Player Matchup

Sobek
Sobek
Deck2431
Sobek
Level 17
God Stats
75W - 78L
1,491 SR
Queue Stats
209W - 226L
1,363 Elo+
Party 1
Set
Set
Gamerix7Pr
Set
Level 17
God Stats
32W - 30L
1,466 SR
Queue Stats
320W - 315L
1,353 Elo+
Party 1
Merlin
Merlin
ISyungI
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,730 Elo+
Solo
Odin
Odin
Jerry134693
Odin
Level 21
God Stats
0W - 1L
1,238 SR
Queue Stats
36W - 45L
1,278 Elo+
Solo
Bellona
Bellona
lardonet
Bellona
Level 8
God Stats
0W - 2L
1,220 SR
Queue Stats
2W - 3L
1,315 Elo+
Solo
Team Averages
Level 18
1,383 SR
1,408 Elo+

VS

Team Averages
Level 8
1,437 SR
1,310 Elo+
Ares
Ares
Goyim14
Ares
Level 6
God Stats
17W - 13L
1,438 SR
Queue Stats
61W - 57L
1,249 Elo+
Solo
Ymir
Ymir
MuskyNades
Ymir
Level 8
God Stats
2W - 1L
1,247 SR
Queue Stats
5W - 5L
1,175 Elo+
Solo
Medusa
Medusa
Quavo on go
Medusa
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 133L
1,311 Elo+
Solo
Chaac
Chaac
Warrior Maki
Chaac
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 16L
1,231 Elo+
Solo
Olorun
Olorun
taquito24
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Deck2431
Sobek
6
0 / 5 / 1
4,814
481
2,790
7,659
5,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 1 / 1
4,592
459
1,997
4,514
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ISyungI
Merlin
7
1 / 6 / 0
4,393
439
2,326
6,210
1,905
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,196
520
646
5,909
3,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
lardonet
Bellona
4
0 / 4 / 0
3,777
378
1,092
6,038
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Goyim14
Ares
8
0 / 0 / 6
4,898
490
3,803
4,067
2,275
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 3
4,234
423
883
4,286
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
11
5 / 0 / 1
6,216
622
3,361
3,142
829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 3
6,131
613
5,964
6,999
4,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
taquito24
Olorun
12
8 / 0 / 4
7,253
725
8,740
5,565
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
Deck2431
Sobek
0
5
1
0.1
L
1
1
1
1.5
W
Ares
Goyim14
Ares
0
0
6
3
L
Merlin
ISyungI
Merlin
1
6
0
0.17
L
0
1
0
0
W
0
2
3
0.75
W
Medusa
5
0
1
5.5
W
4
1
3
5.5
L
Bellona
lardonet
Bellona
0
4
0
0
W
Olorun
taquito24
Olorun
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,851
Damage
22,751
30,330
Taken
24,059
15,880
Mitigated
11,117
3,243
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Deck2431
Sobek
2,790
169
0
927
7,659
5,593
42
3,462
4,197
9,958
0
L
1,997
923
0
1,007
4,514
1,586
0
1,322
3,192
0
18,927
W
Ares
Goyim14
Ares
3,803
29
0
477
4,067
2,275
134
1,634
2,320
13,877
0
L
Merlin
ISyungI
Merlin
2,326
598
0
725
6,210
1,905
0
3,749
2,461
12,549
0
L
646
332
0
380
5,909
3,857
0
1,711
4,198
0
19,659
W
883
430
0
240
4,286
1,493
371
1,056
3,230
5,989
0
W
Medusa
3,361
1,738
0
2,349
3,142
829
672
487
2,543
0
29,543
W
5,964
1,596
0
2,204
6,999
4,028
13
742
6,141
0
30,800
L
Bellona
lardonet
Bellona
1,092
90
0
204
6,038
2,939
61
2,042
3,996
0
2,396
W
Olorun
taquito24
Olorun
8,740
5,569
141
2,578
5,565
2,492
23
1,351
4,177
41,663
6,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,772
Gold Earned
28,732
131
Minions Killed
234
0
Camps Cleared
0
873,956
Distance Traveled
921,249
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,814
481
23
2
0
195,209
0
L
Set
4,592
459
36
4
0
168,639
2
W
Ares
4,898
490
19
2
0
189,592
0
L
Merlin
4,393
439
16
2
0
146,735
1
L
Odin
5,196
520
51
5
0
168,092
0
W
Ymir
4,234
423
12
1
0
169,810
0
W
Medusa
6,216
622
58
6
0
179,614
2
W
Chaac
6,131
613
61
6
0
195,493
2
L
Bellona
3,777
378
5
1
0
195,281
0
W
Olorun
7,253
725
84
8
0
186,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role