Player Matchup

Horus
Horus
EQUILLE2
Horus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,464 Elo+
Solo
Anhur
Anhur
Sierrarenee11
Anhur
Level 77
God Stats
0W - 3L
1,545 SR
Queue Stats
33W - 78L
1,371 Elo+
Solo
He Bo
He Bo
SpaceEmu4Life
He Bo
Level 104
God Stats
1W - 6L
1,217 SR
Queue Stats
581W - 658L
1,538 Elo+
Solo
Team Averages
Level 107
1,421 SR
1,457 Elo+

VS

Team Averages
Level 53
1,453 SR
1,454 Elo+
Anubis
Anubis
GarIsSatly
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
MehTheGodDeer
Hercules
Level 127
God Stats
4W - 1L
1,686 SR
Queue Stats
78W - 47L
1,638 Elo+
Party 1
Fenrir
Fenrir
Shocker21357
Fenrir
Level 5
God Stats
2W - 4L
1,174 SR
Queue Stats
2W - 4L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EQUILLE2
Horus
14
0 / 6 / 7
9,948
585
6,499
19,547
15,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 9 / 6
10,979
646
4,536
18,224
8,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
8 / 10 / 1
12,485
734
21,919
17,076
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GarIsSatly
Anubis
18
5 / 2 / 19
13,072
769
15,013
15,763
9,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
MehTheGodDeer
Hercules
19
19 / 1 / 6
14,488
852
24,454
17,543
21,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
14
1 / 9 / 11
10,691
629
6,656
13,766
9,751
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
25
25
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
EQUILLE2
Horus
0
6
7
0.58
W
Anubis
GarIsSatly
Anubis
5
2
19
7.25
W
Hercules
MehTheGodDeer
Hercules
19
1
6
22
W
Fenrir
1
9
11
0.72
L
3
9
6
0.67
L
8
10
1
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,954
Damage
46,123
54,847
Taken
47,072
29,717
Mitigated
40,074
11,768
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
EQUILLE2
Horus
6,499
3,604
800
5,074
19,547
15,602
0
5,530
14,017
0
31,003
W
Anubis
GarIsSatly
Anubis
15,013
2,187
0
10,751
15,763
9,120
1,419
8,794
6,969
59,358
0
W
Hercules
MehTheGodDeer
Hercules
24,454
8,866
0
9,073
17,543
21,203
306
7,133
10,410
0
59,932
W
Fenrir
6,656
1,871
0
1,835
13,766
9,751
361
5,992
7,774
505
29,355
L
4,536
1,924
517
1,924
18,224
8,096
20
4,926
13,298
0
16,630
L
21,919
417
136
3,317
17,076
6,019
0
4,903
12,173
52,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
38,251
143
Minions Killed
193
0
Camps Cleared
0
781,719
Distance Traveled
847,769
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,948
585
49
3
0
299,191
2
W
Anubis
13,072
769
97
6
0
229,612
3
W
Hercules
14,488
852
74
4
0
354,869
1
W
Fenrir
10,691
629
22
1
0
263,288
0
L
Anhur
10,979
646
28
2
0
219,276
0
L
He Bo
12,485
734
66
4
0
263,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role