Player Matchup

Bakasura
Bakasura
FilthE
Bakasura
Level 3
God Stats
7W - 12L
1,283 SR
Queue Stats
253W - 254L
1,304 Elo+
Party 2
Sobek
Sobek
Miraik
Sobek
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,574 Elo+
Solo
Cupid
Cupid
PernixCowl
Cupid
Level 29
God Stats
18W - 10L
1,662 SR
Queue Stats
83W - 82L
1,553 Elo+
Solo
Thoth
Thoth
SirMeliodaz
Thoth
Level 25
God Stats
4W - 2L
1,671 SR
Queue Stats
71W - 52L
1,661 Elo+
Solo
Odin
Odin
craxgun
Odin
Level 105
God Stats
4W - 7L
1,395 SR
Queue Stats
72W - 88L
1,226 Elo+
Party 2
Team Averages
Level 38
1,502 SR
1,464 Elo+

VS

Team Averages
Level 48
1,464 SR
1,611 Elo+
Cu Chulainn
Cu Chulainn
J0cHY
Cu Chulainn
Level 26
God Stats
1W - 4L
1,344 SR
Queue Stats
28W - 30L
1,476 Elo+
Solo
Ne Zha
Ne Zha
MatthewHere
Ne Zha
Level 105
God Stats
0W - 1L
1,279 SR
Queue Stats
21W - 17L
1,598 Elo+
Party 1
Anubis
Anubis
StePRoGuE
Anubis
Level 105
God Stats
3W - 3L
1,690 SR
Queue Stats
44W - 46L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
VanillaTa
Jing Wei
Level 3
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Ymir
Ymir
WantedGuy
Ymir
Level 3
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FilthE
Bakasura
20
7 / 3 / 9
15,207
563
8,576
21,265
9,921
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Miraik
Sobek
17
1 / 8 / 17
14,507
537
10,617
34,264
33,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
20
18 / 3 / 10
18,289
677
31,220
23,227
9,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 14
15,879
588
17,095
14,149
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
craxgun
Odin
20
7 / 5 / 13
15,995
592
21,028
21,364
24,526
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
J0cHY
Cu Chulainn
19
2 / 6 / 3
12,195
452
18,301
23,454
22,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
17
8 / 7 / 4
12,592
466
11,998
23,836
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
StePRoGuE
Anubis
20
11 / 8 / 4
14,516
538
33,434
26,482
15,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
VanillaTa
Jing Wei
15
0 / 11 / 5
10,204
378
10,765
19,906
6,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
2 / 10 / 7
13,524
501
8,702
25,926
32,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
41
Kills
23
24
Deaths
42
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FilthE
Bakasura
7
3
9
3.83
L
Cu Chulainn
J0cHY
Cu Chulainn
2
6
3
0.58
L
Ne Zha
8
7
4
1.43
W
Sobek
Miraik
Sobek
1
8
17
1.19
W
Cupid
18
3
10
7.67
W
8
5
14
3
L
Anubis
StePRoGuE
Anubis
11
8
4
1.63
L
Jing Wei
VanillaTa
Jing Wei
0
11
5
0.23
L
Ymir
2
10
7
0.55
W
Odin
craxgun
Odin
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,536
Damage
83,200
114,269
Taken
119,604
81,647
Mitigated
86,346
37,214
Healing
26,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FilthE
Bakasura
8,576
5,954
0
8,912
21,265
9,921
0
6,434
14,831
0
84,855
L
Cu Chulainn
J0cHY
Cu Chulainn
18,301
2,269
0
3,337
23,454
22,004
657
4,096
17,941
17,791
57,640
L
Ne Zha
11,998
3,680
0
7,088
23,836
9,966
144
4,191
19,395
0
85,782
W
Sobek
Miraik
Sobek
10,617
1,142
0
6,557
34,264
33,393
0
18,651
15,613
22,938
0
W
Cupid
31,220
22,255
590
14,938
23,227
9,352
12,637
8,114
15,113
0
168,818
W
17,095
336
0
2,566
14,149
4,455
411
4,574
9,575
120,296
0
L
Anubis
StePRoGuE
Anubis
33,434
2,224
0
13,717
26,482
15,480
350
7,364
18,013
134,586
0
L
Jing Wei
VanillaTa
Jing Wei
10,765
8,674
0
1,959
19,906
6,521
915
7,079
12,527
0
43,000
L
Ymir
8,702
3,125
0
0
25,926
32,375
144
4,881
20,423
32,523
0
W
Odin
craxgun
Odin
21,028
3,873
0
3,651
21,364
24,526
175
10,191
11,173
447
73,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,877
Gold Earned
63,031
666
Minions Killed
544
0
Camps Cleared
0
2,650,167
Distance Traveled
2,289,990
33
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,207
563
138
5
0
567,584
0
L
Cu Chulainn
12,195
452
124
5
0
441,851
2
L
Ne Zha
12,592
466
121
4
0
522,866
1
W
Sobek
14,507
537
26
1
0
519,756
14
W
Cupid
18,289
677
198
7
0
509,649
11
W
Thoth
15,879
588
162
6
0
525,395
4
L
Anubis
14,516
538
193
7
0
419,326
1
L
Jing Wei
10,204
378
67
2
0
468,622
1
L
Ymir
13,524
501
39
1
0
437,325
0
W
Odin
15,995
592
142
5
0
527,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role