazotz
15
3 / 6 / 2
9,248
487
8,357
20,741
8,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Davisker
Hachiman
13
2 / 3 / 5
8,831
465
6,270
9,679
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 0 / 3
12,184
641
14,322
3,612
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Martwain
Fenrir
17
9 / 0 / 6
11,251
592
13,523
16,634
12,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 9 / 2
8,029
423
3,698
12,235
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
TheWalrusMan
King Arthur
17
5 / 2 / 4
10,878
573
14,916
22,557
16,137
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
27
27
Deaths
14
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Davisker
Hachiman
2
3
5
1.5
W
11
0
3
12.5
L
Olorun
KingJeIIy
Olorun
2
9
2
0.33
W
Fenrir
Martwain
Fenrir
9
0
6
12
L
Skadi
MilkieTea
Skadi
5
5
5
1.5
L
1
4
0
0.25
L
Ares
3
3
5
1.83
W
0
9
2
0.11
W
King Arthur
TheWalrusMan
King Arthur
5
2
4
3.5
L
Camazotz
pvtcdragon
Camazotz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
52,729
75,766
Taken
64,717
39,885
Mitigated
36,475
22,986
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Davisker
Hachiman
6,270
4,432
0
0
9,679
2,416
3,863
1,116
8,563
0
31,309
W
14,322
2,489
0
1,553
3,612
1,314
3,098
48
3,564
90,212
0
L
Olorun
KingJeIIy
Olorun
8,084
4,850
168
5,487
16,377
6,768
265
2,241
14,136
42,471
5,754
W
Fenrir
Martwain
Fenrir
13,523
4,684
0
7,620
16,634
12,879
1,880
506
16,128
0
75,547
L
Skadi
MilkieTea
Skadi
8,829
4,406
0
2,293
12,454
4,324
2,031
3,001
9,453
0
65,893
L
2,828
745
44
2,135
9,361
2,895
870
4,854
4,507
0
44,483
L
Ares
2,633
533
0
2,864
16,833
16,929
159
3,461
13,372
24,925
0
W
3,698
721
0
1,245
12,235
3,729
1,485
1,724
10,511
0
34,216
W
King Arthur
TheWalrusMan
King Arthur
14,916
1,362
183
9,618
22,557
16,137
1,074
6,192
16,365
0
64,695
L
Camazotz
pvtcdragon
Camazotz
8,357
2,761
0
9,995
20,741
8,969
0
1,275
19,466
0
59,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
51,173
420
Minions Killed
494
0
Camps Cleared
0
1,538,484
Distance Traveled
1,763,907
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,831
465
44
2
0
304,042
3
W
Nu Wa
12,184
641
163
9
0
366,683
1
L
Olorun
8,330
438
62
3
0
273,039
1
W
Fenrir
11,251
592
118
6
0
411,928
0
L
Skadi
9,096
479
105
6
0
333,839
0
L
Neith
7,988
420
91
5
0
273,276
2
L
Ares
8,357
440
33
2
0
321,442
1
W
Pele
8,029
423
58
3
0
327,714
1
W
King Arthur
10,878
573
111
6
0
353,540
1
L
Camazotz
9,248
487
129
7
0
336,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role