Player Matchup

Nu Wa
Nu Wa
BigDaddyRob94
Nu Wa
Level 119
God Stats
146W - 109L
1,612 SR
Queue Stats
265W - 241L
1,588 Elo+
Solo
Artemis
Artemis
ChidoriEiso
Artemis
Level 149
God Stats
14W - 18L
1,266 SR
Queue Stats
485W - 468L
1,517 Elo+
Solo
Fenrir
Fenrir
OgIcyDemon
Fenrir
Level 106
God Stats
28W - 24L
1,601 SR
Queue Stats
604W - 566L
1,609 Elo+
Solo
Scylla
Scylla
PapiA4
Scylla
Level 68
God Stats
19W - 18L
1,566 SR
Queue Stats
19W - 18L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Zinedson
Guan Yu
Level 76
God Stats
83W - 78L
1,577 SR
Queue Stats
794W - 840L
1,512 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,557 Elo+

VS

Team Averages
Level 126
1,516 SR
1,614 Elo+
Ravana
Ravana
Ayegis
Ravana
Level 148
God Stats
373W - 235L
1,727 SR
Queue Stats
1,019W - 758L
1,674 Elo+
Party 1
Artemis
Artemis
DKill33
Artemis
Level 147
God Stats
48W - 31L
1,608 SR
Queue Stats
1,056W - 743L
1,656 Elo+
Party 1
Ganesha
Ganesha
EyelessJack1863
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,712 Elo+
Party 1
Chaac
Chaac
KillerxWolf21
Chaac
Level 122
God Stats
0W - 2L
1,247 SR
Queue Stats
12W - 15L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
l King Kazma l
Baron Samedi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
737W - 601L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 25
12,272
1,023
16,543
5,981
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ChidoriEiso
Artemis
20
17 / 4 / 21
13,599
1,133
36,713
16,415
6,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
OgIcyDemon
Fenrir
19
11 / 2 / 16
14,016
1,168
15,180
16,392
20,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
PapiA4
Scylla
20
9 / 0 / 26
13,669
1,139
25,977
3,699
1,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Zinedson
Guan Yu
20
0 / 1 / 32
11,321
943
10,291
18,318
23,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ayegis
Ravana
17
2 / 5 / 4
11,621
968
11,767
20,525
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
DKill33
Artemis
17
3 / 9 / 4
11,143
929
11,902
20,301
7,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 9 / 6
10,123
844
6,833
27,214
20,603
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 11 / 4
10,508
876
8,797
25,744
28,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
l King Kazma l
Baron Samedi
17
1 / 8 / 6
10,786
899
17,527
16,467
7,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
31
42
Kills
7
7
Deaths
42
120
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
Ayegis
Ravana
2
5
4
0.8
W
5
0
25
17.5
W
Artemis
ChidoriEiso
Artemis
17
4
21
6.88
L
Artemis
DKill33
Artemis
3
9
4
0.56
L
0
9
6
0.33
L
1
11
4
0.27
W
Fenrir
OgIcyDemon
Fenrir
11
2
16
9.5
W
Scylla
PapiA4
Scylla
9
0
26
22
W
Guan Yu
Zinedson
Guan Yu
0
1
32
16
L
Baron Samedi
l King Kazma l
Baron Samedi
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,704
Damage
56,826
60,805
Taken
110,251
53,166
Mitigated
79,836
18,795
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Ayegis
Ravana
11,767
3,660
0
950
20,525
15,172
0
6,421
13,855
0
27,914
W
16,543
3,542
0
415
5,981
2,099
0
3,934
1,963
34,490
0
W
Artemis
ChidoriEiso
Artemis
36,713
19,410
0
2,120
16,415
6,019
0
6,129
10,153
0
58,742
L
Artemis
DKill33
Artemis
11,902
5,875
0
1,276
20,301
7,445
0
8,399
11,756
0
41,386
L
6,833
396
112
493
27,214
20,603
0
11,457
15,476
20,792
0
L
8,797
719
0
3,147
25,744
28,822
0
10,335
15,083
0
29,413
W
Fenrir
OgIcyDemon
Fenrir
15,180
5,796
0
2,506
16,392
20,791
0
4,328
11,778
0
27,754
W
Scylla
PapiA4
Scylla
25,977
1,257
0
0
3,699
1,255
0
1,168
2,479
69,461
0
W
Guan Yu
Zinedson
Guan Yu
10,291
262
4,296
9,458
18,318
23,002
0
8,801
9,075
0
14,936
L
Baron Samedi
l King Kazma l
Baron Samedi
17,527
1,207
3,054
1,976
16,467
7,794
0
5,908
10,420
50,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,877
Gold Earned
54,181
242
Minions Killed
232
14
Camps Cleared
3
1,075,126
Distance Traveled
1,051,432
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,621
968
40
3
1
238,646
1
W
Nu Wa
12,272
1,023
42
4
2
205,163
0
W
Artemis
13,599
1,133
52
4
2
176,717
0
L
Artemis
11,143
929
65
5
1
200,100
3
L
Ganesha
10,123
844
0
0
0
209,386
0
L
Chaac
10,508
876
49
4
0
197,385
0
W
Fenrir
14,016
1,168
19
2
8
222,621
3
W
Scylla
13,669
1,139
118
10
2
228,386
2
W
Guan Yu
11,321
943
11
1
0
242,239
2
L
Baron Samedi
10,786
899
78
7
1
205,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role