Player Matchup

Agni
Agni
 
Agni
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
aureliuus_
Susano
Level 24
God Stats
3W - 0L
1,854 SR
Queue Stats
75W - 23L
1,683 Elo+
Party 1
Ymir
Ymir
vallekas92
Ymir
Level 105
God Stats
11W - 5L
1,629 SR
Queue Stats
275W - 193L
1,633 Elo+
Party 1
Nox
Nox
xTheBirke
Nox
Level 105
God Stats
8W - 5L
1,789 SR
Queue Stats
95W - 76L
1,461 Elo+
Solo
Team Averages
Level 88
1,654 SR
1,555 Elo+

VS

Team Averages
Level 107
1,571 SR
1,473 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
koincelabuell
Morgan Le Fay
Level 95
God Stats
1W - 2L
1,803 SR
Queue Stats
13W - 23L
1,445 Elo+
Solo
He Bo
He Bo
mattcho2312
He Bo
Level 119
God Stats
6W - 6L
1,552 SR
Queue Stats
162W - 161L
1,477 Elo+
Solo
Ullr
Ullr
supzero66
Ullr
Level 127
God Stats
33W - 40L
1,498 SR
Queue Stats
270W - 247L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 0 / 2
8,227
633
3,203
5,228
2,330
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
14
5 / 0 / 3
7,988
614
6,988
7,313
2,670
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
aureliuus_
Susano
13
2 / 0 / 3
7,416
570
7,653
9,564
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 0
7,917
609
3,876
8,243
6,470
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 4
7,343
565
3,271
4,399
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 1 / 0
8,510
655
5,637
8,439
5,900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
 
Kuzenbo
8
1 / 3 / 0
6,058
466
1,726
8,232
4,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
koincelabuell
Morgan Le Fay
13
0 / 2 / 0
6,849
527
3,219
7,530
2,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,717
440
2,539
7,115
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
10
0 / 5 / 1
5,788
445
2,219
7,547
2,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
2
2
W
Danzaburou
 
Danzaburou
5
0
3
6.5
L
Mulan
 
Mulan
2
1
0
2
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
W
Susano
aureliuus_
Susano
2
0
3
3.5
L
Morgan Le Fay
koincelabuell
Morgan Le Fay
0
2
0
0
L
0
1
1
0.5
L
Ullr
0
5
1
0.1
W
2
2
0
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,991
Damage
15,340
34,747
Taken
38,863
18,759
Mitigated
16,546
18,449
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,203
45
0
3,491
5,228
2,330
0
1,903
3,325
62,757
0
W
Danzaburou
 
Danzaburou
6,988
4,414
0
6,016
7,313
2,670
954
1,035
6,278
0
52,631
L
Mulan
 
Mulan
5,637
987
0
4,570
8,439
5,900
0
3,209
5,230
0
58,113
L
Kuzenbo
 
Kuzenbo
1,726
988
0
1,130
8,232
4,178
0
1,211
7,021
11,566
0
W
Susano
aureliuus_
Susano
7,653
1,971
0
4,402
9,564
4,186
1,006
2,641
6,923
0
54,606
L
Morgan Le Fay
koincelabuell
Morgan Le Fay
3,219
231
0
2,057
7,530
2,829
0
3,551
3,979
47,739
0
L
2,539
157
0
2,112
7,115
1,560
0
984
6,131
27,734
0
L
Ullr
2,219
475
0
1,605
7,547
2,079
0
1,395
6,152
0
31,101
W
3,876
1,453
0
2,710
8,243
6,470
0
0
8,243
48,182
0
W
3,271
313
89
1,741
4,399
3,103
660
1,905
2,494
27,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
32,922
484
Minions Killed
361
0
Camps Cleared
0
1,306,118
Distance Traveled
1,153,611
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,227
633
132
10
0
260,863
3
W
Danzaburou
7,988
614
113
9
0
243,366
2
L
Mulan
8,510
655
135
10
0
254,562
0
L
Kuzenbo
6,058
466
19
1
0
209,514
2
W
Susano
7,416
570
88
7
0
305,892
4
L
Morgan Le Fay
6,849
527
89
7
0
247,899
4
L
He Bo
5,717
440
55
4
0
208,205
2
L
Ullr
5,788
445
63
5
0
233,431
1
W
Ymir
7,917
609
101
8
0
258,742
3
W
Nox
7,343
565
50
4
0
237,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role