Player Matchup

Thanatos
Thanatos
ElFourbe
Thanatos
Level 18
God Stats
6W - 12L
1,184 SR
Queue Stats
14W - 27L
1,232 Elo+
Solo
Nu Wa
Nu Wa
WAKEMEUPINSIDE9
Nu Wa
Level 12
God Stats
14W - 3L
1,802 SR
Queue Stats
86W - 49L
1,618 Elo+
Solo
Sylvanus
Sylvanus
Xylinaeasy
Sylvanus
Level 29
God Stats
3W - 2L
1,426 SR
Queue Stats
45W - 53L
1,467 Elo+
Solo
Neith
Neith
kaanaard
Neith
Level 29
God Stats
8W - 7L
1,499 SR
Queue Stats
8W - 7L
1,434 Elo+
Solo
Bakasura
Bakasura
lorinator07
Bakasura
Level 15
God Stats
20W - 12L
1,649 SR
Queue Stats
54W - 46L
1,386 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,427 Elo+

VS

Team Averages
Level 15
1,541 SR
1,431 Elo+
Fenrir
Fenrir
Dio_Lican
Fenrir
Level 8
God Stats
5W - 5L
1,576 SR
Queue Stats
12W - 17L
1,383 Elo+
Solo
Kukulkan
Kukulkan
S3R3N4
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
WaMaH1507
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,448 Elo+
Solo
Nu Wa
Nu Wa
better2003
Nu Wa
Level 28
God Stats
92W - 67L
1,629 SR
Queue Stats
527W - 481L
1,564 Elo+
Solo
Ra
Ra
ghostblack27
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElFourbe
Thanatos
19
7 / 6 / 18
12,150
1,013
12,799
15,073
4,789
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 1 / 20
14,971
1,248
39,973
9,691
3,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Xylinaeasy
Sylvanus
19
4 / 2 / 23
12,045
1,004
5,568
16,133
19,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
kaanaard
Neith
19
7 / 4 / 22
12,971
1,081
15,566
15,768
5,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
lorinator07
Bakasura
19
6 / 1 / 14
12,207
1,017
11,577
17,253
8,146
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dio_Lican
Fenrir
18
2 / 8 / 10
11,054
921
6,874
23,463
12,462
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
S3R3N4
Kukulkan
17
0 / 8 / 7
10,342
862
2,513
11,732
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zeus
17
1 / 7 / 10
10,940
912
11,526
14,544
4,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
18
7 / 7 / 5
12,568
1,047
28,686
22,372
5,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 9 / 7
11,890
991
18,271
20,595
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
53
39
Kills
14
14
Deaths
39
97
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dio_Lican
Fenrir
2
8
10
0.88
W
Thanatos
ElFourbe
Thanatos
7
6
18
2.67
L
Kukulkan
S3R3N4
Kukulkan
0
8
7
0.44
W
15
1
20
25
L
Zeus
1
7
10
0.86
W
Sylvanus
Xylinaeasy
Sylvanus
4
2
23
7.75
L
Nu Wa
7
7
5
1.36
L
4
9
7
0.83
W
Neith
kaanaard
Neith
7
4
22
4.5
W
Bakasura
lorinator07
Bakasura
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,483
Damage
67,870
73,918
Taken
92,706
41,882
Mitigated
32,805
24,234
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dio_Lican
Fenrir
6,874
678
0
56
23,463
12,462
0
10,756
11,993
0
15,556
W
Thanatos
ElFourbe
Thanatos
12,799
3,657
0
6,879
15,073
4,789
0
12,584
2,413
0
28,644
L
Kukulkan
S3R3N4
Kukulkan
2,513
1,020
0
1,027
11,732
4,786
0
5,501
6,041
8,958
0
W
39,973
8,876
0
1,554
9,691
3,444
0
7,942
1,749
77,872
0
L
Zeus
11,526
1,589
0
0
14,544
4,157
0
5,351
8,955
38,382
0
W
Sylvanus
Xylinaeasy
Sylvanus
5,568
1,891
5,882
3,727
16,133
19,611
0
13,087
3,046
13,233
0
L
Nu Wa
28,686
7,079
188
2,041
22,372
5,236
0
11,907
10,167
59,219
0
L
18,271
451
1,272
1,728
20,595
6,164
0
10,529
9,528
49,439
0
W
Neith
kaanaard
Neith
15,566
5,085
0
2,227
15,768
5,892
0
13,809
1,959
0
41,351
W
Bakasura
lorinator07
Bakasura
11,577
7,779
0
3,965
17,253
8,146
0
13,498
3,755
0
40,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,344
Gold Earned
56,794
262
Minions Killed
212
9
Camps Cleared
1
1,066,334
Distance Traveled
966,177
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,054
921
13
1
0
208,252
1
W
Thanatos
12,150
1,013
50
4
1
201,999
0
L
Kukulkan
10,342
862
14
1
0
131,709
2
W
Nu Wa
14,971
1,248
54
5
6
230,082
0
L
Zeus
10,940
912
67
6
1
176,802
0
W
Sylvanus
12,045
1,004
25
2
0
186,594
0
L
Nu Wa
12,568
1,047
40
3
0
215,303
3
L
Ra
11,890
991
78
7
0
234,111
1
W
Neith
12,971
1,081
46
4
0
186,195
0
W
Bakasura
12,207
1,017
87
7
2
261,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role