Player Matchup

Sylvanus
Sylvanus
Albo42
Sylvanus
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 136L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
KuKuXu
Tsukuyomi
Level 29
God Stats
11W - 14L
1,265 SR
Queue Stats
61W - 82L
1,485 Elo+
Solo
Ra
Ra
LTUKARYS
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,684 Elo+
Solo
Artio
Artio
Ravenshado
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Rama
Rama
TheRocketman420
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,575 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,582 Elo+

VS

Team Averages
Level 14
1,470 SR
1,593 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cavron
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 1
Scylla
Scylla
Gor4k
Scylla
Level 6
God Stats
2W - 2L
1,453 SR
Queue Stats
5W - 5L
1,551 Elo+
Solo
Sylvanus
Sylvanus
MrMazerXD
Sylvanus
Level 7
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 2L
1,691 Elo+
Party 1
Janus
Janus
PickleeeRick
Janus
Level 24
God Stats
35W - 25L
1,588 SR
Queue Stats
96W - 78L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Albo42
Sylvanus
13
8 / 3 / 0
8,010
668
11,541
11,602
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KuKuXu
Tsukuyomi
12
1 / 0 / 2
7,038
587
3,565
7,477
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
3 / 2 / 1
5,850
488
3,892
4,707
1,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
12
5 / 0 / 4
7,963
664
6,557
10,289
9,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 1 / 3
8,056
671
5,105
7,375
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 6 / 0
6,659
555
8,155
15,407
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Cavron
Bastet
6
0 / 5 / 0
4,437
370
2,136
6,320
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Gor4k
Scylla
11
0 / 6 / 1
5,821
485
2,194
6,545
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
MrMazerXD
Sylvanus
9
2 / 0 / 1
5,785
482
2,272
7,175
2,428
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
1 / 4 / 2
6,197
516
5,390
8,036
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
20
Kills
5
6
Deaths
21
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
0
0.33
W
Sylvanus
Albo42
Sylvanus
8
3
0
2.67
L
Bastet
Cavron
Bastet
0
5
0
0
L
Scylla
Gor4k
Scylla
0
6
1
0.08
W
Tsukuyomi
KuKuXu
Tsukuyomi
1
0
2
2
W
3
2
1
1.75
L
Sylvanus
MrMazerXD
Sylvanus
2
0
1
2.5
L
1
4
2
0.5
W
Artio
5
0
4
7
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
20,147
41,450
Taken
43,483
26,131
Mitigated
13,581
19,135
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,155
5,300
0
6,344
15,407
5,893
248
8,881
6,526
0
41,446
W
Sylvanus
Albo42
Sylvanus
11,541
3,899
177
5,575
11,602
9,887
180
485
11,117
39,132
10,454
L
Bastet
Cavron
Bastet
2,136
1,234
75
1,134
6,320
1,617
77
3,109
3,211
0
7,287
L
Scylla
Gor4k
Scylla
2,194
467
0
550
6,545
1,698
225
1,646
4,899
24,498
0
W
Tsukuyomi
KuKuXu
Tsukuyomi
3,565
801
0
4,570
7,477
2,362
0
824
6,545
0
52,301
W
3,892
481
354
1,523
4,707
1,674
326
2,956
1,543
22,305
0
L
Sylvanus
MrMazerXD
Sylvanus
2,272
797
1,222
2,932
7,175
2,428
164
3,064
4,111
13,451
0
L
5,390
958
0
1,083
8,036
1,945
489
3,980
4,056
30,319
0
W
Artio
6,557
1,560
680
2,796
10,289
9,826
188
2,860
7,153
26,599
0
W
5,105
4,100
0
3,460
7,375
2,382
2,603
2,106
5,069
0
57,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
28,899
393
Minions Killed
229
0
Camps Cleared
0
1,103,228
Distance Traveled
1,102,995
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,659
555
81
7
0
217,633
1
W
Sylvanus
8,010
668
93
8
0
179,325
2
L
Bastet
4,437
370
13
1
0
238,287
0
L
Scylla
5,821
485
41
3
0
206,283
0
W
Tsukuyomi
7,038
587
101
8
0
277,677
2
W
Ra
5,850
488
50
4
0
180,047
0
L
Sylvanus
5,785
482
38
3
0
216,797
2
L
Janus
6,197
516
56
5
0
223,995
4
W
Artio
7,963
664
42
4
0
251,365
2
W
Rama
8,056
671
107
9
0
214,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role