Player Matchup

Hel
Hel
CROUCH 95 98
Hel
Level 8
God Stats
3W - 5L
1,130 SR
Queue Stats
3W - 6L
1,126 Elo+
Party 2
King Arthur
King Arthur
GoogleChrome167
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Ares
Ares
im a snacc x
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,258 Elo+
Party 2
Team Averages
Level 14
1,377 SR
1,295 Elo+

VS

Team Averages
Level 96
1,534 SR
1,464 Elo+
Amaterasu
Amaterasu
Matt924
Amaterasu
Level 83
God Stats
2W - 0L
1,559 SR
Queue Stats
129W - 145L
1,488 Elo+
Party 1
Tiamat
Tiamat
YoungCakes6
Tiamat
Level 140
God Stats
7W - 4L
1,589 SR
Queue Stats
184W - 156L
1,558 Elo+
Party 1
Bakasura
Bakasura
v H3LLRA1Z3R v
Bakasura
Level 66
God Stats
40W - 82L
1,454 SR
Queue Stats
397W - 696L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,328
611
6,617
8,551
3,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
GoogleChrome167
King Arthur
12
4 / 7 / 1
7,955
663
10,489
18,561
8,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 5
6,945
579
4,568
10,158
8,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Matt924
Amaterasu
12
6 / 3 / 6
8,884
740
7,201
10,741
7,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
14
7 / 0 / 8
9,617
801
18,827
7,164
5,845
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
11
2 / 2 / 7
8,401
700
5,064
11,793
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
15
15
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
King Arthur
GoogleChrome167
King Arthur
4
7
1
0.64
W
Amaterasu
Matt924
Amaterasu
6
3
6
3
W
Tiamat
7
0
8
11
L
0
4
5
0.63
W
Bakasura
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,674
Damage
31,092
37,270
Taken
29,698
19,817
Mitigated
18,135
12,978
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,617
1,093
1,708
2,538
8,551
3,250
0
3,550
4,854
15,909
0
L
King Arthur
GoogleChrome167
King Arthur
10,489
645
83
6,635
18,561
8,029
0
9,095
8,415
0
35,876
W
Amaterasu
Matt924
Amaterasu
7,201
3,428
0
2,389
10,741
7,273
140
4,964
5,469
0
15,900
W
Tiamat
18,827
2,162
317
3,114
7,164
5,845
1,117
2,536
4,344
46,738
0
L
4,568
146
523
1,491
10,158
8,538
0
5,174
4,583
13,575
0
W
Bakasura
5,064
3,404
0
2,031
11,793
5,017
212
2,810
8,700
0
21,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
26,902
111
Minions Killed
126
0
Camps Cleared
0
559,878
Distance Traveled
713,319
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,328
611
43
4
0
158,870
0
L
King Arthur
7,955
663
50
4
0
208,227
3
W
Amaterasu
8,884
740
20
2
0
230,088
1
W
Tiamat
9,617
801
70
6
0
236,947
2
L
Ares
6,945
579
18
2
0
192,781
3
W
Bakasura
8,401
700
36
3
0
246,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role