Player Matchup

Fenrir
Fenrir
AirMax07170
Fenrir
Level 30
God Stats
34W - 26L
1,600 SR
Queue Stats
155W - 141L
1,512 Elo+
Solo
Tiamat
Tiamat
QUyRK
Tiamat
Level 27
God Stats
4W - 7L
1,525 SR
Queue Stats
77W - 68L
1,586 Elo+
Solo
Athena
Athena
darkraisondetre6
Athena
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 122L
1,652 Elo+
Solo
Pele
Pele
get_em_boys_
Pele
Level 29
God Stats
13W - 11L
1,595 SR
Queue Stats
109W - 88L
1,561 Elo+
Solo
Neith
Neith
tp3ck3tt
Neith
Level 9
God Stats
5W - 5L
1,459 SR
Queue Stats
16W - 24L
1,396 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,541 Elo+

VS

Team Averages
Level 19
1,540 SR
1,517 Elo+
Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Lord_Sidra
Thanatos
Level 6
God Stats
4W - 0L
1,785 SR
Queue Stats
6W - 2L
1,515 Elo+
Solo
Merlin
Merlin
Sollony4
Merlin
Level 27
God Stats
7W - 5L
1,609 SR
Queue Stats
63W - 50L
1,542 Elo+
Solo
Neith
Neith
bonzabauer27
Neith
Level 4
God Stats
5W - 2L
1,487 SR
Queue Stats
5W - 3L
1,458 Elo+
Solo
Ymir
Ymir
kong_gulerod_84
Ymir
Level 29
God Stats
3W - 4L
1,321 SR
Queue Stats
125W - 85L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
1
0 / 0 / 0
2,037
185
0
0
0
Tiamat
QUyRK
Tiamat
7
0 / 2 / 0
4,602
418
1,676
2,938
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 6 / 1
4,042
367
1,038
8,964
2,629
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,394
490
641
6,152
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
tp3ck3tt
Neith
7
1 / 9 / 1
4,732
430
2,357
7,662
1,840
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 0 / 7
6,798
618
1,702
6,224
4,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Lord_Sidra
Thanatos
9
3 / 1 / 2
5,913
538
2,514
6,724
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Sollony4
Merlin
10
1 / 0 / 3
6,174
561
2,994
4,165
1,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 0 / 6
7,339
667
5,964
5,202
1,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
5 / 1 / 1
6,903
628
4,678
4,919
7,295
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
19
19
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
7
6.5
L
Fenrir
0
0
0
0
W
Thanatos
Lord_Sidra
Thanatos
3
1
2
4
L
Tiamat
QUyRK
Tiamat
0
2
0
0
W
Merlin
Sollony4
Merlin
1
0
3
2.5
W
7
0
6
10
L
0
6
1
0.08
L
0
2
0
0
W
5
1
1
5.5
L
Neith
tp3ck3tt
Neith
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,712
Damage
17,852
25,716
Taken
27,234
7,251
Mitigated
16,957
3,803
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,702
188
0
1,846
6,224
4,180
465
501
5,723
11,278
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Lord_Sidra
Thanatos
2,514
340
0
4,884
6,724
1,971
29
97
6,627
0
31,428
L
Tiamat
QUyRK
Tiamat
1,676
249
0
446
2,938
1,148
0
1,476
1,462
17,335
0
W
Merlin
Sollony4
Merlin
2,994
202
0
2,819
4,165
1,769
1,977
1,036
3,129
30,177
0
W
5,964
2,973
0
1,476
5,202
1,742
352
756
4,446
0
41,327
L
1,038
381
0
0
8,964
2,629
0
2,494
6,470
6,729
0
L
641
42
0
3,270
6,152
1,634
0
1,335
4,817
0
29,659
W
4,678
793
0
1,285
4,919
7,295
0
324
4,595
35,800
0
L
Neith
tp3ck3tt
Neith
2,357
658
0
87
7,662
1,840
0
4,069
3,593
0
11,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,807
Gold Earned
33,127
128
Minions Killed
303
0
Camps Cleared
0
634,518
Distance Traveled
996,098
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,798
618
20
2
0
216,119
2
L
Fenrir
2,037
185
0
0
0
0
0
W
Thanatos
5,913
538
58
5
0
209,733
0
L
Tiamat
4,602
418
33
3
0
104,061
1
W
Merlin
6,174
561
67
6
0
180,942
1
W
Neith
7,339
667
85
8
0
180,807
1
L
Athena
4,042
367
10
1
0
196,630
0
L
Pele
5,394
490
72
7
0
178,635
0
W
Ymir
6,903
628
73
7
0
208,497
1
L
Neith
4,732
430
13
1
0
155,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role